浏览代码

Created initial test scenes for LDpipe.

-LDPipe_Camera_Clip: Scene to test near/far clip
-LDPipe_Camera_Ortho: Checking oath camera works
-LDPipe_Camera_TargetTexture: Test rendering to RT(Unfinished)
-LDPipe_LitShaderLightProbes: Testing lit shader and light probes
-LDPipe_LitShaderShaderMaps: Testing lit shader with all map slots
-LDPipe_LitShaderReflection: Testing lit shader reflection modes
/Branch_batcher
Andre McGrail 7 年前
当前提交
d4401299
共有 92 个文件被更改,包括 16165 次插入2 次删除
  1. 2
      ProjectSettings/GraphicsSettings.asset
  2. 2
      ProjectSettings/ProjectVersion.txt
  3. 12
      ProjectSettings/QualitySettings.asset
  4. 259
      Assembly-UnityScript.unityproj
  5. 9
      Assets/GraphicsTests/Assets.meta
  6. 9
      Assets/GraphicsTests/Scenes/LowEnd/Camera.meta
  7. 9
      Assets/GraphicsTests/Scenes/LowEnd/Culling.meta
  8. 9
      Assets/GraphicsTests/Scenes/LowEnd/Shaders.meta
  9. 9
      Assets/GraphicsTests/Assets/LDPipe_Camera.meta
  10. 75
      Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetMat.mat
  11. 9
      Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetMat.mat.meta
  12. 29
      Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetTex.renderTexture
  13. 9
      Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetTex.renderTexture.meta
  14. 9
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets.meta
  15. 55
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Cornell Box.fbx
  16. 88
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Cornell Box.fbx.meta
  17. 9
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials.meta
  18. 89
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box.mat
  19. 9
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box.mat.meta
  20. 89
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_green.mat
  21. 9
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_green.mat.meta
  22. 89
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_red.mat
  23. 9
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_red.mat.meta
  24. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Albedo.png.meta
  25. 1001
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Height.png
  26. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Height.png.meta
  27. 1001
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Normal.png
  28. 74
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Normal.png.meta
  29. 1001
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Occlusion.png
  30. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Occlusion.png.meta
  31. 751
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Spec.png
  32. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Spec.png.meta
  33. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Albedo.png.meta
  34. 1001
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Height.png
  35. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Height.png.meta
  36. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Normal.png.meta
  37. 943
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Occlusion.png
  38. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Occlusion.png.meta
  39. 1001
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Spec.tif
  40. 82
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Spec.tif.meta
  41. 528
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/cube_RGBA_32bit.jpg
  42. 83
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/cube_RGBA_32bit.jpg.meta
  43. 1001
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/uvGrid.jpg
  44. 74
      Assets/GraphicsTests/Assets/LDPipe_CommonAssets/uvGrid.jpg.meta
  45. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader.meta
  46. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_01_BaseWhite.mat
  47. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_01_BaseWhite.mat.meta
  48. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_02_BaseColor.mat
  49. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_02_BaseColor.mat.meta
  50. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_03_Specular.mat
  51. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_03_Specular.mat.meta
  52. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_04_Normal.mat
  53. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_04_Normal.mat.meta
  54. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_05_Emission.mat
  55. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_05_Emission.mat.meta
  56. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_06_All.mat
  57. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_06_All.mat.meta
  58. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Cube.mat
  59. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Cube.mat.meta
  60. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Non.mat
  61. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Non.mat.meta
  62. 89
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Probe.mat
  63. 9
      Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Probe.mat.meta
  64. 502
      Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Clip.unity
  65. 8
      Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Clip.unity.meta
  66. 502
      Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Ortho.unity
  67. 8
      Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Ortho.unity.meta
  68. 502
      Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_TargetTexture.unity
  69. 8
      Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_TargetTexture.unity.meta
  70. 9
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes.meta
  71. 1001
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes.unity
  72. 8
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes.unity.meta
  73. 111
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/LightingData.asset
  74. 9
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/LightingData.asset.meta
  75. 1001
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/Lightmap-0_comp_light.exr
  76. 74
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/Lightmap-0_comp_light.exr.meta
  77. 709
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderMaps.unity
  78. 8
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderMaps.unity.meta
  79. 9
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderReflection.meta
  80. 705
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderReflection.unity
  81. 8
      Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderReflection.unity.meta

2
ProjectSettings/GraphicsSettings.asset


m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_CustomRenderPipeline: {fileID: 11400000, guid: e185fecca3c73cd47a09f1092663ef32,
m_CustomRenderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016,
type: 2}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}

2
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2017.1.0b2
m_EditorVersion: 2017.1.0b3

12
ProjectSettings/QualitySettings.asset


shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
textureQuality: 1
anisotropicTextures: 0

particleRaycastBudget: 4
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Fast

shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
textureQuality: 0
anisotropicTextures: 0

particleRaycastBudget: 16
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Simple

shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
textureQuality: 0
anisotropicTextures: 1

particleRaycastBudget: 64
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Good

shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
textureQuality: 0
anisotropicTextures: 1

particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Beautiful

shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
textureQuality: 0
anisotropicTextures: 2

particleRaycastBudget: 1024
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Fantastic

shadowNearPlaneOffset: 2
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.021409363, y: 0.051549375, z: 0.07213539}
shadowmaskMode: 1
blendWeights: 4
textureQuality: 0
anisotropicTextures: 1

particleRaycastBudget: 4096
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2

259
Assembly-UnityScript.unityproj


<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{425682D6-2799-ABE6-93DD-977B724BF07C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-UnityScript</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>Assets</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_0;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_VR;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.XML" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Xml.Linq" />
<Reference Include="UnityEngine">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/Managed/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/Managed/UnityEditor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Scripts\Fps.js" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\CommonLighting.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderConfig.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Material.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowSampling.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\LitTessellation.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\LightingTemplate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\lightlistbuild-clustered.compute" />
<None Include="Assets\ScriptableRenderPipeline\fptl\TiledReflectionTemplate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\Resources\lightlistbuild-clustered.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\FinalPass.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\SampleUVMappingNormalInternal.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\LightDefinitions.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\LightingUtils.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\UnlitData.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassGBuffer.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\AreaLighting.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\SortingComputeUtils.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\ScreenSpaceAmbientObscurance.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\LitProperties.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowDispatch.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\GeometricTools.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\NFAA.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Builtin\BuiltinData.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Debug\DebugDisplay.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassVelocity.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\ShaderPass\UnlitSharePass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\SceneSettings\Resources\DrawGaussianProfile.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\Resources\GGXConvolve.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\TessellationShare.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\common\Resources\BlitCubemap.shader" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassForwardUnlit.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowAlgorithmsCustom.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Shaders\WavingGrass.shader" />
<None Include="Assets\LowEndMobilePipeline\Shaders\LowEndParticlesAdd.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Common.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Builtin\BuiltinData.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Wind.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\SampleUVMappingInternal.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Shaders\DistanceFade.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\Resources\BuildProbabilityTables.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\ShaderPass\LitMetaPass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\scrbound.compute" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\SSAA.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\LightingConvexHullUtils.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassForward.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\Resources\lightlistbuild.compute" />
<None Include="Assets\ScriptableRenderPipeline\fptl\LightBoundsDebug.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\API\D3D11_1.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_DepthOfField\DepthOfFieldDX11.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\SortingComputeUtils.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAAPreset3.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\TilePassLoop.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPass.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\EntityLighting.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\ReflectionTemplate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\MaterialUtilities.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\frag_ao.cginc" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowBase.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\Resources\PreIntegratedFGD.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\CommonMaterial.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\LitDataInternal.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Debug\DebugDisplay.cs.hlsl" />
<None Include="Assets\LowEndMobilePipeline\Shaders\LowEndMobilePipelineCore.cginc" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowContext.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\Lit.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\ShaderPass\LitDepthPass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\FragInputs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\LayeredLit\LayeredLit.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\UnlitProperties.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\Resources\scrbound.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\ColorGrading.hlsl" />
<None Include="Assets\LowEndMobilePipeline\Shaders\LowEndParticlesMultiply.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\Resources\lightlistbuild-bigtile.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Debug\Resources\DebugViewTiles.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\UnityStandardForwardNew.cginc" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassDistortion.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\Unlit.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\EyeAdaptation.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\API\Validate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\Textures\LICENSE.txt" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\API\Metal.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\Unlit.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\Resources\shadeopaque.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\PatchStandardShaderToNewNamingConvention.cginc" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\ShaderPass\LitSharePass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\API\D3D11.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\LutGen.shader" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\SSAOShader.shader" />
<None Include="Assets\BasicRenderPipelineTutorial\BasicRenderPipelineShader.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassDepthOnly.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\TilePass.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\HDRISky\Resources\SkyHDRI.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\Textures\COPYING.txt" />
<None Include="Assets\ScriptableRenderPipeline\fptl\TiledLightingUtils.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\TilePass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowAlgorithms.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\LitTessellation.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\Internal-DeferredComputeShading.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Debug\Resources\DebugDisplayShadowMap.shader" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\ChromaticAberrationShader.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Debug\Resources\DebugDisplayLatlong.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\QuaternionMath.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\GlobalFog.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\Internal-DeferredShading.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\API\PSSL.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Tessellation.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\LightUtilities.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\BSDF.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\LitData.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\Forward.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\Resources\cleardispatchindirect.compute" />
<None Include="Assets\ScriptableRenderPipeline\fptl\FinalPass.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Filtering.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\Shadow.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\CameraMotionBlurDX11.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\ShaderPass\LitVelocityPass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\SceneSettings\Resources\DrawTransmittanceGraph.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\RegularForwardReflectionTemplate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\RegularForwardLightingUtils.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Debug\Resources\DebugViewMaterialGBuffer.shader" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\CameraMotionBlur.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\CommonShadow.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\DLAA.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderVariables.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\ShaderBase.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\SkyManager.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Fibonacci.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\NormalSurfaceGradient.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\Lit.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\LightingConvexHullUtils.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\ShaderPass\LitDistortionPass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\Resources\ComputeGgxIblSampleData.compute" />
<None Include="Assets\ScriptableRenderPipeline\fptl\lightlistbuild.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\Resources\CombineSubsurfaceScattering.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\StandardTest.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Packing.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_DepthOfField\SeparableBlur.shader" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\MotionBlurClear.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\EyeAdaptation.hlsl" />
<None Include="Assets\LowEndMobilePipeline\Shaders\LowEndMobilePipeline.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\PostProcess\Resources\EyeHistogram.compute" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\ProceduralSky\Resources\SkyProcedural.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Lit\Lit.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Hammersley.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Color.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\ShadowTexFetch.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\common\CubeToSpherical.shader" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\VignettingShader.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\SHMath.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAA2.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\VaryingMesh.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\SampleUVMapping.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\RegularForwardLightingTemplate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\ClusteredUtils.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\Internal-DeferredReflections.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\Lighting.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\LayeredLit\LayeredLitTessellation.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\PerPixelDisplacement.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\ShaderPassLightTransport.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\Resources\Deferred.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\ShaderPass\UnlitDistortionPass.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\ShaderPass\UnlitMetaPass.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Shaders\TerrainSurface.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\LightDefinition.cs.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\fptl\TiledLightingTemplate.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Sampling.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\ProceduralSky\Resources\AtmosphericScattering.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Lighting\TilePass\FeatureFlags.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Material\Unlit\Unlit.shader" />
<None Include="Assets\ScriptableRenderPipeline\fptl\lightlistbuild-bigtile.compute" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAA3Console.shader" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\Debug.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\ShaderLibrary\ImageBasedLighting.hlsl" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Sky\README.txt" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\ShaderPass\VertMesh.hlsl" />
<None Include="Assets\TestScenes\Big\BenchRenderVikingVillageStatic\Standard Assets\Image Effects (Pro Only)\_Sources\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include="Assets\ScriptableRenderPipeline\HDRenderPipeline\Shadow\FixedSizePCF\FixedSizePCF.hlsl" />
<Reference Include="UnityEngine.UI">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/TestRunner/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Analytics">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HoloLens">
<HintPath>/Applications/Unity_Installs/Unity branches/ScriptablePipeline/SRP_27april17.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

9
Assets/GraphicsTests/Assets.meta


fileFormatVersion: 2
guid: 7b347afec288f49c1a5ba73224553348
folderAsset: yes
timeCreated: 1493306660
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Scenes/LowEnd/Camera.meta


fileFormatVersion: 2
guid: 4ffa2698310c34d4fae5ac09b0d8e159
folderAsset: yes
timeCreated: 1493311063
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Scenes/LowEnd/Culling.meta


fileFormatVersion: 2
guid: 65a1543d6402d4867a22fb5ef48eff9e
folderAsset: yes
timeCreated: 1493311068
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Scenes/LowEnd/Shaders.meta


fileFormatVersion: 2
guid: 0f021d9e60e1b4d4f8651df32c54b90b
folderAsset: yes
timeCreated: 1493308093
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Assets/LDPipe_Camera.meta


fileFormatVersion: 2
guid: 6b4a8875c6abe4e30ab42c924c1bb23c
folderAsset: yes
timeCreated: 1493311314
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

