sebastienlagarde
7 年前
当前提交
9bfa31a7
共有 4 个文件被更改,包括 45 次插入 和 28 次删除
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9Assets/ScriptableRenderPipeline/HDRenderPipeline/Lighting/AmbientOcclusion/ScreenSpaceAmbientOcclusion.cs
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34ProjectSettings/DynamicsManager.asset
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28ProjectSettings/ProjectSettings.asset
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2ProjectSettings/ProjectVersion.txt
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!55 &1 |
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PhysicsManager: |
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m_ObjectHideFlags: 0 |
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m_Gravity: {x: 0, y: -9.81000042, z: 0} |
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m_DefaultMaterial: {fileID: 0} |
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m_BounceThreshold: 2 |
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m_SleepThreshold: .00499999989 |
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m_DefaultContactOffset: .00999999978 |
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m_SolverIterationCount: 6 |
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m_RaycastsHitTriggers: 1 |
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m_EnableAdaptiveForce: 0 |
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff |
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!55 &1 |
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PhysicsManager: |
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m_ObjectHideFlags: 0 |
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serializedVersion: 3 |
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m_Gravity: {x: 0, y: -9.81, z: 0} |
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m_DefaultMaterial: {fileID: 0} |
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m_BounceThreshold: 2 |
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m_SleepThreshold: 0.005 |
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m_DefaultContactOffset: 0.01 |
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m_DefaultSolverIterations: 6 |
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m_DefaultSolverVelocityIterations: 1 |
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m_QueriesHitBackfaces: 0 |
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m_QueriesHitTriggers: 1 |
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m_EnableAdaptiveForce: 0 |
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m_EnablePCM: 1 |
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff |
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m_AutoSimulation: 1 |
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m_AutoSyncTransforms: 1 |
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m_EditorVersion: 2017.3.0a2 |
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m_EditorVersion: 2017.3.0a3 |
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