Todd Stinson
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5ecc72fc
|
Updating to Unity 2020.1.6f1.
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4 年前 |
Tim Mowrer
|
16086156
|
Merge remote-tracking branch 'origin/latest-preview' into latest-preview
|
4 年前 |
GitHub Enterprise
|
5d72ff62
|
Merge pull request #75 from unity/inputsystem-doc
Clarifying Docs of the New Input System Scene
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4 年前 |
GitHub Enterprise
|
2ac85cb9
|
Update README.md
|
4 年前 |
GitHub Enterprise
|
25eadd6a
|
Update README.md
|
4 年前 |
GitHub Enterprise
|
548a4cf1
|
Update README.md
|
4 年前 |
Alexandra Serralta
|
eb70321f
|
clarify input system docs
|
4 年前 |
GitHub Enterprise
|
76b3b46c
|
Merge pull request #74 from unity/anchor-attachments
Anchors sample: attach anchors to planes if a plane is hit
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4 年前 |
Tim Mowrer
|
29a3d06f
|
Remove incorrect RequireComponent component
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4 年前 |
Tim Mowrer
|
96d932cb
|
Add a black border to the QR code
This makes it easier to measure the dimensions when printed on a white
background, e.g., white paper.
|
4 年前 |
Tim Mowrer
|
c83e50b0
|
Back button on Android returns to the main menu
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4 年前 |
Tim Mowrer
|
b511ae64
|
Anchors sample: attach anchors to planes if a plane is hit
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4 年前 |
Tim Mowrer
|
2916f583
|
Improve Logger:
- Several static members don't need to be static
- Log to console if no UI element is available
- Clear the log on scene reload
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4 年前 |
Tim Mowrer
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1acaeabc
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Remove disabled plane manager from 'Anchors' scene
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4 年前 |
GitHub
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806681e7
|
Pending fixes don't get marked as stale
|
4 年前 |
Tim Mowrer
|
458a92d8
|
Resave ARCoreSettings with new depth field
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4 年前 |
GitHub
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63e263e8
|
Stale bot will apply the "stale" label
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4 年前 |
Tim Mowrer
|
364a79af
|
Merge remote-tracking branch 'internal/latest-preview' into latest-preview
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4 年前 |
Todd Stinson
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bfe86452
|
Fixing some layout issues and a missing scene issue.
|
4 年前 |
GitHub
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7b6d2f12
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Add config for stale bot
|
4 年前 |
Todd Stinson
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781ae5b2
|
Updating to Unity 2020.1.5f1.
|
4 年前 |
GitHub
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344426c1
|
Update license copyright to 2020
|
4 年前 |
Todd Stinson
|
571a8b43
|
Updating AR Foundation packages to 4.1.0-preview.7.
|
4 年前 |
Todd Stinson
|
829f4d5a
|
Updating to Unity 2019.1.3f1.
|
4 年前 |
GitHub Enterprise
|
0f16250f
|
Merge pull request #72 from unity/light-estimation
Re-refactor light estimation
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4 年前 |
Shan Jiang
|
93e9f3b3
|
added basic info text to HDR scene
|
4 年前 |
Shan Jiang
|
7c8d0117
|
renamed variable
|
4 年前 |
GitHub Enterprise
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b326bd71
|
Merge pull request #71 from unity/light-estimation
Refactor light estimation
|
4 年前 |
Shan Jiang
|
2e7f3cbd
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |
GitHub Enterprise
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5e94a1aa
|
Update ProjectSettings.asset
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4 年前 |
Shan Jiang
|
9a308623
|
Revert "Update ProjectSettings.asset"
This reverts commit 5c63f741897d6370a6b3188a305b73d64d7adca3.
|
4 年前 |
Shan Jiang
|
231dab71
|
Update ProjectSettings.asset
|
4 年前 |
Shan Jiang
|
87aa4972
|
minor changes
|
4 年前 |
Shan Jiang
|
93127c58
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |
Shan Jiang
|
44400d20
|
reset all light estimation properties when unavailable
|
4 年前 |
Shan Jiang
|
1035b679
|
removed Debug
|
4 年前 |
Shan Jiang
|
48ab3674
|
updated README.md and FacingDiretcionManger
|
4 年前 |
Shan Jiang
|
4b465207
|
updated README and comments
|
4 年前 |
Shan Jiang
|
73f0e833
|
and separated Basic/HDRLightEstimation scripts from LightEstimation.cs
|
4 年前 |
Shan Jiang
|
34117262
|
updated field naming
|
4 年前 |
Tim Mowrer
|
59cd63d0
|
Update to 2020.1.2f1
|
4 年前 |
Shan Jiang
|
53019d43
|
redid menu buttons
|
4 年前 |
Tim Mowrer
|
9c2c437d
|
Target 32 and 64 bit architectures on Android
|
4 年前 |
Shan Jiang
|
8444c7fa
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |
Tim Mowrer
|
03a0e7fb
|
Remove uses of the null conditional operators on UnityEngine.Objects
|
4 年前 |
Shan Jiang
|
952963a4
|
Update README.md
|
4 年前 |
GitHub Enterprise
|
96af161e
|
Merge pull request #70 from unity/new-input-system
Sample Scene for New Input System
|
4 年前 |
Shan Jiang
|
9e49fbb6
|
redid menu buttons and renamed scene
|
4 年前 |
Alexandra Serralta
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0c62e8c0
|
menu
|
4 年前 |
Shan Jiang
|
0843fc1c
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |