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Tim Cooper 4a551695 temp 7 年前
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ColorNodePresenter.cs Starting to extract properties. 7 年前
ColorNodePresenter.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
ConvolutionFilterNodePresenter.cs #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
ConvolutionFilterNodePresenter.cs.meta Convolution filter presenter 8 年前
CubemapNodePresenter.cs Starting to extract properties. 7 年前
CubemapNodePresenter.cs.meta Added nodes 8 年前
CustomCodeNodePresenter.cs Run `hg format` on repository 7 年前
CustomCodeNodePresenter.cs.meta We now have a Custom Code Node 8 年前
GradientNodePresenter.cs Run `hg format` on repository 7 年前
GradientNodePresenter.cs.meta Gradient node 8 年前
IfNodePresenter.cs Run `hg format` on repository 7 年前
IfNodePresenter.cs.meta Added an IF node 8 年前
LevelsNodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
LevelsNodePresenter.cs.meta Step1 for LevelNode 8 年前
MasterNodePresenter.cs More refactoring. 7 年前
MasterNodePresenter.cs.meta It is now possible to mark a master node as active in a shader graph (but not in others like sub graphs or remap graphs) 8 年前
Matrix2NodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Matrix2NodePresenter.cs.meta Added Matrix 2 and 3 types 8 年前
Matrix3NodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Matrix3NodePresenter.cs.meta Added Matrix 2 and 3 types 8 年前
Matrix4NodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Matrix4NodePresenter.cs.meta Added Matrix4 and fixed Matrix multiply 8 年前
MatrixCommonNodePresenter.cs Run `hg format` on repository 7 年前
MatrixCommonNodePresenter.cs.meta Added matrix common and ops 8 年前
RemapInputNodePresenter.cs Run `hg format` on repository 7 年前
RemapInputNodePresenter.cs.meta [mat graph]Start work on remapper 8 年前
RemapMasterNodePresenter.cs Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
RemapMasterNodePresenter.cs.meta [mat graph]Start work on remapper 8 年前
SamplerAssetNodePresenter.cs Run `hg format` on repository 7 年前
SamplerAssetNodePresenter.cs.meta Texture assets and related notes work now (Thanks Tim!) 8 年前
SamplerStateNodePresenter.cs More refactoring. 7 年前
SamplerStateNodePresenter.cs.meta Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
ScatterNodePresenter.cs Run `hg format` on repository 7 年前
ScatterNodePresenter.cs.meta Scatter node (not ready for use) 8 年前
SubgraphIONodePresenter.cs temp 7 年前
SubgraphIONodePresenter.cs.meta Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
SubgraphNodePresenter.cs Adding back sub graph support 7 年前
SubgraphNodePresenter.cs.meta working on shader compiler issues 8 年前
SwizzleNodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
SwizzleNodePresenter.cs.meta SwizzleNode now working 8 年前
TextureLODNodePresenter.cs Starting to extract properties. 7 年前
TextureLODNodePresenter.cs.meta Saturate, UV Rotation, and tex2Dlod nodes. 8 年前
TextureNodePresenter.cs Run `hg format` on repository 7 年前
TextureNodePresenter.cs.meta [Material Graph] Rename and reorganise the repository. 8 年前
TextureSamplerNodePresenter.cs Starting to extract properties. 7 年前
TextureSamplerNodePresenter.cs.meta Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
UVNodePresenter.cs Run `hg format` on repository 7 年前
UVNodePresenter.cs.meta allow specifying the UV channel on the UV node. 8 年前
Vector1NodePresenter.cs More refactoring. 7 年前
Vector1NodePresenter.cs.meta [Material Graph]delete edge + vector 1 node drawing. 8 年前
Vector2NodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Vector2NodePresenter.cs.meta Added UI for Vector{2,3,4} 8 年前
Vector3NodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Vector3NodePresenter.cs.meta Added UI for Vector{2,3,4} 8 年前
Vector4NodePresenter.cs Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Vector4NodePresenter.cs.meta Added UI for Vector{2,3,4} 8 年前