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Felipe Lira a6a01a17 Fixed merge errors in the scene lightweight lights scene. 7 年前
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2D merge in OnTileDeferredBranch after merging in master to it 7 年前
Camera Merge branch 'master' into classicDeferredMobile 7 年前
Materials Merge branch 'LightweightPipeline' 7 年前
Shaders Fixed merge errors in the scene lightweight lights scene. 7 年前
2D.meta Added 2D Test Scene 7 年前
Camera.meta Created initial test scenes for LDpipe. 7 年前
Materials.meta Added more objects to multiple point lights scene 7 年前
MultiplePointLights.unity Added some test scenes to lightweight pipeline. Fixed the multiple point lights test scene. 7 年前
MultiplePointLights.unity.meta LightweightPipeline settings per light objects with StructuredBuffer. Right now for gles 2.0 we need an alternate solution. Added multiple point lights scene. 7 年前
Shaders.meta Created initial test scenes for LDpipe. 7 年前
SimpleCube.unity Refactored LD to Lightweight 7 年前
SimpleCube.unity.meta Initial pass at embedded gfx test framework for 8 年前