Alexandra Serralta
|
8f141e0a
|
new buttons and meshing check fix
|
5 年前 |
Alexandra Serralta
|
ad3d7445
|
fix indentation
|
5 年前 |
Alexandra Serralta
|
f01cdc1b
|
moved eye tracking check outside of ios check
|
5 年前 |
Alexandra Serralta
|
8ffbceab
|
fixes
|
5 年前 |
Alexandra Serralta
|
b5b14883
|
remove typos and spaces
|
5 年前 |
Alexandra Serralta
|
650cfbc1
|
issue templates
|
5 年前 |
Alexandra Serralta
|
5e8ca2a1
|
check for ARCoreFaceRegions and additional buttons
|
5 年前 |
GitHub Enterprise
|
bf8a6434
|
Merge pull request #54 from unity/bugs
Bug fixes
|
5 年前 |
Tim Mowrer
|
afd0d9ec
|
Update Menu scene with camera image scene name change to cpu iamges
|
5 年前 |
Tim Mowrer
|
d2a18131
|
Add using directive
|
5 年前 |
Alexandra Serralta
|
5d44adc0
|
added link to interaction docs
|
5 年前 |
Tim Mowrer
|
ee1d7057
|
Coding standard compliance
|
5 年前 |
Alexandra Serralta
|
281352e9
|
removed unnecessary script
|
5 年前 |
Alexandra Serralta
|
44df22ae
|
merging with master
|
5 年前 |
Tim Mowrer
|
c0641b68
|
Fix name (CameraImage => CpuImage)
|
5 年前 |
Alexandra Serralta
|
d73846cf
|
Merge branch 'master' into interaction
|
5 年前 |
Alexandra Serralta
|
2dda4dcd
|
Merge branch 'master' into menufixes
|
5 年前 |
Tim Mowrer
|
92ad05a9
|
Create and destroy subsystems between scene switches
|
5 年前 |
Alexandra Serralta
|
d12a243f
|
revert changes to eye lasers
|
5 年前 |
Tim Mowrer
|
d52a9d34
|
Fix EyeLasers (was using world-facing camera instead of user-facing)
|
5 年前 |
Alexandra Serralta
|
f2a69bb9
|
merged files
|
5 年前 |
Tim Mowrer
|
be4121aa
|
Fix CpuImageSample MonoBehaviour name to match filename
|
5 年前 |
Mike Durand
|
d02e419d
|
Merge branch 'master' into 4.0-verified
|
5 年前 |
Andrew Carlston
|
582d0172
|
undo another unintended line break
|
5 年前 |
Alexandra Serralta
|
519a70cf
|
added readme entry
|
5 年前 |
Andrew Carlston
|
ff4188d7
|
missed instance of addressing PR feedback: use manager type's descriptor property instead of #if-ing through to the subsystem (and undo line-break from combination of previous changes and addressing previous feedback)
|
5 年前 |
Mike Durand
|
1f838c90
|
Changed package versions to 4.0.0
|
5 年前 |
GitHub
|
899c6d88
|
Merge pull request #490 from Unity-Technologies/issue-templates
Add issue templates
|
5 年前 |
GitHub
|
a35bd540
|
Add issue templates
|
5 年前 |
Alexandra Serralta
|
2a0e2842
|
added samples namespace
|
5 年前 |
Alexandra Serralta
|
b00ac195
|
interaction sample scene
|
5 年前 |
Andrew Carlston
|
aba4b6d0
|
Merge branch 'master' into standalone-update
|
5 年前 |
GitHub Enterprise
|
5adace98
|
Correct name of CpuImages sample
CpuImage => CpuImages
|
5 年前 |
GitHub Enterprise
|
79654e66
|
Merge pull request #51 from unity/cpu-image
Update sample for "cpu image" API changes
|
5 年前 |
Tim Mowrer
|
8fe03e62
|
Rename CameraImage scene to CpuImages
|
5 年前 |
Tim Mowrer
|
dbd0073a
|
Rename CameraImage GameObject to CpuImages
|
5 年前 |
Tim Mowrer
|
632c0342
|
Rename TestCameaImage script to CpuImageSample
|
5 年前 |
Tim Mowrer
|
fe040717
|
Disable raw images if acquisition fails
|
5 年前 |
Tim Mowrer
|
d3fdbc7f
|
Use new TryAcquireLatestCpuImage method
|
5 年前 |
Tim Mowrer
|
f14b30ad
|
Add clarifying comments to the test script and use new NativeSlice API
|
5 年前 |
Tim Mowrer
|
c1528bf1
|
Ignore *.idea
|
5 年前 |
Tim Mowrer
|
215041f7
|
Adjust raw image locations
|
5 年前 |
Tim Mowrer
|
d7b20fbf
|
Use expression bodied members
|
5 年前 |
Tim Mowrer
|
13447736
|
Use conversion APIs to mirror human depth & stencil images
|
5 年前 |
Tim Mowrer
|
6bc2717d
|
Update 'TestCameraImage' sample to support human depth and stencil
|
5 年前 |
GitHub Enterprise
|
97c3af1a
|
Merge pull request #49 from unity/CameraGrain
Camera Grain Sample Scene
|
5 年前 |
GitHub Enterprise
|
dc9e061e
|
Merge branch 'master' into CameraGrain
|
5 年前 |
GitHub Enterprise
|
5be6c0da
|
Merge pull request #45 from unity/ui
AR Foundation Samples UI Menu
|
5 年前 |
GitHub Enterprise
|
34f67ad8
|
Merge pull request #47 from unity/add-image-at-runtime
Update image tracking sample to show how to add images to a library at runtime
|
5 年前 |
Alexandra Serralta
|
8bb35f4d
|
changed update to OnReceivedFrame
|
5 年前 |