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42 行
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using System;
using System.Collections.Generic;
using UnityEditor.Experimental.UIElements.GraphView;
using UnityEngine;
using UnityEngine.MaterialGraph;
namespace UnityEditor.MaterialGraph.Drawing
{
[Serializable]
class SubgraphIONodeControlPresenter : GraphControlPresenter
{
public override void OnGUIHandler()
{
base.OnGUIHandler();
var ioNode = node as SubGraphOutputNode;
if (ioNode == null)
return;
if (GUILayout.Button("Add Slot"))
ioNode.AddSlot();
if (GUILayout.Button("Remove Slot"))
ioNode.RemoveSlot();
}
public override float GetHeight()
{
return EditorGUIUtility.singleLineHeight * 2 + 3 * EditorGUIUtility.standardVerticalSpacing;
}
}
[Serializable]
public class SubgraphIONodePresenter : MaterialNodePresenter
{
protected override IEnumerable<GraphControlPresenter> GetControlData()
{
var instance = CreateInstance<SubgraphIONodeControlPresenter>();
instance.Initialize(node);
return new List<GraphControlPresenter> { instance };
}
}
}