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41 行
1.5 KiB
41 行
1.5 KiB
using System;
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using System.Collections.Generic;
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using UnityEditor.Experimental.UIElements.GraphView;
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using UnityEngine.MaterialGraph;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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class LevelsControlPresenter : GraphControlPresenter
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{
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public override void OnGUIHandler()
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{
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base.OnGUIHandler();
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var tNode = node as LevelsNode;
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if (tNode == null)
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return;
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/*tNode.inputMin = EditorGUILayout.FloatField("InputMin:", tNode.inputMin);
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tNode.inputMax = EditorGUILayout.FloatField("InputMax:", tNode.inputMax);
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tNode.inputGamma = EditorGUILayout.FloatField("InputGamma:", tNode.inputGamma);
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tNode.outputMin = EditorGUILayout.FloatField("OutputMin:", tNode.outputMin);
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tNode.outputMax = EditorGUILayout.FloatField("OutputMax:", tNode.outputMax);*/
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}
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public override float GetHeight()
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{
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return (EditorGUIUtility.singleLineHeight * 5 + EditorGUIUtility.standardVerticalSpacing) + EditorGUIUtility.standardVerticalSpacing;
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}
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}
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[Serializable]
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public class LevelsNodePresenter : PropertyNodePresenter
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{
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protected override IEnumerable<GraphControlPresenter> GetControlData()
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{
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var instance = CreateInstance<LevelsControlPresenter>();
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instance.Initialize(node);
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return new List<GraphControlPresenter>(base.GetControlData()) { instance };
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}
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}
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}
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