75
Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetMat.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Cam_TargetMat
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetMat.mat.meta


fileFormatVersion: 2
guid: 22eba646cd5fb4a43b1935f30ea3bbb2
timeCreated: 1493311581
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

29
Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetTex.renderTexture


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Cam_TargetTex
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_Width: 256
m_Height: 256
m_AntiAliasing: 1
m_DepthFormat: 2
m_ColorFormat: 0
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 0
m_MipBias: 0
m_WrapU: 1
m_WrapV: 1
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1

9
Assets/GraphicsTests/Assets/LDPipe_Camera/Cam_TargetTex.renderTexture.meta


fileFormatVersion: 2
guid: 4e087ed77662f412284c8aaa82cccb06
timeCreated: 1493311327
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 8400000
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Assets/LDPipe_CommonAssets.meta


fileFormatVersion: 2
guid: 9c1980e5ff53f4728909c7f523faaedd
folderAsset: yes
timeCreated: 1493307120
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

55
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Cornell Box.fbx


Kaydara FBX Binary �dFBXHeaderExtension\FBXHeaderVersionI�x
FBXVersionI��EncryptionTypeI�CreationTimeStamp�VersionI��YearI��MonthI DayI'HourI?MinuteIWSecondI!t MillisecondI�'CreatorS"FBX SDK/FBX Plugins version 2015.1W' SceneInfoSGlobalInfoSceneInfoSUserData TypeSUserData0VersionId MetaData^VersionId�TitleS Cornell Box�SubjectS�AuthorS�KeywordsS�RevisionS�CommentSJ Properties70��PS DocumentUrlSKStringSUrlSS|/Users/andremcgrail/Documents/UnityProjects/Testing Projects/Shader_FTP/Assets/Shaders/StandardShader/Meshes/Cornell Box.fbx��PSSrcDocumentUrlSKStringSUrlSS|/Users/andremcgrail/Documents/UnityProjects/Testing Projects/Shader_FTP/Assets/Shaders/StandardShader/Meshes/Cornell Box.fbx�$PSOriginalSCompoundSSEPSOriginal|ApplicationVendorSKStringSSS The Foundryf<PSOriginal|ApplicationNameSKStringSSSMODO�;PSOriginal|ApplicationVersionSKStringSSS
MPSOriginal|DateTime_GMTSDateTimeSSS17/11/2016 14:19:33.000��PSOriginal|FileNameSKStringSSS|/Users/andremcgrail/Documents/UnityProjects/Testing Projects/Shader_FTP/Assets/Shaders/StandardShader/Meshes/Cornell Box.fbx�%PS LastSavedSCompoundSSLFPSLastSaved|ApplicationVendorSKStringSSS The Foundry�=PSLastSaved|ApplicationNameSKStringSSSMODO�<PSLastSaved|ApplicationVersionSKStringSSS=NPSLastSaved|DateTime_GMTSDateTimeSSS17/11/2016 14:19:33.000�FileIdR+�+��!���ʱ"�#��� CreationTimeS2016-11-17 14:19:33:000 6CreatorS1FBX SDK/FBX Plugins version 2015.1 build=20140408pGlobalSettings? VersionI�c Properties70� )PSUpAxisSintSIntegerSI� -PS
UpAxisSignSintSIntegerSI
,PS FrontAxisSintSIntegerSIB
0PS FrontAxisSignSintSIntegerSI|
,PS CoordAxisSintSIntegerSI�
0PS CoordAxisSignSintSIntegerSI�
1PSOriginalUpAxisSintSIntegerSI����< 5PSOriginalUpAxisSignSintSIntegerSI� 8PSUnitScaleFactorSdoubleSNumberSD�?� @PSOriginalUnitScaleFactorSdoubleSNumberSD�?& HPS AmbientColorSColorRGBSColorSDDDu APS DefaultCameraSKStringSSSProducer Perspective� %PSTimeModeSenumSSI� )PS TimeProtocolSenumSSI ,PSSnapOnFrameModeSenumSSIZ 3PS TimeSpanStartSKTimeSTimeSL� 2PS TimeSpanStopSKTimeSTimeSL� 8PSCustomFrameRateSdoubleSNumberSD&PS
TimeMarkerSCompoundSSV4PSCurrentTimeMarkerSintSIntegerSI����� Documents�CountI�DocumentLsڔ�SSScenee Properties70&PS SourceObjectSobjectSSX3PSActiveAnimStackNameSKStringSSS� RootNodeL�
References"3 Definitions�VersionId CountIW
ObjectTypeSGlobalSettingsJCountI�
ObjectTypeSGeometry�CountI� PropertyTemplateSFbxMesh� Properties70#APSColorSColorRGBSColorSD�������?D�������?D�������?uDPSBBoxMinSVector3DSVectorSDDD�DPSBBoxMaxSVector3DSVectorSDDD/PSPrimary VisibilitySboolSSI<*PS Casts ShadowsSboolSSIv,PSReceive ShadowsSboolSSI@&
ObjectTypeSModel�CountI3& PropertyTemplateSFbxNode&& Properties70W2PSQuaternionInterpolateSenumSSI�KPSRotationOffsetSVector3DSVectorSDDDJPS RotationPivotSVector3DSVectorSDDD`JPS ScalingOffsetSVector3DSVectorSDDD�IPS ScalingPivotSVector3DSVectorSDDD�.PSTranslationActiveSboolSSILKPSTranslationMinSVector3DSVectorSDDD�KPSTranslationMaxSVector3DSVectorSDDD�,PSTranslationMinXSboolSSI,PSTranslationMinYSboolSSIS,PSTranslationMinZSboolSSI�,PSTranslationMaxXSboolSSI�,PSTranslationMaxYSboolSSI,PSTranslationMaxZSboolSSI9*PS RotationOrderSenumSSI}6PSRotationSpaceForLimitOnlySboolSSI�;PSRotationStiffnessXSdoubleSNumberSD;PSRotationStiffnessYSdoubleSNumberSDX;PSRotationStiffnessZSdoubleSNumberSD�0PSAxisLenSdoubleSNumberSD$@�HPS PreRotationSVector3DSVectorSDDDCIPS PostRotationSVector3DSVectorSDDD|+PSRotationActiveSboolSSI�HPS RotationMinSVector3DSVectorSDDD(HPS RotationMaxSVector3DSVectorSDDD_)PS RotationMinXSboolSSI�)PS RotationMinYSboolSSI�)PS RotationMinZSboolSSI)PS RotationMaxXSboolSSI;)PS RotationMaxYSboolSSIr)PS RotationMaxZSboolSSI�(PS InheritTypeSenumSSI�*PS ScalingActiveSboolSSI5GPS
ScalingMinSVector3DSVectorSDDD�GPS
ScalingMaxSVector3DSVectorSD�?D�?D�?�(PS ScalingMinXSboolSSI�(PS ScalingMinYSboolSSI,(PS ScalingMinZSboolSSIb(PS ScalingMaxXSboolSSI�(PS ScalingMaxYSboolSSI�(PS ScalingMaxZSboolSSI-QPSGeometricTranslationSVector3DSVectorSDDD�NPSGeometricRotationSVector3DSVectorSDDD�MPSGeometricScalingSVector3DSVectorSD�?D�?D�?(6PS MinDampRangeXSdoubleSNumberSDl6PS MinDampRangeYSdoubleSNumberSD�6PS MinDampRangeZSdoubleSNumberSD�6PS MaxDampRangeXSdoubleSNumberSD8 6PS MaxDampRangeYSdoubleSNumberSD| 6PS MaxDampRangeZSdoubleSNumberSD� 9PSMinDampStrengthXSdoubleSNumberSD
!9PSMinDampStrengthYSdoubleSNumberSDQ!9PSMinDampStrengthZSdoubleSNumberSD�!9PSMaxDampStrengthXSdoubleSNumberSD�!9PSMaxDampStrengthYSdoubleSNumberSD&"9PSMaxDampStrengthZSdoubleSNumberSDk"7PSPreferedAngleXSdoubleSNumberSD�"7PSPreferedAngleYSdoubleSNumberSD�"7PSPreferedAngleZSdoubleSNumberSD+#(PSLookAtPropertySobjectSSc#*PSUpVectorPropertySobjectSS�#!PSShowSboolSSI�#8PSNegativePercentShapeSupportSboolSSI$8PSDefaultAttributeIndexSintSIntegerSI����O$#PSFreezeSboolSSI�$#PSLODBoxSboolSSI�$NPSLcl TranslationSLcl TranslationSSADDD2%HPS Lcl RotationS Lcl RotationSSADDD�%FPS Lcl ScalingS Lcl ScalingSSAD�?D�?D�?�%2PS
VisibilityS
VisibilitySSAD�?&EPSVisibility InheritanceSVisibility InheritanceSSIB-
ObjectTypeSMaterial{&CountI5-PropertyTemplateSFbxSurfacePhong(- Properties70'1PS ShadingModelSKStringSSSPhong9''PS
MultiLayerSboolSSI�'BPS EmissiveColorSColorSSADDD�'2PSEmissiveFactorSNumberSSAD�?(APS AmbientColorSColorSSAD�������?D�������?D�������?W(1PS AmbientFactorSNumberSSAD�?�(APS DiffuseColorSColorSSAD�������?D�������?D�������?�(1PS DiffuseFactorSNumberSSAD�?4)APSBumpSVector3DSVectorSDDD�)FPS NormalMapSVector3DSVectorSDDD�)3PS
BumpFactorSdoubleSNumberSD�?*EPSTransparentColorSColorSSADDD`*6PSTransparencyFactorSNumberSSAD�*MPSDisplacementColorSColorRGBSColorSDDD+;PSDisplacementFactorSdoubleSNumberSD�?e+SPSVectorDisplacementColorSColorRGBSColorSDDD�+APSVectorDisplacementFactorSdoubleSNumberSD�?,BPS SpecularColorSColorSSAD�������?D�������?D�������?D,2PSSpecularFactorSNumberSSAD�?�,5PSShininessExponentSNumberSSAD4@�,DPSReflectionColorSColorSSADDD-4PSReflectionFactorSNumberSSAD�?(/
ObjectTypeSAnimationStack�-CountI/PropertyTemplateS FbxAnimStack/ Properties70.+PS DescriptionSKStringSSSA.0PS
LocalStartSKTimeSTimeSL~./PS LocalStopSKTimeSTimeSL�.4PSReferenceStartSKTimeSTimeSL/3PS ReferenceStopSKTimeSTimeSL�1
ObjectTypeSAnimationLayeri/CountI�1PropertyTemplateS FbxAnimLayer�1 Properties70�/*PSWeightSNumberSSADY@0!PSMuteSboolSSIF0!PSSoloSboolSSIu0!PSLockSboolSSI�0APSColorSColorRGBSColorSD�������?D�������?D�������?�0&PS BlendModeSenumSSI;15PSRotationAccumulationModeSenumSSI{12PSScaleAccumulationModeSenumSSI�15PSBlendModeBypassS ULongLongSSL�2
ObjectTypeSAnimationCurveNode*2CountI�2PropertyTemplateSFbxAnimCurveNode�2 Properties70�2PSdSCompoundSS3
ObjectTypeSAnimationCurve3CountI fObjectsB!GeometryLpx5��S
GeometrySMesh�3 Properties70�3@PSPolygonPartNamesS
stringlistSSUISDefault�5�Verticesd<�Y�Y�Y@Y�Y@Y@Y�Y@Y�i@Y�Y@i@Y�Y@i@Y@Y�i@Y@��A�i@��A���A@i@��A���A@i@��A@��A�i@��A@��A����j@��A���A@���j@��A���A@���j@��A@��A����j@��A@���]@���j@���]����]����j@���]����]����j@���]@���]@���j@���]@7PolygonVertexIndexiD�������������������� ����
���� �������� ����
����
����  ���� ���� �������������7�Edgesi$�
"%&')*-.24569:=>A�7GeometryVersionI|�:LayerElementNormalI+8VersionIfH8 NameSNormals8MappingInformationTypeSByPolygonVertex�8ReferenceInformationTypeS IndexToDirectg9�Normalsd��?�?�����?���9=NormalsWd0�: NormalsIndexiDZ?LayerElementUVI5;VersionIeR; NameSTexture�;MappingInformationTypeSByPolygonVertex�;ReferenceInformationTypeS IndexToDirect>MUVdH@����?��L�?�?`UU�?�?�?�?�?`UU�?�?���?@D��?�?����?@D��?�?`UU�?����?��L�?���?��L�?�?`UU�?�?�?�?�?�?�?`UU�?`UU�?�?����?@D��?�?�?`UU�?�?�?�?�?`UU�?���?��L�?���?@D��?�?`UU�?�?�?`UU�?�?�?�?M?UVIndexiD


