您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
John Parsaie 31b37a3d Fixed SSAO on DX11 7 年前
..
Data Added SSAO Debug View to Pipeline 7 年前
DiffusionProfile Increase profile count 4 to 8 7 年前
Editor Moved Diffusion Profile asset menu item 7 年前
Materials Merge SRP 2018.1 7 年前
ShaderLibrary Colored AO 7 年前
Shaders Colored AO 7 年前
Data.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
DiffusionProfile.meta Initial integration of diffusion profile settings to sss 7 年前
Editor.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
LightweightConstantBuffer.cs Fixed SSAO on DX11 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Fixed SSAO on DX11 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipeline.cs.orig Merge 2018.1 7 年前
LightweightPipeline.cs.orig.meta Merge 2018.1 7 年前
LightweightPipelineUtils.cs Initial implementation of debug views 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
LightweightShaderUtils.cs Added SSAO Debug View to Pipeline 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Materials.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
SceneViewDrawMode.cs Disable a number of scene view draw modes for LWRP 7 年前
SceneViewDrawMode.cs.meta Disable a number of scene view draw modes for LWRP 7 年前
ShaderLibrary.meta Refactor on LW shader library to make it more user friendly. 7 年前
Shaders.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Update asmdef files to work with changes to assembly definition files wrt unsafe code 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前