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Fixing Clam and updating scene!

/main
John OReilly 6 年前
当前提交
8c739338
共有 5 个文件被更改,包括 174 次插入123 次删除
  1. 3
      Assets/IslandScene/Clam/Material_Clam.mat
  2. 8
      Assets/IslandScene/Clam/Material_ClamPearl.mat
  3. 140
      Assets/IslandScene/Clam/Shader_Clam.ShaderGraph
  4. 26
      Assets/IslandScene/Clam/Shader_ClamPearl.ShaderGraph
  5. 120
      Assets/IslandScene/Scene_Island.unity

3
Assets/IslandScene/Clam/Material_Clam.mat


m_Floats:
- Vector1_294F7231: 0.459
- Vector1_2F694B0: 120
- Vector1_45488AA8: -5
- Vector1_45488AA8: -2.5
- Vector1_D6825C86: 0
m_Colors:
- Color_83EC430F: {r: 0.9411765, g: 0.8784314, b: 0.5333334, a: 1}
- Color_9AD7C170: {r: 0.5607843, g: 0.33333328, b: 0.058823504, a: 1}

8
Assets/IslandScene/Clam/Material_ClamPearl.mat


m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Vector1_351B4F09: -5
- Vector1_5EE53E62: 1.96
- Vector1_351B4F09: -2.5
- Vector1_5EE53E62: 3
- Vector1_80BF9AD7: 2
- Vector1_E931FC0: 0
- _AlphaClip: 0

- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Color_51B51A60: {r: 0.32529366, g: 0.7501366, b: 0.8113207, a: 0}
- Color_689E391E: {r: 0.9150943, g: 0.9150943, b: 0.9150943, a: 0}
- Color_51B51A60: {r: 0, g: 0.87096786, b: 1, a: 0}
- Color_689E391E: {r: 0.743147, g: 0.9433962, b: 0.930596, a: 0}
- Color_6B0481F1: {r: 0.8962264, g: 0.5368903, b: 0.8143709, a: 0}
- Color_B168EB7B: {r: 0.8773585, g: 0.8566661, b: 0.8566661, a: 0}
- _Color: {r: 0.8705883, g: 0.8705883, b: 0.8705883, a: 1}

140
Assets/IslandScene/Clam/Shader_Clam.ShaderGraph
文件差异内容过多而无法显示
查看文件

26
Assets/IslandScene/Clam/Shader_ClamPearl.ShaderGraph
文件差异内容过多而无法显示
查看文件

120
Assets/IslandScene/Scene_Island.unity


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