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class DoCreateNewAssetDiffusionProfileSettings : DoCreateNewAsset<DiffusionProfileSettings> {} |
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[MenuItem("Assets/Create/Custom/Diffusion Profile Settings (LW)", priority = CoreUtils.assetCreateMenuPriority2)] |
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[MenuItem("Assets/Create/Rendering/Diffusion profile Settings (LW)", priority = CoreUtils.assetCreateMenuPriority2)] |
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static void MenuCreateDiffusionProfile() |
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{ |
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var icon = EditorGUIUtility.FindTexture("ScriptableObject Icon"); |
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