Shan Jiang
|
87aa4972
|
minor changes
|
4 年前 |
Shan Jiang
|
93127c58
|
Merge branch 'latest-preview' into light-estimation
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4 年前 |
Shan Jiang
|
44400d20
|
reset all light estimation properties when unavailable
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4 年前 |
Shan Jiang
|
1035b679
|
removed Debug
|
4 年前 |
Shan Jiang
|
48ab3674
|
updated README.md and FacingDiretcionManger
|
4 年前 |
Shan Jiang
|
4b465207
|
updated README and comments
|
4 年前 |
Shan Jiang
|
73f0e833
|
and separated Basic/HDRLightEstimation scripts from LightEstimation.cs
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4 年前 |
Shan Jiang
|
34117262
|
updated field naming
|
4 年前 |
Tim Mowrer
|
59cd63d0
|
Update to 2020.1.2f1
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4 年前 |
Shan Jiang
|
53019d43
|
redid menu buttons
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4 年前 |
Tim Mowrer
|
9c2c437d
|
Target 32 and 64 bit architectures on Android
|
4 年前 |
Shan Jiang
|
8444c7fa
|
Merge branch 'latest-preview' into light-estimation
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4 年前 |
Tim Mowrer
|
03a0e7fb
|
Remove uses of the null conditional operators on UnityEngine.Objects
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4 年前 |
Shan Jiang
|
952963a4
|
Update README.md
|
4 年前 |
GitHub Enterprise
|
96af161e
|
Merge pull request #70 from unity/new-input-system
Sample Scene for New Input System
|
4 年前 |
Shan Jiang
|
9e49fbb6
|
redid menu buttons and renamed scene
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4 年前 |
Alexandra Serralta
|
0c62e8c0
|
menu
|
4 年前 |
Shan Jiang
|
0843fc1c
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |
Alexandra Serralta
|
bb22dd9a
|
merge
|
4 年前 |
GitHub Enterprise
|
bdb8cfd3
|
Merge pull request #65 from unity/Multi-image
image tracking with multiple prefabs sample completed
|
4 年前 |
Shan Jiang
|
429fcf43
|
relink buttons on Menu
|
4 年前 |
Shan Jiang
|
b52a295b
|
Merge branch 'latest-preview' into Multi-image
|
4 年前 |
GitHub Enterprise
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27f45c53
|
Merge pull request #69 from unity/add-configuration-chooser-sample
Add configuration chooser sample
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4 年前 |
Todd Stinson
|
d09bbd55
|
Addressing a PR suggestion.
|
4 年前 |
Todd Stinson
|
a8234280
|
Renaming TestCameraSwapper -> CameraSwapper.
Renaming TestConfigurationChooser -> CustomConfigurationChooser.
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4 年前 |
Todd Stinson
|
aefdfb5e
|
Adding the configuration chooser scene to the menu.
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4 年前 |
Alexandra Serralta
|
37ffa324
|
hdr scene arrow
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4 年前 |
Todd Stinson
|
5f9b8d68
|
Shrinking the width of the configuration chooser dropdown.
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4 年前 |
Alexandra Serralta
|
35807649
|
change size of arrow
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4 年前 |
Todd Stinson
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79f03d67
|
Adding a drop-down UI to allow for the setting of the configuration chooser.
|
4 年前 |
Shan Jiang
|
68d75384
|
Merge branch 'latest-preview' into Multi-image
|
4 年前 |
Shan Jiang
|
b34f1c32
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |
Todd Stinson
|
5c952900
|
Merge branch 'latest-preview' into add-configuration-chooser-sample
|
4 年前 |
Todd Stinson
|
7933c605
|
Adding text to the README that enviornment depth and occlusion is supported on certain iOS devices.
|
4 年前 |
Todd Stinson
|
d2109e81
|
Merge branch 'public-latest-preview' into latest-preview
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4 年前 |
Shan Jiang
|
0a26b10f
|
cleaned up and updated comments and editor class name
|
4 年前 |
GitHub Enterprise
|
f291d393
|
Merge pull request #67 from unity/add-depth-gradient-shader
Improve the depth images scene
|
4 年前 |
Shan Jiang
|
3b1c0618
|
updated README and code format
|
4 年前 |
Todd Stinson
|
767b6e22
|
Updating to Unity 2020.1.1f1.
|
4 年前 |
Shan Jiang
|
bab2fb0a
|
just better names
|
4 年前 |
Todd Stinson
|
154b9c01
|
Correcting some copypasta errors.
Cleaning a switch statement.
|
4 年前 |
Todd Stinson
|
c4c1a4e3
|
Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample
|
4 年前 |
Shan Jiang
|
4de2611b
|
Update README.md
|
4 年前 |
Todd Stinson
|
fd010093
|
Default initialize the affine values.
|
4 年前 |
Shan Jiang
|
e0021604
|
renamed folders and scenes
|
4 年前 |
Todd Stinson
|
bfaf417b
|
Updating the human stencil shader to use the display rotation matrix rather than the texture rotation value.
|
4 年前 |
Shan Jiang
|
2b8b7fd3
|
Revert "removed condition"
This reverts commit f5e5656083fa8581a1af51421c8a5e3e2380f22a.
|
4 年前 |
Todd Stinson
|
8f1cb525
|
Refactor to use the camera matrix as the basis for the depth rotation matrix.
|
4 年前 |
Shan Jiang
|
56fb1302
|
removed condition
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4 年前 |
Todd Stinson
|
d10e5884
|
Refactoring to centralize the logging of information to either the screen or debug output.
|
4 年前 |