John OReilly
|
95d522ff
|
Created a snazzy little fish shader
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6 年前 |
John OReilly
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aaab554e
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Adding Demo Animation scene as well as intitial prototype
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6 年前 |
John OReilly
|
9f768e3a
|
Creating a preset for the water shader, + a new scene for fancy blog post animations
|
6 年前 |
John OReilly
|
492d7432
|
Basically changed nothing
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6 年前 |
John OReilly
|
fb3fcdeb
|
Fixing Clam and updating scene!
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6 年前 |
John OReilly
|
7f039f57
|
The clam lives! (Although it does need a little tweaking)
|
6 年前 |
John OReilly
|
c75f2cda
|
Adding clam and UV unwrap shader demo
|
6 年前 |
John OReilly
|
cb27331f
|
Changes to Shadow Cascades and LWRP settings (high)
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6 年前 |
John OReilly
|
f33b19db
|
Updating Palm Trees and sharing with the charming Andre McGrail
|
6 年前 |
John OReilly
|
d17b8f2e
|
Adding draft of palm tree, with many small improvements to water and sand shader :)
|
6 年前 |
John OReilly
|
4aad8755
|
Created a snazzy little fish shader
|
6 年前 |
John OReilly
|
ae726348
|
Adding Demo Animation scene as well as intitial prototype
|
6 年前 |
John OReilly
|
5d98dc7a
|
Creating a preset for the water shader, + a new scene for fancy blog post animations
|
6 年前 |
John OReilly
|
bfcf763c
|
Basically changed nothing
|
6 年前 |
John OReilly
|
8c739338
|
Fixing Clam and updating scene!
|
6 年前 |
John OReilly
|
e1b39d38
|
The clam lives! (Although it does need a little tweaking)
|
6 年前 |
John OReilly
|
4b47e31c
|
Adding clam and UV unwrap shader demo
|
6 年前 |
John OReilly
|
5af4679c
|
Changes to Shadow Cascades and LWRP settings (high)
|
6 年前 |
John OReilly
|
659558f7
|
Updating Palm Trees and sharing with the charming Andre McGrail
|
6 年前 |
John OReilly
|
4928950f
|
Adding draft of palm tree, with many small improvements to water and sand shader :)
|
6 年前 |
John OReilly
|
fc2cd14a
|
Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well...
|
6 年前 |
Andy Touch
|
c76a9800
|
Added Fish Example
|
6 年前 |
John OReilly
|
b5ed7083
|
Small Updates to water shader
|
6 年前 |
Andy Touch
|
c8745189
|
Added Imprint Example
|
6 年前 |
John OReilly
|
40723259
|
Rotating object pivots and water dome mesh
|
6 年前 |
John OReilly
|
629b4044
|
Update for Mr Touch!
|
6 年前 |
John OReilly
|
c4d90a0a
|
Finally have a good water mesh!
|
6 年前 |
John OReilly
|
51f31730
|
Trying to improve water mesh
|
6 年前 |
John OReilly
|
e49b41cb
|
Updating the water shader
|
6 年前 |
John OReilly
|
355f27b7
|
Deleting Vlad's waves and updating my own
|
6 年前 |
John OReilly
|
247585ec
|
Initial Commit
|
6 年前 |
GitHub
|
9275acd4
|
Initial commit
|
6 年前 |
John OReilly
|
64979f7b
|
Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well...
|
6 年前 |
Andy Touch
|
37cc6343
|
Added Fish Example
|
6 年前 |
John OReilly
|
afaa6191
|
Small Updates to water shader
|
6 年前 |
Andy Touch
|
50047017
|
Added Imprint Example
|
6 年前 |
John OReilly
|
3edd0bbd
|
Rotating object pivots and water dome mesh
|
6 年前 |
John OReilly
|
f35e0695
|
Update for Mr Touch!
|
6 年前 |
John OReilly
|
f253897d
|
Finally have a good water mesh!
|
6 年前 |
John OReilly
|
fcdffc01
|
Trying to improve water mesh
|
6 年前 |
John OReilly
|
e430f70d
|
Updating the water shader
|
6 年前 |
John OReilly
|
11ab0ead
|
Deleting Vlad's waves and updating my own
|
6 年前 |
John OReilly
|
ba12334c
|
Initial Commit
|
6 年前 |
GitHub
|
76d820c1
|
Initial commit
|
6 年前 |
guanghui.zhang@unity3d.com
|
0497ef04
|
Root dir
|
6 年前 |