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ColorNodePresenter.cs
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Starting to extract properties.
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7 年前 |
ColorNodePresenter.cs.meta
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[Material Graph] Rename and reorganise the repository.
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8 年前 |
ConvolutionFilterNodePresenter.cs
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#35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing
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7 年前 |
ConvolutionFilterNodePresenter.cs.meta
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Convolution filter presenter
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8 年前 |
CubemapNodePresenter.cs
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Starting to extract properties.
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7 年前 |
CubemapNodePresenter.cs.meta
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Added nodes
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8 年前 |
CustomCodeNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
CustomCodeNodePresenter.cs.meta
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We now have a Custom Code Node
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8 年前 |
GradientNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
GradientNodePresenter.cs.meta
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Gradient node
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8 年前 |
IfNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
IfNodePresenter.cs.meta
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Added an IF node
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8 年前 |
LevelsNodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
LevelsNodePresenter.cs.meta
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Step1 for LevelNode
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8 年前 |
MasterNodePresenter.cs
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More refactoring.
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7 年前 |
MasterNodePresenter.cs.meta
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It is now possible to mark a master node as active in a shader graph (but not in others like sub graphs or remap graphs)
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8 年前 |
Matrix2NodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
Matrix2NodePresenter.cs.meta
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Added Matrix 2 and 3 types
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8 年前 |
Matrix3NodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
Matrix3NodePresenter.cs.meta
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Added Matrix 2 and 3 types
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8 年前 |
Matrix4NodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
Matrix4NodePresenter.cs.meta
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Added Matrix4 and fixed Matrix multiply
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8 年前 |
MatrixCommonNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
MatrixCommonNodePresenter.cs.meta
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Added matrix common and ops
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8 年前 |
RemapInputNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
RemapInputNodePresenter.cs.meta
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[mat graph]Start work on remapper
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8 年前 |
RemapMasterNodePresenter.cs
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Working remap node (wood wood) probably still needs a bunch of love. but something is working :)
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7 年前 |
RemapMasterNodePresenter.cs.meta
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[mat graph]Start work on remapper
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8 年前 |
SamplerAssetNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
SamplerAssetNodePresenter.cs.meta
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Texture assets and related notes work now (Thanks Tim!)
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8 年前 |
SamplerStateNodePresenter.cs
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More refactoring.
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7 年前 |
SamplerStateNodePresenter.cs.meta
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Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc.
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8 年前 |
ScatterNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
ScatterNodePresenter.cs.meta
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Scatter node (not ready for use)
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8 年前 |
SubgraphIONodePresenter.cs
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temp
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7 年前 |
SubgraphIONodePresenter.cs.meta
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Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with.
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8 年前 |
SubgraphNodePresenter.cs
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Adding back sub graph support
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7 年前 |
SubgraphNodePresenter.cs.meta
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working on shader compiler issues
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8 年前 |
SwizzleNodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
SwizzleNodePresenter.cs.meta
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SwizzleNode now working
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8 年前 |
TextureLODNodePresenter.cs
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Starting to extract properties.
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7 年前 |
TextureLODNodePresenter.cs.meta
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Saturate, UV Rotation, and tex2Dlod nodes.
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8 年前 |
TextureNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
TextureNodePresenter.cs.meta
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[Material Graph] Rename and reorganise the repository.
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8 年前 |
TextureSamplerNodePresenter.cs
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Starting to extract properties.
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7 年前 |
TextureSamplerNodePresenter.cs.meta
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Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc.
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8 年前 |
UVNodePresenter.cs
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Run `hg format` on repository
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7 年前 |
UVNodePresenter.cs.meta
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allow specifying the UV channel on the UV node.
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8 年前 |
Vector1NodePresenter.cs
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More refactoring.
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7 年前 |
Vector1NodePresenter.cs.meta
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[Material Graph]delete edge + vector 1 node drawing.
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8 年前 |
Vector2NodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
Vector2NodePresenter.cs.meta
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Added UI for Vector{2,3,4}
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8 年前 |
Vector3NodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
Vector3NodePresenter.cs.meta
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Added UI for Vector{2,3,4}
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8 年前 |
Vector4NodePresenter.cs
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
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7 年前 |
Vector4NodePresenter.cs.meta
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Added UI for Vector{2,3,4}
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8 年前 |