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fa7a35f3
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ScriptableRenderPipeline
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ScriptableRenderPipeline
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LightweightPipeline
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LWRP
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Editor
文件历史
GitHub
d48bc884
Merge pull request
#807
from Unity-Technologies/LightweightGpuInstancing
GPU instancing in Lightweight renderpipeline
7 年前
..
ShaderGUI
Merge pull request #807 from Unity-Technologies/LightweightGpuInstancing
7 年前
LightweightAssetEditor.cs
Added softparticles option to lightweight asset.
7 年前
LightweightAssetEditor.cs.meta
Add LW SRP into material graph
7 年前
LightweightCameraEditor.cs
HDR is disabled by default in LW pipeline asset. This was causing a major performance difference because builtin will only have HDR enabled in forward if a tonemapping fx is enabled.
7 年前
LightweightCameraEditor.cs.meta
Added camera inspector for lightweight pipeline.
7 年前
LightweightLightEditor.cs
Runned auto format tool.
7 年前
LightweightLightEditor.cs.meta
Create custom light inspector for lightweight pipeline.
7 年前
LightweightMaterialUpgrader.cs
Added error log message to lightweight materials upgraders. Added to error information material name.
7 年前
LightweightMaterialUpgrader.cs.meta
Refactored upgraders. Added Terrain and Particles upgraders.
7 年前
LightweightShaderIncludePaths.cs
Fixed inconsistent line endings.
7 年前
LightweightShaderIncludePaths.cs.meta
Updated lightweight paths.
7 年前
ShaderGUI.meta
Moved LW files to LWRP folder to for better handling with package manager.
7 年前
UpgradeCommon.cs
Fixed emission property on SimpleLightingShader. Removed Env mapping support for consistency with old legacy shader library.
7 年前
UpgradeCommon.cs.meta
Add LW SRP into material graph
7 年前
com.unity.render-pipelines.lightweight.Editor.asmdef
Add missing references
7 年前
com.unity.render-pipelines.lightweight.Editor.asmdef.meta
Bump version + Various fixes for assembly definition files:
7 年前