!         " #�@LayerElementMaterialI�?VersionIe�?NameS�?MappingInformationTypeS ByPolygon@ReferenceInformationTypeS IndexToDirect~@Q MaterialsiDBLayerI�@VersionId%A LayerElement�@TypeSLayerElementNormalA
TypedIndexI�A LayerElementhATypeSLayerElementMaterial�A
TypedIndexI�A LayerElement�ATypeSLayerElementUV�A
TypedIndexI�C)ModelL����SCornell BoxModelSMesheBVersionI�_C Properties70�B+PSRotationActiveSboolSSI CGPS
ScalingMaxSVector3DSVectorSDDDRC8PSDefaultAttributeIndexSintSIntegerSIuCShadingCY�CCullingS
CullingOff�E1ModelL2���SMODO_RenderSettingsModelSNullDVersionI�qE Properties70oDGPS
ScalingMaxSVector3DSVectorSDDD�D2PS
VisibilityS
VisibilitySSAD�D-PSCameraSKStringSSUSCamera'E/PS ResolutionXSintSIntegerSUIdE/PS ResolutionYSintSIntegerSUI��EShadingCY�ECullingS
CullingOffK(MaterialL��5��SCornell BoxMaterialS FVersionIf0F
ShadingModelSphongLF
MultiLayerIK Properties70�FBPS EmissiveColorSColorSSAD�?D�?D�?�F2PSEmissiveFactorSNumberSSADDGAPS DiffuseColorSColorSSAD333333�?D333333�?D333333�?�G1PS DiffuseFactorSNumberSSAD�������?�GBPS SpecularColorSColorSSAD�?D�?D�?H2PSSpecularFactorSNumberSSAD{�G�z�?VH5PSShininessExponentSNumberSSADp@�HDPSReflectionColorSColorSSAD�?D�?D�?�H4PSReflectionFactorSNumberSSAD=IEPSEmissiveSVector3DSVectorSDDD�IDPSAmbientSVector3DSVectorSD�������?D�������?D�������?�IDPSDiffuseSVector3DSVectorSD���Q��?D���Q��?D���Q��?4JEPSSpecularSVector3DSVectorSD{�G�z�?D{�G�z�?D{�G�z�?tJ2PS ShininessSdoubleSNumberSDp@�J0PSOpacitySdoubleSNumberSD�?�J5PS ReflectivitySdoubleSNumberSDkP,MaterialL�5��SCornell Box_redMaterialSiKVersionIf�K
ShadingModelSphong�K
MultiLayerI^P Properties70LBPS EmissiveColorSColorSSAD�?D�?D�?QL2PSEmissiveFactorSNumberSSAD�LAPS DiffuseColorSColorSSAD333333�?D333333�?D333333�?�L1PS DiffuseFactorSNumberSSAD�������?/MBPS SpecularColorSColorSSAD�?D�?D�?oM2PSSpecularFactorSNumberSSAD{�G�z�?�M5PSShininessExponentSNumberSSADp@NDPSReflectionColorSColorSSAD�?D�?D�?FN4PSReflectionFactorSNumberSSAD�NEPSEmissiveSVector3DSVectorSDDD�NDPSAmbientSVector3DSVectorSD�������?D�������?D�������?=ODPSDiffuseSVector3DSVectorSD���Q��?D���Q��?D���Q��?�OEPSSpecularSVector3DSVectorSD{�G�z�?D{�G�z�?D{�G�z�?�O2PS ShininessSdoubleSNumberSDp@P0PSOpacitySdoubleSNumberSD�?QP5PS ReflectivitySdoubleSNumberSD�U.MaterialLp�5��SCornell Box_greenMaterialS�PVersionIf�P
ShadingModelSphongQ
MultiLayerI�U Properties70oQBPS EmissiveColorSColorSSAD�?D�?D�?�Q2PSEmissiveFactorSNumberSSAD�QAPS DiffuseColorSColorSSAD333333�?D333333�?D333333�?=R1PS DiffuseFactorSNumberSSAD�������?�RBPS SpecularColorSColorSSAD�?D�?D�?�R2PSSpecularFactorSNumberSSAD{�G�z�?S5PSShininessExponentSNumberSSADp@bSDPSReflectionColorSColorSSAD�?D�?D�?�S4PSReflectionFactorSNumberSSAD�SEPSEmissiveSVector3DSVectorSDDDITDPSAmbientSVector3DSVectorSD�������?D�������?D�������?�TDPSDiffuseSVector3DSVectorSD���Q��?D���Q��?D���Q��?�TEPSSpecularSVector3DSVectorSD{�G�z�?D{�G�z�?D{�G�z�?.U2PS ShininessSdoubleSNumberSDp@lU0PSOpacitySdoubleSNumberSD�?�U5PS ReflectivitySdoubleSNumberSDV&AnimationStackL`�5��STake 001AnimStackSfV'AnimationLayerL�5��SLayer 001AnimLayerSzW#AnimationCurveNodeL��5��STAnimCurveNodeSmW Properties70�V'PSd|XSNumberSSAD+W'PSd|YSNumberSSAD`W'PSd|ZSNumberSSAD�X#AnimationCurveNodeLP6��SRAnimCurveNodeS�X Properties70
X'PSd|XSNumberSSAD?X'PSd|YSNumberSSADtX'PSd|ZSNumberSSAD�Y#AnimationCurveNodeL�6��SSAnimCurveNodeS�Y Properties70Y'PSd|XSNumberSSAD�?SY'PSd|YSNumberSSAD�?�Y'PSd|ZSNumberSSAD�?[AnimationCurveL��5��S AnimCurveS�Y DefaultDZKeyVerI�9ZKeyTimeldZ KeyValueFloatf�Z KeyAttrFlagsi�ZKeyAttrDataFloatf  �ZKeyAttrRefCountib\AnimationCurveL��5��S AnimCurveSX[ DefaultDp[KeyVerI��[KeyTimel�[ KeyValueFloatf�[ KeyAttrFlagsi(\KeyAttrDataFloatf  U\KeyAttrRefCounti�]AnimationCurveL�6��S AnimCurveS�\ DefaultD�\KeyVerI��\KeyTimel$] KeyValueFloatfN] KeyAttrFlagsi�]KeyAttrDataFloatf  �]KeyAttrRefCounti"_AnimationCurveL� 6��S AnimCurveS^ DefaultD0^KeyVerI�Y^KeyTimel�^ KeyValueFloatf�^ KeyAttrFlagsi�^KeyAttrDataFloatf  _KeyAttrRefCounti�`AnimationCurveL�6��S AnimCurveSx_ DefaultD�_KeyVerI��_KeyTimel�_ KeyValueFloatf�` KeyAttrFlagsiH`KeyAttrDataFloatf  u`KeyAttrRefCounti�aAnimationCurveL6��S AnimCurveS�` DefaultD�`KeyVerI�aKeyTimelDa KeyValueFloatfna KeyAttrFlagsi�aKeyAttrDataFloatf  �aKeyAttrRefCountiBcAnimationCurveL�#6��S AnimCurveS8b DefaultD�?PbKeyVerI�ybKeyTimel�b KeyValueFloatf�?�b KeyAttrFlagsicKeyAttrDataFloatf  5cKeyAttrRefCounti�dAnimationCurveL )6��S AnimCurveS�c DefaultD�?�cKeyVerI��cKeyTimeld KeyValueFloatf�?.d KeyAttrFlagsihdKeyAttrDataFloatf  �dKeyAttrRefCountifAnimationCurveL@-6��S AnimCurveS�d DefaultD�?eKeyVerI�9eKeyTimelde KeyValueFloatf�?�e KeyAttrFlagsi�eKeyAttrDataFloatf  �eKeyAttrRefCounti�i ConnectionsNfCSOOL����LufCSOOLpx5��L�����fCSOOL��5��L�����fCSOOL�5��L�����fCSOOLp�5��L����%g-CSOPL��5��L����SLcl Translation]g*CSOPLP6��L����S Lcl Rotation�g)CSOPL�6��L����S Lcl Scaling�gCSOOL�5��L`�5���gCSOOL��5��L�5�� hCSOOLP6��L�5��0hCSOOL�6��L�5��_h!CSOPL��5��L��5��Sd|X�h!CSOPL��5��L��5��Sd|Y�h!CSOPL�6��L��5��Sd|Z�h!CSOPL� 6��LP6��Sd|Xi!CSOPL�6��LP6��Sd|YJi!CSOPL6��LP6��Sd|Zyi!CSOPL�#6��L�6��Sd|X�i!CSOPL )6��L�6��Sd|Y�i!CSOPL@-6��L�6��Sd|Z�jTakesjCurrentS�j TakeSTake 001SjFileNameS Take_001.tak{j LocalTimeLL����
�j ReferenceTimeLL����
��� ���b�p���,z��Z�j���~�� �u�)

88
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Cornell Box.fbx.meta


fileFormatVersion: 2
guid: b56f0b54c8a1042f3ae9a8904a576f5d
timeCreated: 1493308431
licenseType: Pro
ModelImporter:
serializedVersion: 21
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: Cornell Box
7400000: Take 001
9500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials.meta


fileFormatVersion: 2
guid: 9057544ac34ea4a6e8bcf3aa7a43f511
folderAsset: yes
timeCreated: 1493308431
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Cornell Box
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box.mat.meta


fileFormatVersion: 2
guid: 654f7c5a4dd5d4d139a072ab9b5c5738
timeCreated: 1493308431
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_green.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Cornell Box_green
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 1, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_green.mat.meta


fileFormatVersion: 2
guid: 58bbc5d4f141a4cbc9e0f0cc569fdbca
timeCreated: 1493308431
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_red.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Cornell Box_red
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/Materials/Cornell Box_red.mat.meta


fileFormatVersion: 2
guid: 9b02cdc6dbf754bf1aa60a08bf1c909d
timeCreated: 1493308431
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Albedo.png.meta


fileFormatVersion: 2
guid: f1448a581f9924ed3bb81538dc4589bb
timeCreated: 1493307320
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 2
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Height.png
文件差异内容过多而无法显示
查看文件

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Height.png.meta


fileFormatVersion: 2
guid: f77d2249a2a60466893980aa323edc26
timeCreated: 1493307321
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Normal.png
文件差异内容过多而无法显示
查看文件

74
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Normal.png.meta


fileFormatVersion: 2
guid: 77bf3f5170a004139b83abf58a665c0e
timeCreated: 1493307717
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Occlusion.png
文件差异内容过多而无法显示
查看文件

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Occlusion.png.meta


fileFormatVersion: 2
guid: 177c311e0971440e5bc66ab1cc327a72
timeCreated: 1493307315
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

751
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Spec.png

之前 之后
宽度: 1024  |  高度: 1024  |  大小: 159 KiB

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/RockWall_Spec.png.meta


fileFormatVersion: 2
guid: 226a58968de1b4cf4a59aa1f39c891c4
timeCreated: 1493307316
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Albedo.png.meta


fileFormatVersion: 2
guid: ae15313a7f54946eaa9e4be92ab62112
timeCreated: 1493307319
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 2
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Height.png
文件差异内容过多而无法显示
查看文件

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Height.png.meta


fileFormatVersion: 2
guid: c7b2a93bcb6304fea8fd2d203c5787f9
timeCreated: 1493307319
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Normal.png.meta


fileFormatVersion: 2
guid: 21f5e1349612443a2bf5a20c5e790ae9
timeCreated: 1493307316
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

943
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Occlusion.png

之前 之后
宽度: 1024  |  高度: 1024  |  大小: 252 KiB

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Occlusion.png.meta


fileFormatVersion: 2
guid: d2b6d17e81eff4402b644ce07fc8f04f
timeCreated: 1493307319
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Spec.tif
文件差异内容过多而无法显示
查看文件

82
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/ScifiFloor_Spec.tif.meta


fileFormatVersion: 2
guid: 1a88ce5df35bb4c98aa9da12443ff932
timeCreated: 1493307315
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

528
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/cube_RGBA_32bit.jpg

之前 之后
宽度: 980  |  高度: 429  |  大小: 111 KiB

83
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/cube_RGBA_32bit.jpg.meta


fileFormatVersion: 2
guid: a6a9f6747857b490ba69e219baef44b9
timeCreated: 1493310244
licenseType: Pro
TextureImporter:
fileIDToRecycleName:
8900000: generatedCubemap
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 2
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/uvGrid.jpg
文件差异内容过多而无法显示
查看文件

