4437 次代码提交 (fa58b33b-9e36-4925-b81e-4495df3056d8)

作者 SHA1 备注 提交日期
Jens Holm e3d84f9b Add option in resize handels to make it staty in the bounds of the parent element 7 年前
Peter Bay Bastian d60a0f8d Merge with master 7 年前
GitHub dfcf6af9 Merge pull request #175 from Unity-Technologies/inspector-window 7 年前
Jens Holm ed016425 Chnage name of master preview VisualElement to reflect prevuious name update 7 年前
Matt Dean a20b14d1 Update Transform node to latest SRP library 7 年前
Jens Holm 46fe1f23 Change window layout serialization to happen when resize or dragging of master preview finished changing 7 年前
Matt Dean 28672efd Add a frac to Tiled Screen Position 7 年前
Jens Holm d51ff20e Add callback in WindowDraggable to notify when the mouse button is released 7 年前
Matt Dean 739c124a Merge branch 'master' into sliders 7 年前
Peter Bay Bastian d00ca780 Merge branch 'master' into blackboard 7 年前
Martin Thorzen 70d12230 [FIX] Moved the initialization of this var into update() 7 年前
Matt Dean 9a589fe6 Update Fog node to latest SRP library 7 年前
GitHub b72d0466 Merge pull request #150 from Unity-Technologies/compare-and-branch 7 年前
Jens Holm 602ef408 Add callback in resize handles that notifies when the mouse button is released 7 年前
Matt Dean 725a1ea9 Merge branch 'master' into sliders 7 年前
Martin Thorzen e71bf6a6 [FIX] fixes #123 Added a m_colorSpace variable to remember what the user had, and if they change we redraw the window. 7 年前
Martin Thorzen a4d567f1 [FIX] Fixed a bug where the master preview didn't update properly after a node got deleted and then undo-ed. 7 年前
Martin Thorzen 878e4c49 [FIX] fixes #176 When validating the graph we check if the outputslot and the input slot are compatible. If not, then we do not create the edge. 7 年前
GitHub 8e8beb43 Merge pull request #174 from Unity-Technologies/tim-bug-fixes 7 年前
Jens Holm fa558b34 Add changes according to PR feedback 7 年前
GitHub 16ddad23 Merge pull request #173 from Unity-Technologies/CreateNodeOnSpace 7 年前
Jens Holm 530a769c Serialize layout of floating windows in GraphEditorView 7 年前
Tim Cooper e9757253 Feedback from PR 7 年前
Peter Bay Bastian 1749ff66 A bunch of stuff for blackboard 7 年前
GitHub e9689ade Merge pull request #178 from Unity-Technologies/fix-preview-after-playmode 7 年前
Jens Holm 4e8c00e0 Make reisze handels and window draggable manipulator respect minimum dimensions of target 7 年前
Tim Cooper 179e0ef0 [FIX]#168 Add alpha into unlit node. 7 年前
Peter Bay Bastian bfd7b48d Import blackboard to project, still WIP 7 年前
Martin Thorzen c1697dc5 [FIX] fixes #166 Changed the Quad to use the build in resource from Unity 7 年前
Jens Holm d7635005 Remove unused function in GraphEditrorView 7 年前
Peter Bay Bastian 90e67259 Repaint property node control when name changes 7 年前
Jens Holm 6f373878 Remove unused function in MasterNodeView 7 年前
Matt Dean d6b2ca25 Fix vector lengths 7 年前
Matt Dean c119f05e Add Dither node 7 年前
Martin Thorzen 06553d81 updated with PR feedback 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
sebastienlagarde 054213ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-transparent-priority-support 7 年前
Remy d7fec4b5 Correct sky settigns in ShadowMask scene to have the shadow mask more obvious 7 年前
sebastienlagarde 2345a375 Rename transparentQueuePriority to transparentSortPriority 7 年前
GitHub 4cb77cb7 Merge pull request #851 from Unity-Technologies/Add-transparent-priority-support 7 年前
Remy 7d2a78de Rename file because of filename case issue, before going into berserk mode. 7 年前
sebastienlagarde c99235da Move range renderqueue to class HDRenderQueue 7 年前
Remy 5e8994c2 Replace emissive maps by spotlights 7 年前
sebastienlagarde 10a938eb Add support for transparent queue priority 7 年前
GitHub cc8c318a Merge pull request #850 from EvgeniiG/master 7 年前
Remy bf0c641c File names case getting me crazy 2/2 7 年前
GitHub 1f961a99 Merge pull request #849 from Unity-Technologies/prototype/decals_workflow 7 年前
sebastienlagarde 02e0282c Add default decal material + add support dbuffer on lit material 7 年前
Remy b5ffd536 File names case getting me crazy 1/2 7 年前
sebastienlagarde 1d94ca60 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals_workflow 7 年前