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sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
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AnimationController Merge branch 'master' into LightweightPipeline 7 年前
CustomTexture Merge pull request #559 from Unity-Technologies/Unity-2017.3 7 年前
Dragon HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Material HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Prefabs Merge pull request #538 from Unity-Technologies/Unity-2017.3 7 年前
Textures Fixed HDLoop test scene "Four Shapes" heightmap (was sRGB and wrong format) 7 年前
AnimationController.meta Updated test scene for distortion 7 年前
CustomTexture.meta Prototype for distorstion 7 年前
Dragon.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Material.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前
Prefabs.meta HDRenderLoop: Make cubemap code compile 8 年前
Textures.meta HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前