74
Assets/GraphicsTests/Assets/LDPipe_CommonAssets/uvGrid.jpg.meta


fileFormatVersion: 2
guid: 03fca662be8ca4aa2acf649d0140dd95
timeCreated: 1493307223
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Assets/LDPipe_Shader.meta


fileFormatVersion: 2
guid: 499cfb3ef56ba4d3bb13b7e51c242840
folderAsset: yes
timeCreated: 1493306688
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_01_BaseWhite.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_01_BaseWhite
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 0.5
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_01_BaseWhite.mat.meta


fileFormatVersion: 2
guid: 874a014676eb94aa0b2df78530ae71ec
timeCreated: 1493306832
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_02_BaseColor.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_02_BaseColor
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ae15313a7f54946eaa9e4be92ab62112, type: 3}
m_Scale: {x: 3, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_02_BaseColor.mat.meta


fileFormatVersion: 2
guid: ae6dcf3efd53846d6a4c747e34721a86
timeCreated: 1493306832
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_03_Specular.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_03_Specular
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECGLOSSMAP_BASE_ALPHA
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 3, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: 177c311e0971440e5bc66ab1cc327a72, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_03_Specular.mat.meta


fileFormatVersion: 2
guid: 5cf2933049f3c41858b74c8f37387bd7
timeCreated: 1493306832
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_04_Normal.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_04_Normal
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _NORMALMAP _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 77bf3f5170a004139b83abf58a665c0e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 3, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_04_Normal.mat.meta


fileFormatVersion: 2
guid: f07d64f004a1345ab989bfb4c08c1629
timeCreated: 1493306832
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_05_Emission.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_05_Emission
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION_MAP _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 1a88ce5df35bb4c98aa9da12443ff932, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 3, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 1, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_05_Emission.mat.meta


fileFormatVersion: 2
guid: 4fe532de4bae248f4bfff4daa180fa2d
timeCreated: 1493306832
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_06_All.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_06_All
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _EMISSION_MAP _NORMALMAP _SPECGLOSSMAP_BASE_ALPHA
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 77bf3f5170a004139b83abf58a665c0e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 177c311e0971440e5bc66ab1cc327a72, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f1448a581f9924ed3bb81538dc4589bb, type: 3}
m_Scale: {x: 3, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: 226a58968de1b4cf4a59aa1f39c891c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0.20663926, g: 0.24034719, b: 0.28676468, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_06_All.mat.meta


fileFormatVersion: 2
guid: 2eb5a64ab43ee410f80b503f2637eaa4
timeCreated: 1493306832
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Cube.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_Reflection_Cube
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _CUBEMAP_REFLECTION _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: a6a9f6747857b490ba69e219baef44b9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 1
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Cube.mat.meta


fileFormatVersion: 2
guid: e9734208496014193869a94d04dddc21
timeCreated: 1493308122
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Non.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_Reflection_Non
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 0
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Non.mat.meta


fileFormatVersion: 2
guid: cfab50a1f01bb41dfa96e9820de5d6c1
timeCreated: 1493308122
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

89
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Probe.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LDPipe_LitMat_Reflection_Probe
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _SPECULAR_COLOR
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _ReflectionSource: 2
- _Shininess: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}

9
Assets/GraphicsTests/Assets/LDPipe_Shader/LDPipe_LitMat_Reflection_Probe.mat.meta


fileFormatVersion: 2
guid: 66eabdc53934e4e919365ba754f58764
timeCreated: 1493308122
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

502
Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Clip.unity


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &418390279
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 418390282}
- component: {fileID: 418390281}
- component: {fileID: 418390280}
m_Layer: 0
m_Name: Sphere1 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &418390280
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &418390281
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &418390282
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &444558257
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 444558260}
- component: {fileID: 444558259}
- component: {fileID: 444558258}
m_Layer: 0
m_Name: Sphere1 (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &444558258
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &444558259
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &444558260
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2, y: 0, z: 4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &952102529
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 952102532}
- component: {fileID: 952102531}
- component: {fileID: 952102530}
m_Layer: 0
m_Name: Sphere1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &952102530
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &952102531
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &952102532
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.2, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &971756569
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 971756575}
- component: {fileID: 971756574}
- component: {fileID: 971756573}
- component: {fileID: 971756572}
- component: {fileID: 971756571}
- component: {fileID: 971756570}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &971756570
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c20dfc007a9a74ad8a2bfd0d59abe398, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016, type: 2}
cameraToUse: {fileID: 971756574}
hdr: 0
width: 1280
height: 720
--- !u!81 &971756571
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!124 &971756572
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!92 &971756573
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!20 &971756574
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 10
far clip plane: 12
field of view: 15
orthographic: 0
orthographic size: 1.2
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &971756575
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1161206970
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1161206972}
- component: {fileID: 1161206971}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1161206971
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.75
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1161206972
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_LocalRotation: {x: 0.31598538, y: -0.3596048, z: 0.13088542, w: 0.8681629}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0}

8
Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Clip.unity.meta


fileFormatVersion: 2
guid: 4be459bb4af62441893ba57ce669de7f
timeCreated: 1493306791
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

502
Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Ortho.unity


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &418390279
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 418390282}
- component: {fileID: 418390281}
- component: {fileID: 418390280}
m_Layer: 0
m_Name: Sphere1 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &418390280
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &418390281
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &418390282
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &444558257
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 444558260}
- component: {fileID: 444558259}
- component: {fileID: 444558258}
m_Layer: 0
m_Name: Sphere1 (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &444558258
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &444558259
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &444558260
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2, y: 0, z: 10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &952102529
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 952102532}
- component: {fileID: 952102531}
- component: {fileID: 952102530}
m_Layer: 0
m_Name: Sphere1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &952102530
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &952102531
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &952102532
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.2, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &971756569
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 971756575}
- component: {fileID: 971756574}
- component: {fileID: 971756573}
- component: {fileID: 971756572}
- component: {fileID: 971756571}
- component: {fileID: 971756570}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &971756570
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c20dfc007a9a74ad8a2bfd0d59abe398, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016, type: 2}
cameraToUse: {fileID: 971756574}
hdr: 0
width: 1280
height: 720
--- !u!81 &971756571
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!124 &971756572
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!92 &971756573
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!20 &971756574
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 15
field of view: 35
orthographic: 1
orthographic size: 1.2
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &971756575
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1161206970
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1161206972}
- component: {fileID: 1161206971}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1161206971
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.75
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1161206972
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_LocalRotation: {x: 0.31598538, y: -0.3596048, z: 0.13088542, w: 0.8681629}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0}

8
Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_Ortho.unity.meta


fileFormatVersion: 2
guid: f8c4973533e7b4ca58d3b2255e7384d6
timeCreated: 1493306791
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

502
Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_TargetTexture.unity


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &418390279
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 418390282}
- component: {fileID: 418390281}
- component: {fileID: 418390280}
m_Layer: 0
m_Name: Sphere1 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &418390280
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &418390281
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &418390282
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 418390279}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &444558257
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 444558260}
- component: {fileID: 444558259}
- component: {fileID: 444558258}
m_Layer: 0
m_Name: Sphere1 (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &444558258
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &444558259
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &444558260
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 444558257}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2, y: 0, z: 4}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &952102529
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 952102532}
- component: {fileID: 952102531}
- component: {fileID: 952102530}
m_Layer: 0
m_Name: Sphere1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &952102530
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &952102531
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &952102532
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.2, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &971756569
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 971756575}
- component: {fileID: 971756574}
- component: {fileID: 971756573}
- component: {fileID: 971756572}
- component: {fileID: 971756571}
- component: {fileID: 971756570}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &971756570
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c20dfc007a9a74ad8a2bfd0d59abe398, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016, type: 2}
cameraToUse: {fileID: 971756574}
hdr: 0
width: 1280
height: 720
--- !u!81 &971756571
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!124 &971756572
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!92 &971756573
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!20 &971756574
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 10
far clip plane: 12
field of view: 15
orthographic: 0
orthographic size: 1.2
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &971756575
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1161206970
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1161206972}
- component: {fileID: 1161206971}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1161206971
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.75
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1161206972
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_LocalRotation: {x: 0.31598538, y: -0.3596048, z: 0.13088542, w: 0.8681629}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0}

8
Assets/GraphicsTests/Scenes/LowEnd/Camera/LDPipe_Camera_TargetTexture.unity.meta


fileFormatVersion: 2
guid: c678e78e9c06d44789d69ac8df08d375
timeCreated: 1493306791
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes.meta


fileFormatVersion: 2
guid: 8b00353bbbb5b4f6f8ca4b2eada8f8f5
folderAsset: yes
timeCreated: 1493310608
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes.unity
文件差异内容过多而无法显示
查看文件

8
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes.unity.meta


fileFormatVersion: 2
guid: af9fe3931869d434196925b23cfece87
timeCreated: 1493306791
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

