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GitHub 010c21b8 Reflection probe capture material (#1700) 6 年前
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AssetProcessors Fix issue with asset processor 6 年前
BuildProcessors Merge pull request #1613 from Unity-Technologies/fix-issue-with-preprocessor 6 年前
Camera Merge pull request #1697 from Unity-Technologies/fix-coupling-of-camera-workflow 6 年前
Lighting Reflection probe capture material (#1700) 6 年前
Material Merge pull request #1698 from Unity-Technologies/decal-projector-material-clearing 6 年前
RenderPipeline Merge pull request #1606 from EvgeniiG/kernel_quality_levels 6 年前
RenderPipelineResources HDRP: Fix reflection probe preview at wrong location (due to camera relative rendereing) 6 年前
ShaderGraph Merge pull request #1669 from Unity-Technologies/add-macro-to-prevent-wrong-matrix-use 6 年前
Shadows Run code formatter. 7 年前
Sky Merge pull request #1609 from EvgeniiG/volumetrics_probe_dimmer 6 年前
Upgraders Merge pull request #1612 from Unity-Technologies/LightUnits 6 年前
AssetProcessors.meta HDRP: Reorganize folder and files 7 年前
BuildProcessors.meta HDRP: Reorganize folder and files 7 年前
Camera.meta [HDCameraEditor] (wip) 7 年前
Lighting.meta First draft of new light editor 7 年前
Material.meta Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
RenderPipeline.meta HDRP: Reorganize folder and files 7 年前
RenderPipelineResources.meta HDRP: Reorganize folder and files 7 年前
ShaderGraph.meta Move HD sub-shader into HD package 7 年前
Shadows.meta Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
Sky.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Unity.RenderPipelines.HighDefinition.Editor.asmdef Fix assembly names to match unity convention. (#1675) 6 年前
Unity.RenderPipelines.HighDefinition.Editor.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前
Upgraders.meta HDRP: Reorganize folder and files 7 年前