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Tim Cooper f2cae710 Merge branch 'exposed-prop-subgraph' 7 年前
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Art Run `hg format` on repository 7 年前
Channel Better labels for combine node 7 年前
Input Merge branch 'exposed-prop-subgraph' 7 年前
Logic Run `hg format` on repository 7 年前
Math Run `hg format` on repository 7 年前
Normal Run `hg format` on repository 7 年前
Procedural Run `hg format` on repository 7 年前
UV Run `hg format` on repository 7 年前
AbstractMaterialNode.cs Merge branch 'exposed-prop-subgraph' 7 年前
AbstractMaterialNode.cs.meta [Material Graph]Refactoring graph architecture. 9 年前
Art.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Channel.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
FunctionMultiInput.cs [Material Graph] Rename and reorganise the repository. 8 年前
FunctionMultiInput.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
HLSLNode.cs Working lightweight metallic master node. 7 年前
HLSLNode.cs.meta Add node that 'just does' HLSL and can convert to shader node based on API. 8 年前
IMasterNode.cs Unlit and lit nodes now working properly in and outside a subgraph :) 7 年前
IMasterNode.cs.meta Unlit and lit nodes now working properly in and outside a subgraph :) 7 年前
Input.meta Menu Reorg: Input 8 年前
Logic.meta Added an IF node 8 年前
MasterNode.cs Unlit and lit nodes now working properly in and outside a subgraph :) 7 年前
MasterNode.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Math.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Normal.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
PreviewNode.cs Add title to PreviewNode 7 年前
PreviewNode.cs.meta Add preview node 7 年前
Procedural.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
PropertyNode.cs [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
PropertyNode.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
PropertyType.cs Run `hg format` on repository 7 年前
PropertyType.cs.meta [shader graph]Data refactor 3 9 年前
ShaderStage.cs Preliminary vertex shader support 7 年前
ShaderStage.cs.meta Preliminary vertex shader support 7 年前
SlotValue.cs Run `hg format` on repository 7 年前
SlotValue.cs.meta [shader graph]Update update some nodes to have multiple outputs. 9 年前
TitleAttribute.cs [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
TitleAttribute.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
UV.meta Menu Reorg: UV 8 年前
VectorProjectionNode.cs converting nodes to new system. 8 年前
VectorProjectionNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorRejectionNode.cs converting nodes to new system. 8 年前
VectorRejectionNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前
VertexInterpolatorNode.cs Preliminary vertex shader support 7 年前
VertexInterpolatorNode.cs.meta Preliminary vertex shader support 7 年前