111
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/LightingData.asset


0��T12017.1.0b3�������Ƣ��^Ee��c���_��7���������� �� ��".�+���� ��".�+H��������1�1����� @���
Q�j� 4C���� �Je���� ���z�����1�1�����@����j�P��������������������������0���� �� ������ ��!��!"��%#��)$��-%��1&��5����'�1�1�����(@���)��j� * ��@+ ��B, ��D- ��F����.�1�1�����/@���0Rj�1`h2��o3��x4���5���6���7���8���9���:���;���<���=���>���?���@���A���B��C��D������E�1�1�����F@���G��j� H ��@I ��BJ ��DK ��!����L1�1�����M���N�j�O`��P��oQ��xR���S���T���U���V���W���X���Y���Z���[���\���]���^���_���`��
�a��F����b�1�1�����c@���dZj�le��of��vg��}h���i���j���k���l���m���n���o���p���q���r���s���t���u���v���w���x���y���z��{�� |��}��~����%���,������1�1������@����Bj������;�V�����1�1������������j��;�q�����1�1������������j��;�}�����1�1����������5�j��LightProbesPPtr<EditorExtension>m_FileIDm_PathIDLightProbeDatam_DataProbeSetTetrahedralizationm_Tetrahedralizationm_TetrahedraTetrahedronindices[0]indices[1]indices[2]indices[3]neighbors[0]neighbors[1]neighbors[2]neighbors[3]Matrix3x4fmatrixe00e01e02e03e10e11e12e13e20e21e22e23m_HullRaysxyzm_ProbeSetsProbeSetIndexHash128m_Hashbytes[0]bytes[1]bytes[2]bytes[3]bytes[4]bytes[5]bytes[6]bytes[7]bytes[8]bytes[9]bytes[10]bytes[11]bytes[12]bytes[13]bytes[14]bytes[15]m_Offsetm_Sizem_Positionsm_NonTetrahedralizedProbeSetIndexMapm_BakedCoefficientsSphericalHarmonicsL2sh[ 0]sh[ 1]sh[ 2]sh[ 3]sh[ 4]sh[ 5]sh[ 6]sh[ 7]sh[ 8]sh[ 9]sh[10]sh[11]sh[12]sh[13]sh[14]sh[15]sh[16]sh[17]sh[18]sh[19]sh[20]sh[21]sh[22]sh[23]sh[24]sh[25]sh[26]m_BakedLightOcclusionLightProbeOcclusionm_ProbeOcclusionLightIndexm_Occlusionm_OcclusionMaskChannel`�����/�:�AI�I F� �7������������ ��(.�1���� ��(.�1H��������1�1����� @���
Q�j� ��:���� �1�1����� @���Fj�$��S ��(.�1��^ ��(.�1��l ��(.�1y� ��(.�1�����l��������� ���!���"���#��$�� %��&��'�� (��')��.*��5+��<,��C-��J.��Q/��X0��_1��f2��m3��t4��{5���6���7���8�������9�1�1�����:@���;�j�P<�� =��(>.�1?���@ ���A ���B ���C ���D ���E ���F ���G ���H ���I ��J��K��&L ���M ���N ���O ���P ��1Q ���R ���S ���T ���U ��C����V�1�1�����W@���X`j�Y.�vZ.��[������\��������]�1�1�����^@���_�j�@`y�� a��(b.�1c���d ���e ���f ���g ���h ��
ij��(k��1l��:m��Cn��Lo��Up��^q��gr��ps��yt���u���v���w���x���y���z�{���(|���1}���:~���C���L����U����^����g����p����y�����������������������������������������1�1������@�����j�4����������� ������#�0���(���1���:���C���L���U���^���g���p���y�������������������������@���(���1���:���C���L���U���^���g���p���y���������������������������T������1�1������@����j����(���1���:���C���L���U���^���g���p���y���������������������������`������1�1������@����pj����������(���1���:���C���L���U���^���g���p���y��������������������������������������1�1������@�����j� ����������������������1�1������@����`j��.�v�.�����!������1�1������@����`j��.�v�.�����*������1�1������@����?j� ���Q���j�������������1�1������@������j� ���(.�1��������1�1�����@���`j�.�v.����������1�1����� @���
��j� ��� LightingDataAssetPPtr<EditorExtension>m_FileIDm_PathIDm_LightmapsLightmapDatam_Lightmapm_DirLightmapm_ShadowMaskPPtr<LightProbes>m_LightProbesm_LightmapsModeSphericalHarmonicsL2m_BakedAmbientProbeInLinearsh[ 0]sh[ 1]sh[ 2]sh[ 3]sh[ 4]sh[ 5]sh[ 6]sh[ 7]sh[ 8]sh[ 9]sh[10]sh[11]sh[12]sh[13]sh[14]sh[15]sh[16]sh[17]sh[18]sh[19]sh[20]sh[21]sh[22]sh[23]sh[24]sh[25]sh[26]m_LightmappedRendererDataRendererDataPPtr<Mesh>uvMeshterrainDynamicUVSTxyzwterrainChunkDynamicUVSTlightmapIndexlightmapIndexDynamiclightmapSTlightmapSTDynamicm_LightmappedRendererDataIDsSceneObjectIdentifiertargetObjecttargetPrefabEnlightenSceneMappingm_EnlightenSceneMappingm_RenderersEnlightenRendererInformationrendererdynamicLightmapSTInSystemsystemIdHash128instanceHashbytes[0]bytes[1]bytes[2]bytes[3]bytes[4]bytes[5]bytes[6]bytes[7]bytes[8]bytes[9]bytes[10]bytes[11]bytes[12]bytes[13]bytes[14]bytes[15]geometryHashm_SystemsEnlightenSystemInformationrendererIndexrendererSizeatlasIndexatlasOffsetXatlasOffsetYinputSystemHashradiositySystemHashm_Probesetsm_SystemAtlasesEnlightenSystemAtlasInformationatlasSizeatlasHashfirstSystemIdm_TerrainChunksEnlightenTerrainChunksInformationnumChunksInXnumChunksInYm_EnlightenSceneMappingRendererIDsm_Lightsm_LightBakingOutputsLightBakingOutputprobeOcclusionLightIndexocclusionMaskChannellightmappingMaskm_BakedReflectionProbeCubemapsm_BakedReflectionProbesm_EnlightenDatam_EnlightenDataVersion@��\1��`1�VN��6��Op��$�n�޲ LightingData` *!w}?!w}?!w}�!w}?1/�J�? w}��J�?!w}?%*
�!w}?�J���J�?!w}�!w}��#'�J���J���J��!w}? w}��J�? 32!w}?�J�?�J�?��J���J��$4�J������J���J���J�? 5%�!w}?�!w}�!w}�����J��6& w}��J�� w}?!w}?!w}?�!w}�'!w}�!w}?!w}?��J��� 7 !��!w}?�J�?!w}�!w}��J�� w}��)8!w}?!w}?!w}���J�? w}���J��%9�J�?!w}?�J�������J��+: *�J�? w}��!w}��!w}?!w}?;+�J�? w}?�J����J���!w}��0(!w}?�J���J�? w}���J��<+!w}?!w}?��!w}��J�? =!�J����!w}?�J�?�J��� >'�J�?�!w}��J�?�J����
@?!w}?!w}3�J�?!w}���� w}?�J��BA!w}3�J��!w}�!w}? w}?�J�? w}�C �J�?!w}3�J�?� w}?�J��
D.�J����J���J�?�J�? 
E,��!w}��J�?�J��� w}?F �J�3�J���J�?�J�?!w}? G#���J��!w}��J�?���J���H �!w}���J�?�J�3�J�?� w}?�J��JI!w}?!w}�!w}�!w}?!w}? K- �J�?!w}?�!w}�!w}� LM!w}������J��!w}?!w}? NO���J��!w}��� w}?�J���P"!w}?!w}���!w}?!w}�!w}?!w}?/Q$��J����J�?�J�?���J�� R�J�? w}?�!w}�!w}�!w}?  S-�J���J����J���J�?!w}?)UT!w}?!w}�!w}?!w}?!w}���%$ w}���J����J���!w}?#V�J�����J�?�J������J�� # w}���J��!w}?!w}?(XW!w}?�!w}�!w}�����J�� w}?(!w}��J�?!w}3��J�� w}?��!w}�&'Y��!w}�!w}�!w}? w}?�J���
*"Z��!w}�!w}?!w}?!w}�!w}?) �!w}?!w}?!w}�!w}����!w}�[  �!w}���J��!w}3!w}?�J�? w}?
 -\.��J�� w}?�J�?��!w}� ],!�J�?��J�?!w}���J���
,^/��J���J�?�J�?��J���J��._��J����J�?�J�?�J�?����3Y4�Ծ�?�Ծ�@3v��5@�u���?r��?r������CF_�?�����Ծ��@w�I@���C�9��d�@m�@m�@ ����X3O����>����$ `@�XG���5?������@ϥ�ϥ@ ����N20���� V�?����T�:@c�����@�p��jf?)�]@)�ݿ����0DV���>�?�Ծ��'@��>�XG@��5��Z?Υ@�Υ�� ����G9M�Ծ�Ծ��-�@v�v�]�6����@�����@����=WB������>�?��a@���D�9?y�I@���@m�@m�@ ����KSR ��>�����?��@D�9?���y�I@�d�@m�@m�@����HZ?
�Ծ���Ծz��@4v��5�v��"As������@����FH5 ���>�Ծ��n�@*\�>��5�R(I�8��@n��n�@����RZ[ ���>����>C��@(\�>R(I���5?\�$Am�����@����C[H ��>������m��@��5?�XG�����*#Aϥ�C�@����K[C�?�Ծ���>�U�@�_K@D�9�$\�>��@�@��@ ����S>6���>��>�?% `@��>��5?�XG@���@ϥ@ϥ@ ����Y=E���>�?��>�)@)\�>S(I@��5?��_?m�@�m�������8@M����V���������@X������p��haNA,�]�ی
A����L?U���Ծ����n�@S(I���5�)\��8��@m���m�@����IBX�����>��>]�j@R(I�(\�>��5?�k�@m��m�@����6AJ�Ծ���>��?[�j@��5�'\�>Q(I@�k�@�l�@l�@����<;1�?�Ծ����n�@S(I@��5�)\��8��@m�@�m�@
����E^4��>�?������'@��5?�XG@����Z?ϥ@ϥ��
 ����>\D��>�?���>C�)@C�9?x�I@��>m�`?m�@m�������19Q��>��������@C�9?���x�I��d�@m��m�@ ����NV5�Ծ��>��=AM@3v��u?�5�X7|@r���r��?����;89���>���Ծm��@��>�XG���5�+#Aϥ�C�@����UJA��������>���@�_K�)\��D�9?y��@���@����BIP�Ծ�����?���@D�9�)\���_K@y��@��@�@ ����]7<�?������>���@�_K@$\��D�9?y��@�@�@ ����M@O�������Ծ��@y�I����D�9��d�@m���m�@ ����5?L��������V����@�p辭p辮G���i�@�(b��(b@ ����O3G�������>V��ڭ�@d�㾭p�>��=��@*�]�*�]@ ����L2N�����>�Ծ�Mi@�XG���>��5�ʸ�@ϥ�ϥ@����JTR�����Ծ�?�U�@)\��D�9��_K@��@�@�@����FV_��>���>���Mi@��5?��>�XG�ʸ�@�ϥ�ϥ@����7P: ���>�Ծ�?n�@(\�>��5�R(I@7��@�m�@m�@  ����7]=!��>���>�?�Mi@��5?��>�XG@˸�@�ϥ@ϥ@����ZPU"����V�����>iw�@�p辮G���p�>M�PA�(b�fY A����@TI"���Ծ���>�U�@�_K�D�9�)\�>��@�����@����G4Q$���>��>��$ `@��>��5?�XG����@Υ�Υ@����YX6&����V�?���>�m<@�p辰G�@�p�>}�m?�(b@�(������AW2&�����>���>��a@x�I�D�9?��>���@m��m�@����0W>(�Ծ�?��>�L@v�]�6@v?[�?��@��������8:T)�Ծ����>Q&�@v�]�6�v?��A���M7�@����:;<+��>�����>"д@D�9?y�I���>2;%A�m�����@ 
����^E],�?��>���>��a@x�I@C�9?��>���@m�@�m�@  ����\SK-�?���>��>^�j@R(I@*\�>��5?�k�@n�@n�@
����_D\.�?��>����$ `@�XG@��5?������@ϥ@ϥ@����1Q^/�?���>�Ծ�Mi@�XG@��>��5�ʸ�@ϥ@ϥ@�?�5?�5������5��5��5?�5�:�?;��:�����5��5��5��5�:��:��;���5?�5?:�?:��:�?�?�5��5?�5��5?:��:��:�?�5?�5?�?�5?�5�:�?:�?:���5��5?;��:�?:��:�?:�?:�?�5?�5?:��;�?:�?�����,�ō/��?R��?
�#<�??
�#<
�#�R��?
�#<
�#�R��?��
�#�?
�#<
�#�?���?R��?���??����R��?
�#<��R��?����?
�#<��?���?R��?�?�??�?
�#�R��?�?
�#�?�?��R��?�?��?�?�? @
�#<
�#� @
�#<
�#� @���? @���� @
�#<�� @���? @�?
�#� @�?�� @�?��;"FU� ��ouH��i;i��9�lt�е�77�ͺ��;��J�����M��A�:7�9�|��x7 �Ӻq�;��3�s~��C�Y�.��:���9f���-Ve7����p��;����Ҫ��J������;���:ʈ��e,]:*p���G�;/������Z���Y;���:r{���,]:'��Â�;��������
隻�,w;��:jֈ�.]:9v���w>W��>��<�ޑ�T܊9�R�<�>��m�:8��d�:w>)
�>�<��:�9�T�<�U����:8~�d���w>�^�>.�<�ꋹ��9�X�<수�s:8��d�2J�;��\���j;�b���9� ��昹�ڸ�8�ڷ�;��R��Kp;��oM�9�������ظA��C�;~8<� �|;�s��͔9o�ܺ������ոIL&�>��>���>��;-�/���p;���<Ⱥ��}P
:&�f�c��>i��>Z�;4�/��)q;'٥<�ę��T
:a�f�̀>u��>E�;�/��Vr;A��<ۙ�5\
:og��r�;� ػ1x<������:{e�2�:S����@��"�;z�Ի��<����ꖣ:�z��/:�ꅺq)꺐��;T�ͻ��<���:��:�o�*\�9�م� [����Z;��
�t�;
a����:���������̺��w���_;K���;�'�
U�:�x���J����Һw~���j;� ��V#;Z�%�qJ�:xĒ�����IOߺE����;��ڱe;�F#����:��9����8w��h�C��܈;c��3zf;��#����:%7��G�8���x<a��'�;;~�2h;��%�+��:�1��Ǔ8ql!��H�����;c�l��6޸��F;ov*��N�9�<u�Vi�Z五0�;�b�v�ݸ��K;�5!����9~v|�+>���麟�;��K�d#ݸ��W;l ����9VV��������=j;���ݬ;�p;����κ.������:�~���+o;r��&z;�G;c�׺�ú�B�����:M���D�y;a9 ��#;��';����&7���ŹwM�:����#}�;'�һ�����<0��8X�:t����������� �;��ϻ絔��<-��e��:�������z�����;$�ȻBʔ�r�<�i��9�:�_��i蟺��[��ވ;���wmq;�hv;e?<��f8��ֳ7��h;��8���;9&��r;��w;79��_5�~ [7Pj;��|8w��;$� ���u;=�z;ct2�3�.�`��ۏl;l��6�N;3� �7 ���\l�:cҺ:@O��ᠩ:d�a�]yS;Ƃ�Z�������$d�:E��:b�����:��g�s_;2: �:����#��:)�:v癹1_�:�Uu�$��;��J��� ����b�:f�:������:d���-��;t�E��A �@�����:E:
�����:#�����;x:��o�j"��:g�:W�$����:7D
�Ȇ;�~c�t�;�r�����9|�;h����8T���;rHY�`5A�
���N9n�
;I����ۯ8��5��;цB��_M�H ��m^9δ�:�֞����8��a�; c��\"���>U����:呂;z�����,: �|��;*���Fܙ��-U���:>�};����p�,:� ���;v���w���U�
9�:�u;U���,:��� �K;/:#�Pl�#';��h��:Gi��=���->t���P;�����E;w�ܺB`�:i���?I����z�[�[;-W�ڂ��;ƺ�з:�����ʺe���kw;���7�*��bk;�t@��K�:Q���
��X�8`={;�����,��m; �=�L��:F���A�b�8�ځ;�p�.+1��Cr;��7��۸:`���T���ӎ7�8B;B�׺�.�9�����9(2�9�j����:�/|G;�~ͺu��9��KJ�7���9@��d����7���M;Ģ��Z��9�~'�UFɸ�:������0k7�i�y>�X�>�u1<�n9z�?9��<�ח���Q8Z0e��Kz>`��>�|1<��~9V,X9�<���2�U8g�e���{>�6�>�~1<z��9\|�9���<9���Ha8-�f��6P;�qں��%;��E��y�8��9�� 9��S92b���9U;�iѺ�k,;$�!����8�:0?9��V9�.���[;�Ⱥl�2;�F¶���8��):?�)9�;\9�A����;���� ��:�6���R]:��ƹ ��dE��|�(���;3���n�:b��� xW:��l/ � +�� �'��#;0�����:�ĺ�PR:찹�� ������<'��D;�o��6��9��);� A�wu$:r�b�(:�X4���H;���� �9�0;�K��uJ$:�J��&):��0�_yN;�Z޺9�9<8;�!�7z�$:����#*:�z.�C�;Ѡ��.4�:�v�:ݾ\�W��t��,��: �G���;����v��:�w�:4�W�������ќ�:��F���;9�����:`�:hTT�� �$��Wإ:mF��-�:@��c���`�,��:3��:�eu�{�:OSL�6�:�>��h���f�C
�:��:~�t��Q': zL�9�;���3 n�2�l���:�^�:f u���-:4{M���;���w�ź@��7yO��x:B�M�L��7�机s�$;;��~Ѻ#��7I�"��_:�K?�0��7&��5�);�#
���ۺ�t�7�<��]�F:�u2����7
����:��� �z�lNv:�猺��:֔{��O��r<�]�;-������8|:Y����:�{� ���<�?�;�1�zH��d��:���|4�:�O{�?#�U'<������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���������������������?�?�?�?���� LightingData��*@��&�)������_��K��J��ÿ_��`�@��b�)����_��;��?�?�?�?���.%?�.%?�.%��.%��?�?`#��5�����,�ō/���6E����NUUnityFS5.x.x2017.1.0b3UNd�� ��?R��?
�#<5H
�#� @��. 0 P@ � �0h�?`? �`( � H  T? @�@8� �@( `
�0�� tQ�(�����,�ō/�� 3�@`,$y��,C@  �@]GESH��� , ]*` �� * *P0*�*�*@*�P*� *0#*�&0*�) * -*p0*�3*7*`:*�=p*A *PD *�G *�J*@N*�Q*�T�0X�������$G��ppϯ�@�����`�����E�x|}��|���s}{��w���q|v��o���zy|��~���wxz��z���{r~k���v{���wyy���it{��|�}�MyuƏg�y�jgx�������|v`|p�����t2�jz{��x|tw~����hxe\����[u�����t{cd|�}��|}ty}���Wk}���t�kn�o��v|�Tv�h�s|q�qz��T�W�l��Ypm�VN|�ӥ�x�uZ�z��r~��*z~|ۓ��W�~�d�����~������������D}w��v��x|fie�g��e~x6�p��o��^�v|������|�t��m��PZqm��v��ak}k������t�p�t�{�xy{��r�v�wrv���tqs��|�{�||w��w�}�t~{�W�w�_pt{�j�x�[�j����u]�qr����xc��k���u~��]����z��k��z��|v�����}x��yv�ț{b�uxi��}�g{W�U�|�*�ux�A��>7y�u�u��zj��~��wvXtr���y�w�w~l����vV�xo����~{�}~~���~u�z~|�}�~~��}|gyv�|��~~s{y�{���|h�w}|�%� �9%� Vx�t�s,Hp
