18 次代码提交 (fa2a25c6-5cb0-4903-a294-c08ded48ad28)

作者 SHA1 备注 提交日期
sebastienlagarde 764f86fd Merge remote-tracking branch 'refs/remotes/origin/master' into Add-uv-mapping-selection-for-emissive 7 年前
sebastienlagarde 214f287d Fix issue with layering emissive not working 7 年前
sebastienlagarde 313ca6c5 Emissive color: add support for uv mapping selection 7 年前
sebastienlagarde 94d2883d update readme 7 年前
Felipe Lira fa2a25c6 Fixed VR single pass rendering and some RT state management. 7 年前
sebastienlagarde aed6963a update readme 7 年前
Felipe Lira 1b2ea142 Checking for Cubemap array support on OGL based on what front end compiler expects instead of SM capability. 7 年前
Felipe Lira 48e777c4 fix #ifdef compilation issue 7 年前
GitHub b4149381 Merge pull request #793 from Unity-Technologies/revert-792-revert-790-revert-789-HDRP-GraphicTests 7 年前
GitHub d1a57b2a Revert "Revert "Revert "Hdrp graphic tests""" 7 年前
GitHub 02a16451 Merge pull request #792 from Unity-Technologies/revert-790-revert-789-HDRP-GraphicTests 7 年前
GitHub 9909bf32 Revert "Revert "Hdrp graphic tests"" 7 年前
uygar 47eeaedf Reduced per frame memory allocations. 7 年前
GitHub fa3e734e Merge pull request #790 from Unity-Technologies/revert-789-HDRP-GraphicTests 7 年前
GitHub c36be30a Revert "Hdrp graphic tests" 7 年前
GitHub efa6b6c6 Merge pull request #779 from Unity-Technologies/lw-gc-optim 7 年前
GitHub 84a0053a Merge pull request #789 from Unity-Technologies/HDRP-GraphicTests 7 年前
sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前