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Eduardo Chaves 2cc38eba Fixing Height to Normal 8 年前
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Editor Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChannelBlendNode.cs Putting channel blend under Art 8 年前
ChannelBlendNode.cs.meta Adding ChannelBlend node 8 年前
ConstantType.cs Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
ConstantType.cs.meta Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
ConstantsNode.cs Fixed PI, added a few example graphs 8 年前
ConstantsNode.cs.meta Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
Editor.meta Moved presenter cs file to an editor folder. 8 年前
EduardoTestGraph.ShaderGraph Fixing Height to Normal 8 年前
EduardoTestGraph.ShaderGraph.meta Adding Mandelbrot fractal node. Not perfect, but it's there 8 年前
EduardoTestMat.mat Adding more output variations to voronoi noise 8 年前
EduardoTestMat.mat.meta Adding Vertex position to master node and vertex position input node 8 年前
FunctionNAddNode.cs Adding correct default values for fractals 8 年前
FunctionNAddNode.cs.meta Adding the Add node with dynamic inputs and respective presenter (W.I.P) 8 年前
FunctionNInNOut.cs Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
FunctionNInNOut.cs.meta Adding dynamic size function wrapper 8 年前
HeightToNormalNode.cs Fixing Height to Normal 8 年前
HeightToNormalNode.cs.meta Adding Heightmap to Normalmap node. Fixing some bugs with function N 8 年前
ReciprocalSqrtNode.cs Adding Reciprocal square root 8 年前
ReciprocalSqrtNode.cs.meta Adding Reciprocal square root 8 年前
VertexNormalNode.cs Adding vertex normal input node 8 年前
VertexNormalNode.cs.meta Adding vertex normal input node 8 年前
VertexPositionNode.cs Adding Vertex position to master node and vertex position input node 8 年前
VertexPositionNode.cs.meta Adding Vertex position to master node and vertex position input node 8 年前
eduardoScene.unity Adding Vertex position to master node and vertex position input node 8 年前
eduardoScene.unity.meta Adding Vertex position to master node and vertex position input node 8 年前