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RSlysz 41d6655a Disable lightLayers conditionaly to RenderPipelineSettings 6 年前
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CoreResources Run code formatter. 6 年前
Debugging Merge pull request #1713 from Unity-Technologies/HDRP/staging 6 年前
Gizmo Merge pull request #1629 from Unity-Technologies/fix/warning-introduced-by-refactor-reflection-probe-UI 6 年前
IncludePaths Fix assembly names to match unity convention. (#1675) 6 年前
Lighting Merge pull request #1855 from Unity-Technologies/Move-light-Gizmo-Drawing-to-core 6 年前
ShaderGenerator Merge pull request #1500 from Unity-Technologies/Update-generator 6 年前
Shadow Merge pull request #1536 from Unity-Technologies/lw/lw-pipeline-asset-inspector 6 年前
TextureCombiner Fix compiler warnings. 6 年前
Volume Run code formatter. 6 年前
CameraEditorUtils.cs Fix sRGB forced into preview camera render 6 年前
CameraEditorUtils.cs.meta [HDCameraEditor] Moved Camera utilities to Core 6 年前
CoreEditorDrawers.cs Run code formatter. 6 年前
CoreEditorDrawers.cs.meta Added drawers 7 年前
CoreEditorStyles.cs Run code formatter. 6 年前
CoreEditorStyles.cs.meta CoreEditorUtils additions 7 年前
CoreEditorUtils.cs clean reflection editors 6 年前
CoreEditorUtils.cs.meta Update lightweight pipeline / SRP version 7 年前
CoreResources.meta Move resources outside of resource folder 6 年前
Debugging.meta Add LW SRP into material graph 7 年前
FilterWindow.cs [Breaking] Moved volume components & profiles to disk-based assets 7 年前
FilterWindow.cs.meta Added "add component overrides" button in volume UI 7 年前
Gizmo.meta Moving Gizmo6FacesBox to Editor folder 6 年前
IncludePaths.meta Bump version + Various fixes for assembly definition files: 7 年前
Lighting.meta Move light Gizmo Drawing to core 6 年前
MaterialUpgrader.cs Fixed issue that was causing the upgrader to ignore zero selected materials message when pressing dialog x button 6 年前
MaterialUpgrader.cs.meta Material Upgrader support first pass 8 年前
PropertyFetcher.cs Run code formatter. 6 年前
PropertyFetcher.cs.meta Update lightweight pipeline / SRP version 7 年前
SettingsDisableScope.cs Disable lightLayers conditionaly to RenderPipelineSettings 6 年前
SettingsDisableScope.cs.meta Disable lightLayers conditionaly to RenderPipelineSettings 6 年前
ShaderGenerator.meta moved editor-specific shader generator code to an Editor folder 8 年前
Shadow.meta Move Checkout core function to CoreEditor + create file for shadowmapGUI + rename VSSEnabledto VCSEnabled 6 年前
TextureCombiner.meta Upgrade material upgrader 6 年前
Unity.RenderPipelines.Core.Editor.asmdef Fix assembly names to match unity convention. (#1675) 6 年前
Unity.RenderPipelines.Core.Editor.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前
Volume.meta Generic volume framework 7 年前
XRGraphicsConfigDrawer.cs Hid viewportscale and renderscale in XR GUI section. Tied XR renderscale 6 年前
XRGraphicsConfigDrawer.cs.meta Refiled XRGraphicsConfig and protected editor-only sections to enable 6 年前