W� �� !"#��%&'�))*-./0456789:;��=Vei������0���~~�~���~~|�{���|rExExE�"���}uj~o����y|x|~����yzt|y���}v{������wwp��i���a3�����~zm~u�����zc�o}v��|}y|~���x|tv~�|��lxnq�����z}sxz�{��}}x}|�~�x`|����}�^��d��ae�*�jkp�8a��
��.�~��8zۓ���a��v�r~��X|w_��x��q��r�v|��p��lYqm������y�t��p}l��v��}~{}uu��v|rx�t��~��}x~y��}��|uv������w�v�~�}�~||���tqr����vl�ru����{|�|x��~�}�}�z��z�t�wxk���u�]����zk�vy����|t�~y|���xm��j����|w��ux�����������~|��}v���~x�t}q�B�x��o[��z��k���������������}��{yf{s�������z�w���xx�~m����yf�uw}���~~x~z{��~����~y�z|0}~ } ��%Ga �����W`l�XA`\S��d�d`:J���E�lrq��|�x�Rx`֓e�m�Ss8��X����k}D���T_�Ւ�_R�ץ�Tax���]�kl��E��S9t����jͫt:kX�����d,�Ww��cj_R���̪<tm��k��l{�����axm*�]��jbR^{����x`)lf�m��rq^]|�x� p��Pl:�Ts��X^��]J�Wڟ>x�zk�t��S���"��}���`��~�(��k�C>���߀b��ʦC���/z��v��abtU��c��4|\i��l��`|O�̧����iРͪs��kX^���y��optx������u�z�[�f�Wpcr�[�F�Uh=�怨}�bݙz�k�u�S��l�i�Q�J���_~��(��n�y�Z�su��p�cm)�Q�t��`j̨�?�i.����j_��M����f<�pcq���yq��stͫ�tl��aj���k��A���ݪ������y��rs���ʧ������y������p�S� ��c�F�]��W&��x�\��!Wh���z��ut����[ON�̈���9M��p%u����|y��{{qpq�b��{��pp}a���{p�p}a������p�`C�w3�X���S��=_+,��123�SNX�����������*�X~nɄx�n�W�n�ezvo�V�X�dwi��f|m��{���X~Y��t�����<}uVxU}~y����}9}m���}u��n� ��u�.vy�nl��z����X�wj��ΈtN�|w;��|nIo{����om8z�!��!{x�獒�}uKmn� ��~Zyt�����m5�zvn��~o7zx�n�+~��q|<�Z~��t{��i��Py{�|�,��Dw�C�X��ew���6v� �yjd�z}�s�|x���S��~���}�nw�����u����������v��?whi������z�W��}��qo|;��~��zt{����������������x��������{�w��������}�n�w�i�wz�p�p�k�o���k~�h��}�{�|�y��y�~�v�~|�]�|�N�{g�m�|�_�{y���o]��n����|y��{x��{�y���������}��{|�����������}��������r�Y��VJ��m�o��rc��|�u�p�n�j����pY��my�l��[f��������x���~x�}~o������}�p���}w�}l�������l@�h&_��
�6�(��Q`�nh%(
u
o\TQ��
�����}uu������wvS��i���oN���]f����f[�����vHSx_����inso�����oiot|���xUv����|�"���� p䬀��|ok|r�|���yv�k}i��JwxV��w��v}|ry�u��ywvx{�}��}uq|s�v��zzxx{�{�ze�u��W��g�@��}{�y�{u��SV��<2��o�NP��7��&���p��{�_���V��`�P|��p��u|[���v��x_g�������m����o��lox��}��|t~u��u��rwvv��y��x{t}������t�|������y�{�z�a�uyV���2g$����S]�lP����p{��`���e�?����ns��Z��}�z�x�s�O�T��4[��o�R����nk�to|���||��zw���vx��iw��������|����������������x������s�q�h��BG����ǡ�܆���hע�����������gvuc��t��{��yjww���ni�rjp� ��~~��~��}zz������yy;
~���~~�zzA�"�� � �67��`x ?�X-x �� WTa� �
���`���x~^��v���z�e�u}m���=vV��xUy���}9m�����XY�wj���|nkw{����~ZY|t���m6��@��M�Z��^[�!�焅��rl�{y|���{x�|}p��nme<z�_��|z}xo��yt~{y�Tx��al~�}�nw��}��v~|���i��DL������u���S�~����}��}|x���v��^yjv��~��|t{�������x�������������~��z|}y������{�v��~��}w~p����~{~E𫇉��}�������}�~�y�{�x���k�h����pt��o���{~��z���w�s����x{��v��~}�~�|�|�t�{~��{�y���xv�x~���~}��}{���|}��{}��������~�����������������{�������x�|��zv��������������� ��������}zuvz�t���l`�v}t������x�x���vr��vwW"�S `}À�~}���~}�}i@�}y%�-�~P&Pv�
U�(���� `�1XE�\t ����� �,�v|��|���t�{�y|{��r�v�yyu��|}��~���uw��y����sxs��~|�����~ux���X~w��v�z�X�v�ext{�i|w��z�����v^�yu����wI�|r}��}v}}����|wSpz����wm~~x����~w@zv�{��xd~y�����{i�|{���|k~|���"}{��n�]�'|��nwo�N��apx�n�'�{�<uya�B��4D|�t�nx��z�c�f^�g��4���Z{{�����k��~9<������������������k|fx�]���}h�z|o��}}hli�U��|��lnxo��������}����Ǹ|�t������y�m��������{�z�}�y{��w�y�v~r���xp��~�}�}�z��|�~�z�|�m�{�h�u~�t�{�m�r����yk�q����{s��s���{�o���~��y�~�~�����~|��|}���~w��{z�W�~�D�}u�p�~�d�{}�u��xo��~�{��}w��~�{�z�y�o����yh��p����~z�}~���~x�~~}���}q�}}}���}n�~z}���~w�}}&�)Z��j(�X`# @�9�A(
D@�"�d� ���}���~�|�~~|�ErE�����uj�yu���}y~}����wn~y���x~r��v���y�t�t|k��wmx�����zm�{{����{k�|yy��~{~~���~}u|}�}��|wdvz����|m~z�y��}t}~�nb��@��k�~9;��W�� or�k�M�q��^`�������Z~��脥�^��l�4���nx_<z�c��|��snxo������|�t��������~��}|w{v���~z�{~v��~~{|vm����~|z��������}������}�z������{�v������{��~�~|�E����zu�~t���}}��y�����~�~�|�{�wz3����{x��s����~|��{}-�������~��~z���~|�}y�{�~�p�|~����~��������������xc�y}����zz��n����uZ��g
�=��EP~~�Bx�}}I�@}�~~)�~?��%^yc(�Y`4G�U��T��\�`9����E�Zo~�ŀ�v� t}��^�^�ln��Y�m�XY~�ꝃy�gn|����|��wz����<}}ɇ�Wx~����Wn�e�~vx�u�.�[yg�XZ�e��k|��mo4[�m����ɩc�d��[~z��y��[���k|��=��|�X���n��7~vx��o|pJ��|��u}nI^�_��o~z7�v�]|�O�o{��n|�`�o{��k�~�h��w�yt��{�ly����p����o��]�n���|��ut|���w��d{w���x��ryv�������q����|��yo{���~��{z}�������{���*�~�o}h�5�u� yju���O|����x�}�n�w�X�~��{y���}��w�h��yN��{�*��Bl�n�X��e��|�Ρu<�|it���~z��{y�ԓ}r�o}h��������z�����䖓|��‰������������{��yy|�����������������v���Y��KWr���o��k`����o��css���}��||~���]p�M�rm��ml�g��j������~~��~��xz~{��}��vv}|������y�{������w�|�%Z
�5��YX� � H��)| @!<[l<�<�@���-�}}��q�c��}�7x}g�(�u�-}jt�o|��|�e�|o��n�p���M|�����i|z��v��iv~8���}�6�q}k���99v�m�(u�.�xjw�ӊu9�}ku�͈���}�q��p|e|�f��u��7xkw��L��{����}��pq|l��|pgn�o���}p�w}g��}}oor�d�a~�U�y~��p�d�y}��w�r~}���]��Rlz���l��_vy���q~�h�|z��~�}~~��|�{u��~�x}����x���������}��w{y�������|����~��|x}�����}y}���������������y��������}�����������`�~�T�~y�p�}�h�z~��|�t��}��|�~�o��c�}~��~�}�x�}s��~�]��lQ��z�l��v^��~���}w��y}���~��~}���|��~y�������~��������~��������������}��||���������������������h��dd����t��tn����r��lr���������~������{�wH��!Zn|�� (�_y
�t1LQ�>Z��x`~����|�3n��������=}�������ln;c�P�Z~|Z��w�o|wl��|�zh�u��o��MY��B]~�=��X���}~y|w�x������m�n��Z��\�k|��x��sy|x��{~}y~�|��|}zqr��y~t{x�~y�{�x��w�yt��~�~}~��||�t�t{�����k��i��{��~~z���q��t�p���x��{yv���|��}o{�������r����w��u}x��~��}x~|��z��wyz}�Q�x��l^��O�����u\�yku���}}��w��}��w���~|��{y�}��~v���g��HE������Y�����~y�z}y���~��~z���}�ts�����}�{�������z��������|���������������|��������}�������v�{�|��v{y����R������ �����~����h��]�{t������_���
�3 r��~��}yiC����{�-��%� ����Z� ` @9 �!D1�!@��<�������� �nn��H� �O�w��l^��M�Pi����i��8�����uZ�}ku��o{q>|�e��|o>rn�o�Ow��`m}�f��DD����L�~�����~y�}}y������|�t��u��Yxjw����}y~t��~z~|z���}�zs��}}zt�}�u�{}��~�x}���~~���}��v||����P�����g��~��{|z�����~y}�������y��������~����~��}}}������|�}����~z~|����~{~�������~��������~��}�~�u�}~��|�u����}{��z~��T��~���K���~��~}��}���}��{w������������~}��~}��������|��������~������������������~��||�������}��tz~u������y�����~��~u��������|���������A S �X@��RW@��}�� �p~�����f3�h!�^lek(�`�$`9 %&l %%P4m�T8D�� @�}~~D�����y}|��~���x|x��|���{w|���z|}����~�mzz��~�}�xx|�������|xnw|����{t?iu�z��|}zy�����x|vn����w{~�����|}xt��~��~~{{��w{~����}�}}~��}�t{�y��|{�_v}����r�ow�p��r{�uu~����}�|y�~��z�s~���|��{��o��}�Z���]��~C���s~}]��}��y~x[��v��z~g��|��}�x�}��|��ljwh��x��`�s|��z��d�|y��}��ou~j�w~{��{���v~v��x���~r~v���|�y�~zz��u�{�z{|~�^}u��t�y�o�w�pzr���~s^}v����}y�}}���~{l}{�����{j�{{~���x`�zr���o~xZ����]~����l��dlvܔ�֔|m�xw_��zV|i�V�{{��^�>�9�x�zme�9x��mnm�m��me�ځ�zzz������yy�����{ymr~���}�z�~|y�S |~R� �~~y{~�~��~~zz~�}��}}rr~�q~~zv�}���%� !��p(��� X�-p(}t !�!P�(�����������c�����W����|xku|���}~������}zz������3�)�����}{ju}����}zVox�w��x|ui�����}~vo�}��~~yy��|����� �}z�y��x�zp|����}�o��}�[��<���y��v�z��u~|^��}� ��v�|��x��Y�s|��x��Pmno��y}[��{��}~{k}���~e��{��~�zO� ��{{~y��}��r}|��}�m~~{n(�=yzw�~|��}���~sv����~u_|w�����yw�{{��}�z�y|x��z|p��u����nxZ���y\}y��*�z�~~��|j||�P}p�|}��C���xX�zr����yR�zoh������vڑ���{�{~w��~q}vp�op��4���]����]�}�C�����ف�E� ����zzqq�����z|na��~��|{ho}����zw�|y���~~uu}�|s#~} 2|}~)4D |{� �{}~�~p4:)D6${(��\� �+n`����+UX)��W���(`���*�x}{����}�i{t��~�w�jxg�����wzx������y|y������uZ~����yI������{v����s{~����x�Muy�ŀ�W�pu|����z��xg[d~����woOFo���zxxo�����v||_��z�s{�����{~|h��x��|ywu�����{ted~�w��}|yt��}�Ww�_�sf�jx�\�~j��t��r��{��t��u��~�\��zـjj���u��^�r}��z��[wn��{��h�yz��|��t�v���}��wny���y��e~k���}��py|��~��xz|y�U}i��v�m�U|MҌq����z%}j���t�Z�zvr��j�m�o{u���T~ya��S�v�hw|Z�zr��k���l�{q1��}Axn�����o_�{v���}jGsv�m���uc�w|Y���mR�zq2���"}�������������t��jzv������οw�l��~��ym~4�}��g{(�@��6?x�i�V|�.�ru��z�|����fv�e��n|�os�t��m���~��u~~t��"�}}��|}zi�p��|��g}o��~~{t}�s8&�j�
+E�(��%� @�b���"��( @/�}�����}{v����E�_����yx����{xE����xkpm~����zz|t����|z|x����~|~� ��wpx����|�s|3�(��|wvt}�}��|{ypw�i��v}~j��}��|~~s��{��}||y��~��}zxt}�z@/�i|w�}�zu�v��j��u��\��t��r���{��|�w���w��m�u~��|��x�v���y��n~k���|��wru���z��l�y|��}��s}}y��|��q�|{��}��y�{~����}x�����}|~z�w|^��v���z4j����|W]wr�����`u�vr���[ya����qr�{v��a�f�+xlj�a:��H���1����pl}x�{���|{�}~}��~xu{z�w���}{�{~x���}|�|~w���pl�zqa������y�w������v��������|�y����~wn�Fy��[o��������z�jj�������|����w{{b��y�~w�}��m���{��m|vz��~~~y}z��~��y}z��~~� �!��|~p&�� �)��_� %) �2t �!��� �`D/�
d��.�v|����}�Zw~����t�iw|����|�tw����~�{}�����mw����u�� �:~���u{�z��{}�Vv�d�sv�rv�y��v~��w|qS��|��x��Grwf��w~c��~��v��^�u~�s�3�A��{��h�{}��}~}u��~��w~z?��t��|~j��}�m{�h�}u��u{�m�|r��wy�w��s��~}�}��y��x�~�p� �3��v��{�|o��~�vy���y��k�q���|��m~x��|��r�y��|��ww���~��|& �щ{��s|s���~��y~|�����}}~��!{}��o�^�xn��m�m��Zw|A���d�^�dv4��)�|�}xg���k~��;w�N��q`v�p�&{�;�nyg�@��C1x�w��{kej�h�Վ|l�|xg��{}pZp�_������v�p������x�w������������{���{��x~z��������{������|w~��W~�D�t|��u��nw|���q~�e�x{�? �|~~���ry�n��p���"�r}}��|��k~z}��~��y~~}��~��v}}}&�f7��(��� ` ��55P9lT&�
�!}�3��xq~����|E�E���w|vd��|��w~n=%0�}~� P~�~|�� ��yt�t��k�3���}~|v�|��|��ow}o��v��k�u~��|��r�}|� ~� ���|~m}�w��}u�|�R��|��* u��Q���~|�{�v��<WP�p����2}�z���z��t�s���|��zw���{��x|s���~��|w{���{��r�w��}��w}{}��}��vW(0}����
����~y~�����~}�bn��P��_Z�B����xn;^m�m���^o�w4���k�;v���|s�|xg�W��o w�i�Mq��b^~���������}w|{w���~�}z��~}yxq������{x������z������y�x������|��������z��������}�����~yz�(dp�x|���eMc����v��^�{z��|��t|w�� �|�o���}��u|}y����}~~~�%� }(��`$� ��2K� )�Q�` Q�y|v��<P}y|���<P|yz��39�wy}��z�{�q}{��q�w�xv|��~�|�{�9����lP�m{����&���]u�����vix�������u{vv����xyy����~|{~{����}~}X��k�tw~��y�v�|}}�~~}�w|�z�x~x�k|~��l�n�w}�v�w~x�ur~����x�xp�y��z{�nR|����x�wo�s��v|�Tn�$�Zrm�e��PFy�u�|~�����Yg5&�-��S}{I��|�Z��e��������$�~����D��[jR��������i�z�|�zy}~�y�z�yw{��z�v�yrv��}�|�{}z��|�~�y}}~�s�{�qt{x�x�|�m~y|��roo���u�^��v�x�c�k��m�|�<�ux�|��|u��~��|��t����rI��]o�c�~�Yk~h�t�~�a�}x�y��xv{�z�x��yf��{�xxz��y���z�z�s}t����wy�~n����|u�|z��pzv��k�E� ~|}~���zwaxq�����xa�ry�A|�~~�W9� �
��}w|�%�� �h��F`9�� �<T9\9A8��<�sx�����������,�gt>��X���qk|����k�jC�����{�vJ�Tb��Œ�m����f:u����j��Hux6��x�^T�ȥ��sK[oe����rsyr����lK�nΞKx�uk�m�|W��gs�J�Xd��k��W\h���������R��,O;���Z��T�M��_�8����e���k�DJ���w��utl�������y���q�u�msxl�r�o�lsrx�k�J�ZhI��z�t�ol��w�|�k|{s��e���m��L��f�u��fj�l��m.��w�z��vo�����������Ž���狐��yyńug��������z�omn��z�t�kOR�‡Ϗ�Snx��^�1�lb�m��_p�m�d�?�Jz�V�x�*nv<���8f����WrZ��Z�V�9b�7�D_-�?��@]�9��{{zu}�{��szy^|�n��r��\|xm��z��r}x{��{tpsu�t��qqjTa�C��q��TbwC��z��rsxs���tp�tyt���qi�avA������`�@������s�s���|{�~{|���{y�|yo������|�o������}�|
�x� � �a ��`� P�$-�?��89CD$\Q�$0gh20W�h� �� h(� %�+�/�@��yy��{x�|~|��}�}�yt��z�|�u�Z�iwj��y|o���2��u~\��t���y~}��|�w��AvX����^X��`f�xWy���'�ㄚ_on��z�_��m:@��}>m�����gl�|n���~be{w���t��rmy�q�x��mt{�|�mv�W�ykv�v~�[�t{��u��\jw���{��to����R�������������x��^_l��}��2�Q���������u��������|������������{�{�q~|{�{�x�qy}�{�r�o�p��~�|�z�|�|�|�r�{}�|�y�q�v�}�~�w� x�}�f~v�z�~�i�}{��j�e��2�t����z|��x�+P~�� �z�~��|z������������������u��s]~�u�{��{jp��~~��~��,������q�m�iwwu�g�z�mr~\�l�Z�rl�x}�p�z{z�v��|O��|�z��tk��? ~~�!����zz��yz��������zY`����� ���q�����2�jv� ��(�2�t�|-h pC�M�h p(kd��������� ���.@|{��2��|�v�yzv��~�2��|w��z���|~}�QB���syr����u]�}n��2� �ymy���y|w��{����~qC{w���Q �y�����|y�~|��-� z~��v~��yq�{�t�}z����{|w�t�~�jy~o�{��uv}�z�z~~��|�x�w{�a�}xv�dqx��{�c�i|��qxo�p��2J}�t�}��xq��~�p������s.ӆcu��ms5
<��o�}D;����������������������c�������/��}�y~|~�}�|�w~y��}�y�w~s��~�~�|Y$�~�~�z}~��wm���z�o��|�{�o�s��{�~�g�{}~~����~�{���~|��{�v�~�Y~s�{�~�j�}{�}���;�}�}��|r��}�q�x�tv|q�|�{�s�s��w�z�^�ty��z|��q����}y��y��v�u�vwy���|q�y�[ � � ����}s��x�~!% ��(/�#&^�E[/@/\)t -
� �!S<=X�

