Thomas
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3e56e1c3
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PostFX submodule update
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7 年前 |
Peter Bay Bastian
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ba0ce030
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Merge branch 'master' into integrate-sg-subshaders
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7 年前 |
Tim Cooper
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52591510
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Fix up unlit shader to multiply in lightmap if present and enabled.
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7 年前 |
GitHub
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5d627ccc
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Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor
Moved HDShadowSettings and ContactShadowsEditor to the right folders.
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7 年前 |
Julien Ignace
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e649b50f
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Moved HDShadowSettings and ContactShadowsEditor to the right folders.
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7 年前 |
GitHub
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ea2b54ca
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Merge pull request #995 from Unity-Technologies/decal-system-fix2
NPE fix
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7 年前 |
Thomas
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e85e2c70
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NPE fix
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7 年前 |
GitHub
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b36d720f
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Merge pull request #994 from Unity-Technologies/destroy-immediate-fix
Stop using DestroyImmediate
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7 年前 |
Thomas
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41b5a4ff
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Stop using DestroyImmediate
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7 年前 |
Remy
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59efdea8
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Merge branch 'HDRP_GraphicTests' of github.com:Unity-Technologies/ScriptableRenderPipeline into HDRP_GraphicTests
# Conflicts:
# ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity.png
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity
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7 年前 |
GitHub
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b3c966b0
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Merge pull request #993 from Unity-Technologies/leak-fix
Fixed a leak in the decal system
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7 年前 |
Thomas
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b74496d0
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Fixed a leak in the decal system
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7 年前 |
GitHub
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3e5a3c18
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Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute
Added #pragma_only_renderers to compute shaders.
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7 年前 |
Paul Melamed
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bd99fade
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Store material ID instead of material reference in the DecalHandle
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7 年前 |
Paul Melamed
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f3c562d5
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Refactored decal system API to be able to add, delete and update decals without projector component
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7 年前 |
Peter Bay Bastian
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10d7c92b
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Update ShaderGraph submodule
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7 年前 |
Peter Bay Bastian
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a26a62fe
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Update ShaderGraph submodule
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7 年前 |
Peter Bay Bastian
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762ac4bc
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Fix calls to `Path.Combine` that didn't work on Legacy scripting backend
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7 年前 |
Evgenii Golubev
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c249e283
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Implement the initial version of auto-thickness
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7 年前 |
Alex Lian
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65ac8dec
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Initial documentation to get past validation checks
Initial extract of LW doc
Wiki docs for the others
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7 年前 |
Jens Holm
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d411c659
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Refactor resize side handels to use absolute position properties
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7 年前 |
Jens Holm
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839077f9
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Refactor WindowDraggable to use posiiton left and position right properties
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7 年前 |
GitHub
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685fecd6
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Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
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7 年前 |
Martin Thorzen
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d36a05a1
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Fix issues after merge with master
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7 年前 |
Peter Bay Bastian
|
13a428be
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More trunk compatibility fixes
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7 年前 |
Jens Holm
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3531f878
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Make master preview have a default position similar to the blackboard
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7 年前 |
Martin Thorzen
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731a2018
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Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
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7 年前 |
GitHub
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03f44061
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Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
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7 年前 |
Peter Bay Bastian
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c27172ce
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Fix warnings from about unused variables that are kept there for legacy deserialization
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7 年前 |
GitHub
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0431024d
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Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
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7 年前 |
GitHub
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230aeda4
|
Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
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7 年前 |
GitHub
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dba26376
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Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
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7 年前 |
Peter Bay Bastian
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9e3b2fca
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Remove GraphTypeMapper
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7 年前 |
Peter Bay Bastian
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abac19b4
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Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there
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7 年前 |
Peter Bay Bastian
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0e49b142
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* Fix Serializable(Cubemap|Mesh|Texture) classes
* Add back in blackboard classes to work with 2018.1
* Wrap some things in `#if UNITY_2018_1`s
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7 年前 |
GitHub
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5d5824ef
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Merge pull request #281 from Unity-Technologies/fix-subshader-property-update
[FIX] for issue #271
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7 年前 |
Martin Thorzen
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a323085a
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Updated with the feedback from PR
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7 年前 |
Peter Bay Bastian
|
fecfaaea
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Fix compile errors on trunk by introducing various compatibility extensions
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7 年前 |
Martin Thorzen
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166af912
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[FIX] #271 Making sure that the new inports are modifiable after saving the subgraph
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7 年前 |
Keijiro Takahashi
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69fe16a8
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Bugfix: IsGammaSpace is undefined in HD Unlit
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7 年前 |
GitHub
|
92ba2244
|
Update README.md
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7 年前 |
Peter Bay Bastian
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0e95358f
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Update meta files
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7 年前 |
GitHub
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e818e796
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Merge pull request #258 from Unity-Technologies/fix-postlayoutevent
Fixes for PostLayoutEvent changes
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7 年前 |
Peter Bay Bastian
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a029858d
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Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
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7 年前 |
GitHub
|
3de3ae25
|
Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …
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7 年前 |
Peter Bay Bastian
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010106aa
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Make cancelling "delete property" cancel the entire operation
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7 年前 |
Peter Bay Bastian
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0b584564
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Merge with master
|
7 年前 |
GitHub
|
16df8b10
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Merge pull request #278 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
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96c8a0c7
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Merge pull request #257 from Unity-Technologies/copy-paste-fix
[FIX] #251 Nodes are now selected again after pasted
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7 年前 |
GitHub
|
998d8e22
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Merge pull request #250 from Unity-Technologies/bound-type-defualt-slots
Bound type default slots
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7 年前 |