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Evgenii Golubev 7779e807 Merge branch 'master' 7 年前
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3DObjects Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Fonts Start making the first graphic test scene. 7 年前
HDRI Finished Unlit Graphic Tests. 7 年前
Materials Merge branch 'master' 7 年前
Scripts Merge branch 'master' 7 年前
Shaders Merge branch 'master' 7 年前
SkySettings Share the light loop code 7 年前
Textures Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
3DObjects.meta Cleanup for new HDRP Tests 7 年前
Fonts.meta Start making the first graphic test scene. 7 年前
HDRI.meta GraphicTest - Add 0001 Sky Reflection 7 年前
HDRP_GraphicTests_Asset.asset Update render pipeline resource for graphic test 7 年前
HDRP_GraphicTests_Asset.asset.meta Add Distortion tests 7 年前
HDRP_Test_Camera.prefab Add Distortion tests 7 年前
HDRP_Test_Camera.prefab.meta Finished converting graphic tests from LTRP to HDRP : results may not be "good", but all tests pass and are working 7 年前
Materials.meta Start conversion of the graphic test scene from LTRP to HDRP 7 年前
Scripts.meta Material Array Builder WIP 7 年前
Shaders.meta Graphic Tests for Unlit with Distortion 7 年前
SkySettings.meta Cleanup for new HDRP Tests 7 年前
Textures.meta Start conversion of the graphic test scene from LTRP to HDRP 7 年前