"�h�`
8</�-�yy��zx�t}��qr�x}~��w�x�yu����y�}|��~�}�_nn˚Z�m�u\~���(�)yp|����|�xy�w�y|x�q|�n�m~q�xs�v��zz�$���������m�r�A�(0�B�'�GZ��u]�o��l|��h��m�o��Zx�����7m2���c~|e��|�z|�l�o{��{��n{s���j��f���|��}rz���z��x��x�yt����o���(@��~��0���#�-}���u��sts�z�~�xz~z�l�v�Wyku�|�~�w�|}�y��o�~y�u�~�Z�{y�{��6��{�s��qrr�s�x��vm�z��N�����(����xd��m^��������������u��n[��|�{��rt����}��x{|��������������y���u��ftr�z�{��uw}�~������}�|; ����zw�r�|w�xk�h�|g��y��kyv���js�?�]s|��� P������ `�z��yq� ~�A��h�  �� ��%�� �D��O�(&@ $J%S+,D
,JpC��\�L
�������� �v)'�zu�t��sz[ �~dpz�k�u�VI/Pbp|��I/�b|p��n�p�t�s�yt�r��qry�r�z~�x�|}z�(���������~�(�(��ku�V�xkw��w��e`l}�(�$���wf��l^��nn9:H� �x��nx{�{�z��o{{���|~�t�|z��{�p�S(�{��ozy���|��wy~���|�zt�������}������~z}��(�������(� ~�x����y��q~y�:(�y~}�|�}�s�z~��}�~�{��r�~|�{��q�}}-� ~y��}�w��xn~�x�z��{p��|���(%t��(����~~��}~��5���(��{��zn��~�|��yv����~��||����������0���6P������ 0� ��u~}��y�t�s�^�v~}�|~�w�}}�q��^^�~���������������������
$�h! ^llm�(�)(
]6`�$
� `�X

