浏览代码

Target 32 and 64 bit architectures on Android

/4.1
Tim Mowrer 4 年前
当前提交
9c2c437d
共有 1 个文件被更改,包括 3 次插入2 次删除
  1. 5
      ProjectSettings/ProjectSettings.asset

5
ProjectSettings/ProjectSettings.asset


clonedFromGUID: 56e7a2d3a00f33d44bdd161b773c35b5
templatePackageId: com.unity.3d@1.0.0
templateDefaultScene: Assets/Scenes/SampleScene.unity
AndroidTargetArchitectures: 1
AndroidTargetArchitectures: 3
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: {inproject}: '

27: UNITY_POST_PROCESSING_STACK_V2
platformArchitecture:
iPhone: 1
scriptingBackend: {}
scriptingBackend:
Android: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}

正在加载...
取消
保存