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Evgenii Golubev 7779e807 Merge branch 'master' 7 年前
..
Debugging Merge branch 'master' 7 年前
IncludePaths Merge branch 'master' 7 年前
Resources Update lightweight pipeline / SRP version 7 年前
ShaderGenerator Merge branch 'master' 7 年前
Volume Merge branch 'master' 7 年前
CoreEditorDrawers.cs Updated drawers 7 年前
CoreEditorDrawers.cs.meta Added drawers 7 年前
CoreEditorStyles.cs CoreEditorUtils additions 7 年前
CoreEditorStyles.cs.meta CoreEditorUtils additions 7 年前
CoreEditorUtils.cs Simplified HDLightEditor code and added color temperature gradient 7 年前
CoreEditorUtils.cs.meta Update lightweight pipeline / SRP version 7 年前
Debugging.meta Add LW SRP into material graph 7 年前
FilterWindow.cs Added "add component overrides" button in volume UI 7 年前
FilterWindow.cs.meta Added "add component overrides" button in volume UI 7 年前
IncludePaths.meta Bump version + Various fixes for assembly definition files: 7 年前
MaterialUpgrader.cs Added error log message to lightweight materials upgraders. Added to error information material name. 7 年前
MaterialUpgrader.cs.meta Material Upgrader support first pass 8 年前
PropertyFetcher.cs Added drawers 7 年前
PropertyFetcher.cs.meta Update lightweight pipeline / SRP version 7 年前
Resources.meta Update lightweight pipeline / SRP version 7 年前
ShaderGenerator.meta moved editor-specific shader generator code to an Editor folder 8 年前
Volume.meta Generic volume framework 7 年前
com.unity.render-pipelines.core.Editor.asmdef Bump version + Various fixes for assembly definition files: 7 年前
com.unity.render-pipelines.core.Editor.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前