�`�A�||z��}���}}~���}�x}}��}�z�||}����~�|x|����zpakx�|}����x|����|z|������~~|����}|����~~}}�� _���{}����|:$ ~�%�|~}�~||�v|~��|�v��z}�{{����|�}|�~��w~�{w~����}?�
��y�xy�v��Z|�cz�F�pQp�rl �{���w}|T��}��|w���}��u�~t�~�H��r�}����y��d�j~��s��oR^�{}��|�~�{{��{���{~w��y���}|�}|x��{}�{}{}�v~|��y�x�|�~�z}z}�~ru���
! u��:��|~}�����{w�|k���qy��y�y�l{\��c�z�{Rj�v��nd{�z��s�������^�N�%�j~~��s�g�z�~�s}|z�z~�y�||z�v��sY}�x�|||�����}{{������}�}�|}v��x|y��{���}}zu�EA~~�@{r���0}���X/kC&1&�n/�T%� 
M�%,
 0
@ߔ���`��}~}���}�y}y��}�y�z|v��}�}�yyi��~���}zy��'�}|y������{|~����{�u{}��|�q�{z~����{�u[�����b,$K�M%#���!���{u|�����@~z� ~}�5��v{�w�|{t�z|�u�}b�$w�{��v~�}|�|��x��yy�o�~k��s|�Z�ru��r��n���v��h�o���z�{��{��u��|�esÌu��^���'�{�x���~��|{z��w~w��z�v�x~r��y�|�s|Q��q���z�p�yzz��}�|w"�=}�y�o�s{v��y�|�y{~v�q~|��vj�z�}�v|~w�|e�Í�Vyb���|[fvv�����bd�xli�� �h��a�n�!zr_�m��_Oy�v�z��qzz����������}��v]y�l~�i�s~f�{��yx|�z�x~�n�y}|�}��y{}���zzx����}��wmzv����wz�u�wx�yx�y��u|I
�{}~��x��a�yz��xz{`��Q~~~|�� }�� �~x�}p&��� �B)�v
�(��(�q :�$
`|(�����`�d� �<p����}�w|��}�x�|}~���}�|{����'�0����~�xw|����|�|w����~�~}�����{|�|��}}�v{�u�|{x�zz�{��z}�my�!����m��Ei^|��!����{v�{��v~��|��{�| ,"��P[��}� '�,|���z}�s�|z}�{}�t�}y��||�t�|s��{~�m�w{��w��m���{��xt���#� ~�|��|��u��~�s|��{��!�$!}_ �X��t~��yt�x~~��{�y�_xqğn�p�u�{�mzxy�@�y}{�e�}�4|xk�x��{x�r~�p�w~s�z��xy|�{�p�=����o{�)x��bq8O�!������w�m��������l��XQy�x�|��tz|���}��v}|���*�z����~��x3��t~�d�w~{�}�})`~�o�z}w2�!���y{�q�~u~�{z�w��t�{w�v��l���}��x5��r���|��v�xf�/6�&�(���$`b�h�p�W%� 1�`� x t "�p��:�fPH]�9�'A;�a7�ED8!
#0"� �Y�@�I0:@��\ (\�0\�b8�HP(�h������X! �!�%�%h &P!�%p� hXh���0���X���p(@��P���P�xp�K#TZ�(� i��E�b0�����J������]�w�W����������������� ���̫�\���E��Xg��������������ھ����f��Z��Ǯ˼�˼y����������������wF�YU��ˇ��y������ WR���oZme�]c��˷ױ�� ��IGC%$';6��z����vl|��HD������k�d�VOR}�o�gRc]eS[� ۷��!I%'$EBC367?:��r~��|fTlP DF��� s�gt^�JV��z�r^oc�_b��ʶԵ�����CNB'($6<��~����thx��@H�����r�l�TN{r�fVgWkO_��ڴ�� M'$(GFB746:>�~t|��xd\hP HD��� o�b|^�Nb��gh��%X!h!�%p!�!"P&��h&�@�p� ���������X�H hh��������X���� P8�p �� ���*�VD ��#%�\�# .x�4PT]�b|O��] ������OUDWUW���y������w������������ \TTVvv����������U�i����������:uUET���w������������̯�����YeeE���������ȗ�d�Xyw���y�m�� LwEoEV���[�����������ﭬ����� jfw�of���o��d���Fui�����xw��� Y�VWDj���Hh��������}����y�������u�����Yi�u���UtXY��x�X�i��?�����y}���gJ�MmW]������� �%/-&��~����n\VLP���(.����Y�F>�����~����fD�BoVW��������#./$��|����lh\PP��� ,����S��<?��y}gem���_JIC[OS����� )-73*�~ft���ZTVDDP( 46���M"'x:>��~�fco���ZDMB_VO����� #/6/.�|lx���T\TLHP0(4���G&&p>/�����{�����W2 -UGC�������#��|����THF<(�������9�*.�����|�{���T./WDB����������������X@H80�������=��,2��{��WIU�� O2)3M?C����#'+&�|Tp���NDF>4($&���5@26��|�TCW��N6#7OFB������'&"��X`���LHD<80$���;@4����]�0�p8����8�p8�`P����%0h��
�@ �`X��HpX��%� 
�p4(&�%` (��Hxf"�� �O h3`�TEPDa�]\�a �XD�����������1�����w����������������j�����ι�������S����s[ei�Ye��͵ف �QME1/7������ojgZf~��DB������m�5��Ks���cWeUiU]�ѱ Q1%'ECE97?�oz��~bb_RZfD FB����uc=z���a�HH�8P���H�P��H���8`(���%&` `"p&� h�8�8&�X�h���p����( �� �0� $iMt$� ($(h �����������4U�xǸ��������o������������ιu����i���߾�k���������ܛ���w�h���Z�z��������ێ��ݸۚ������j�jE[X�����C=���}���mGiQ�IY����)-)'������ofWJD���$/������]���G;��ym���]GYEQEM��1935%"/�gz���_VOJFD$22����iS�+v+�������U/Q1)E�� �# ��{����WDG:$��������E���3��Y��M7E915E�� %+-�{Wt���OF?:6$
&"����QC�`�e� ����(p��p �H��xP���`�H�xh(/%X!0�%@ �pP��pH ���
h
P����0 �h0���� �X L ��,X 0A| h 0A 8�\��"` X L �f@` ����������ߜ�U����󿿾�����������\ݽ��˫Y�����gj_����r}��u�ws��ǷǵɱՁOI ��34��������|��Ȁ\���ț�Ҕ~�dddl�����n{��ovw��ʺλӵׁ\G���40�������~x��Ѐ`���П�Ԝ|�h��k���� ��h��%xX!P&�@h!�����h
H �8��x�(�����PX H0����8h� 8 ��� <#\@ H $4�R@  Hk�6 )Hp�������u\U�߬���������F��;�� ���̶��V��������ʺ܆t�z���ϼ /�����fK�ŭiG�����������̞������������}[V�y�y׻ܕu�Xˬ?�������Ry��Q}om���� ������������~|nP������䣻����<<8�������~L���Gno����$������������|xh`��� ���觺����@"�������{"� ��GI���� �����������|�L0�������������$�������|$��LG�������� ��������Ȁ�@ �������������x ,� (�@@h8�x0<�J�x������@/��X�x�8����h�h��X/H#�(H�X���(�������� 0
��% hk<!�,
( 00
nBH�����(em]���k���qu�ͱ���QA� 1+�������zwn~��րO���Ν��}�ɚTT#�����p�P���!H�����?@���h��8� ���(����Hp�0/�! p&�hP@�p0@H ������ A� �)���o,_6�������������ܜ�U����
O��������켼깉
�n���\�����9IE�������}G���aq������������������~oT����ʥ�y����������ɉ'�A������ ������������G4����ڹ�Q�����n�@SGEPI(!l R�;D;7/�?W+u�+u����������������������������������������������������������������������������������������������+u�����������������������+umP��
T���11/1119accbfc13aef42cffc58d162f17e8.pos4Ou+<srpc.neo@/v�@ P.ssek

9
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/LightingData.asset.meta


fileFormatVersion: 2
guid: 47357896581e84c039d57ae749fa9786
timeCreated: 1493310899
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 25800000
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

74
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderLightProbes/Lightmap-0_comp_light.exr.meta


fileFormatVersion: 2
guid: e4dc9d638c4ff407599842bfe66fed2b
timeCreated: 1493310899
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 3
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 0
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 6
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

709
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderMaps.unity


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &35430816
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 35430819}
- component: {fileID: 35430818}
- component: {fileID: 35430817}
m_Layer: 0
m_Name: Sphere4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &35430817
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 35430816}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: f07d64f004a1345ab989bfb4c08c1629, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &35430818
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 35430816}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &35430819
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 35430816}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.2, y: -0.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &167879083
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 167879086}
- component: {fileID: 167879085}
- component: {fileID: 167879084}
m_Layer: 0
m_Name: Sphere2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &167879084
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 167879083}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ae6dcf3efd53846d6a4c747e34721a86, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &167879085
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 167879083}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &167879086
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 167879083}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &442397141
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 442397144}
- component: {fileID: 442397143}
- component: {fileID: 442397142}
m_Layer: 0
m_Name: Sphere6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &442397142
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 442397141}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2eb5a64ab43ee410f80b503f2637eaa4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &442397143
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 442397141}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &442397144
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 442397141}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2, y: -0.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &952102529
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 952102532}
- component: {fileID: 952102531}
- component: {fileID: 952102530}
m_Layer: 0
m_Name: Sphere1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &952102530
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 874a014676eb94aa0b2df78530ae71ec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &952102531
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &952102532
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.2, y: 0.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &971756569
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 971756575}
- component: {fileID: 971756574}
- component: {fileID: 971756573}
- component: {fileID: 971756572}
- component: {fileID: 971756571}
- component: {fileID: 971756570}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &971756570
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c20dfc007a9a74ad8a2bfd0d59abe398, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016, type: 2}
cameraToUse: {fileID: 971756574}
hdr: 0
width: 1280
height: 720
--- !u!81 &971756571
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!124 &971756572
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!92 &971756573
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!20 &971756574
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 10
field of view: 35
orthographic: 0
orthographic size: 1
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &971756575
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1161206970
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1161206972}
- component: {fileID: 1161206971}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1161206971
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.75
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1161206972
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_LocalRotation: {x: 0.31598538, y: -0.3596048, z: 0.13088542, w: 0.8681629}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0}
--- !u!1 &1511850536
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1511850539}
- component: {fileID: 1511850538}
- component: {fileID: 1511850537}
m_Layer: 0
m_Name: Sphere5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &1511850537
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1511850536}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 4fe532de4bae248f4bfff4daa180fa2d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1511850538
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1511850536}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1511850539
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1511850536}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1664660672
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1664660675}
- component: {fileID: 1664660674}
- component: {fileID: 1664660673}
m_Layer: 0
m_Name: Sphere3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &1664660673
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1664660672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 5cf2933049f3c41858b74c8f37387bd7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1664660674
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1664660672}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1664660675
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1664660672}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2, y: 0.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

8
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderMaps.unity.meta


fileFormatVersion: 2
guid: 7f2ec65906a47474383300df9c0aad69
timeCreated: 1493306791
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderReflection.meta


fileFormatVersion: 2
guid: 94401dbb726b142fcb9783459a08e9be
folderAsset: yes
timeCreated: 1493309643
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

705
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderReflection.unity


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 1
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 1
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 1
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 0
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 112000002, guid: 2191c022b2eac4bf4a439831407fe8f6,
type: 2}
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &167879083
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 167879086}
- component: {fileID: 167879085}
- component: {fileID: 167879084}
m_Layer: 0
m_Name: Sphere2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &167879084
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 167879083}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: e9734208496014193869a94d04dddc21, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &167879085
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 167879083}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &167879086
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 167879083}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &473298562
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalPosition.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalScale.x
value: 1.5
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalScale.y
value: 1.5
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_LocalScale.z
value: 1.5
objectReference: {fileID: 0}
- target: {fileID: 2300000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_CastShadows
value: 2
objectReference: {fileID: 0}
- target: {fileID: 100000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
propertyPath: m_StaticEditorFlags
value: 4294967295
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: b56f0b54c8a1042f3ae9a8904a576f5d, type: 3}
m_IsPrefabParent: 0
--- !u!1 &952102529
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 952102532}
- component: {fileID: 952102531}
- component: {fileID: 952102530}
m_Layer: 0
m_Name: Sphere1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &952102530
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: cfab50a1f01bb41dfa96e9820de5d6c1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &952102531
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &952102532
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 952102529}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.6, y: 0.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &971756569
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 971756575}
- component: {fileID: 971756574}
- component: {fileID: 971756573}
- component: {fileID: 971756572}
- component: {fileID: 971756571}
- component: {fileID: 971756570}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &971756570
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c20dfc007a9a74ad8a2bfd0d59abe398, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: 877878ed40e8ad94095582ff91179016, type: 2}
cameraToUse: {fileID: 971756574}
hdr: 0
width: 1280
height: 720
--- !u!81 &971756571
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!124 &971756572
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!92 &971756573
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
--- !u!20 &971756574
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 10
field of view: 30
orthographic: 0
orthographic size: 1
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &971756575
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 971756569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.5, z: -6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1161206970
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1161206972}
- component: {fileID: 1161206971}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!108 &1161206971
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 2
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 5
--- !u!4 &1161206972
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1161206970}
m_LocalRotation: {x: 0.7132504, y: 0, z: 0, w: 0.7009094}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 91, y: 0, z: 0}
--- !u!1 &1556381164
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1556381166}
- component: {fileID: 1556381165}
m_Layer: 0
m_Name: Reflection Probe
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!215 &1556381165
ReflectionProbe:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1556381164}
m_Enabled: 1
serializedVersion: 2
m_Type: 0
m_Mode: 0
m_RefreshMode: 0
m_TimeSlicingMode: 0
m_Resolution: 128
m_UpdateFrequency: 0
m_BoxSize: {x: 3.1, y: 3.1, z: 3.1}
m_BoxOffset: {x: 0, y: 0, z: 0}
m_NearClip: 0.3
m_FarClip: 1000
m_ShadowDistance: 100
m_ClearFlags: 1
m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_IntensityMultiplier: 1
m_BlendDistance: 1
m_HDR: 1
m_BoxProjection: 0
m_RenderDynamicObjects: 0
m_UseOcclusionCulling: 1
m_Importance: 1
m_CustomBakedTexture: {fileID: 0}
--- !u!4 &1556381166
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1556381164}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1664660672
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1664660675}
- component: {fileID: 1664660674}
- component: {fileID: 1664660673}
m_Layer: 0
m_Name: Sphere3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &1664660673
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1664660672}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 66eabdc53934e4e919365ba754f58764, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1664660674
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1664660672}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1664660675
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1664660672}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.6, y: 0.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1755136017
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1755136019}
- component: {fileID: 1755136018}
m_Layer: 0
m_Name: TEMPLIGHT_DELETE ME
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1755136018
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1755136017}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 0.001
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 1
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1755136019
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1755136017}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2441416, y: 3.61, z: -3.0811512}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

8
Assets/GraphicsTests/Scenes/LowEnd/Shaders/LDPipe_LitShaderReflection.unity.meta


fileFormatVersion: 2
guid: 490daefccc0b74896b2f255c7a696e76
timeCreated: 1493306791
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存