您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
sebastienlagarde 4bc93c9f Add support to disable range attenuation and control max smoothness on light to fake sphere light 7 年前
..
AudioManager.asset Initial ScriptableRenderLoop 9 年前
ClusterInputManager.asset Initial ScriptableRenderLoop 9 年前
DynamicsManager.asset HDRenderPipeline;: Update graphic project for latest C++ 7 年前
EditorBuildSettings.asset Explicit tile coordinates in GetPositionInput. 8 年前
EditorSettings.asset Initial ScriptableRenderLoop 9 年前
GraphicsSettings.asset HDRenderPipeline: update Asset (revert size of atlas to 4096) 8 年前
InputManager.asset Automatically add required inputs for debug menu. 8 年前
NavMeshAreas.asset Initial ScriptableRenderLoop 9 年前
NavMeshProjectSettings.asset revert the forward loop test scene to using the forward loop.. 8 年前
NetworkManager.asset Initial ScriptableRenderLoop 9 年前
Physics2DSettings.asset Initial ScriptableRenderLoop 9 年前
ProjectSettings.asset merged master 7 年前
ProjectVersion.txt Add support to disable range attenuation and control max smoothness on light to fake sphere light 7 年前
QualitySettings.asset new test scene to bench the new batcher ( NewBatcherBench1 ) 8 年前
TagManager.asset Added 2D Test Scene 8 年前
TimeManager.asset Initial ScriptableRenderLoop 9 年前
UnityConnectSettings.asset More work 8 年前