139 次代码提交 (main)

作者 SHA1 备注 提交日期
GitHub 076b2b8c Update README.md 4 年前
Dan f3744477 added DOTween license to project 4 年前
GitHub 769e054a Update README.md 4 年前
GitHub b0cd85ed Update README.md 4 年前
GitHub 6225483c Update README.md 4 年前
Dan 9f02a7f2 removed file for iOS building workaround 4 年前
Dan aad9a01c added scene to build settings 4 年前
Dan f2790ab7 added script for multi material objects, added sample grain texture for editor testing 4 年前
Dan 331ae437 merged master into mesh placement 4 年前
Dan 95116b02 merged master into shaders branch 4 年前
Dan a11fda3f cleaned up unused reference code and prefabs, updated AR Foundation packages 4 年前
Arturo Nereu 94f0219b Normal map assigned 4 年前
Arturo Nereu 196de3a4 Added _GrainInfluence slider 4 年前
Arturo Nereu ee49d8d5 Fixed Specular calculation on GrainShader 4 年前
Dan 7a87a0bc wip metalic shader comparing 4 年前
Dan 403a11d7 updated to latest AR Foundation preview packages and 2019.4.4 4 年前
Arturo Nereu c25835bc Update CameraGrain.shadergraph 4 年前
Dan 624e9717 added UI handler for inverse toggle, deleted unused script 4 年前
Dan 43b2ef13 wip display examples, testing with different objects, enviromental probe placement 4 年前
Dan f7f482dc added UI icon, adjusting placement UI 4 年前
Arturo Nereu fa213db7 Added Metallic and Smoothness properties to CameraGrain Shader 4 年前
Dan 293b76e3 updated reticle, added scaling to reticle to maintain size at a distance 4 年前
Dan 9737c37f wip setup shader for UX placement, made double coffepot prefab 4 年前
Dan effe6a65 fixed font issue 4 年前
Arturo Nereu 117e67f8 Added Camera Grain Shader Graph 4 年前
Dan ab47eace merged master UX changes into meshing branch 4 年前
DanMillerDev d9de6cb8 updated project to 2020.2, added reference shaders and URP 4 年前
Dan 1bbfb930 merge csv localization into master 4 年前
Dan e2c8a1d7 updated and built asset bundles on android, tested for ARCore 4 年前
Dan fa8804a6 removed telugu and tamil languages from enums and removed testing fonts, updated japanese translations and csv 4 年前
Dan 4780e4fb deleted unused / old localization tables 4 年前
GitHub e4a53a5e Update README.md 4 年前
Dan 1c1c1781 updated reasons to imported via single CSV 4 年前
GitHub 36188a48 Update README.md 4 年前
GitHub 1040ebb0 Merge pull request #4 from Unity-Technologies/Localization 4 年前
Dan c59bb56a added additional fonts, added localization for more languages. Fixed warnings and reworked table loading 4 年前
Dan ffc9d5b5 code cleanup for meshing sample 4 年前
Dan b2bf33da updated scene default settings 4 年前
Dan 698ad66e unbolded key lables 4 年前
Dan 88126274 removed regular sized fonts and replaced with Medium, added custom size adjustment for simplified chinese, added font for hindi and telegu 4 年前
Dan 6c851814 added DOTween for object placement, cleaned up key for visualizing mesh types 4 年前
Dan b0517c31 updated text box width for less line breaks on Instructin text 4 年前
Dan a2366c85 updated prefabs to look at camera when placed, swapped starting state of mesh visualization, changed logic for showing UI 4 年前
Dan ba296092 added font files for simplified chinese, japanese and korean, added font swap functionlity 4 年前
Dan 38207c06 wip meshing update, added prefabs, button and UI logic, mesh visualization toggle 4 年前
Dan 24cf9d30 added auto-scaling to text boxes 4 年前
Dan 902bf007 wip meshing demo, reticle for placement, Object handler 4 年前
Dan 30e686f3 testing font that supports korean, switch debug code back 4 年前
Todd Stinson 9a2d2fdf Adding code to handle the cleaning up of the native arrays stored in the dictionary. Also, adding some other debug checks. 4 年前
Dan a3390ddd added additional languages, filled in localization table with values spanish, italian, portuguese, russian, simplified chinese, korean, japanese, hindi and tamil 4 年前