319 次代码提交 (f7bb55e1-a481-4ba1-9faa-6cd404a80bf5)

作者 SHA1 备注 提交日期
Tim Cooper 25971c00 [material Graph] Fix non detected renames and add subgraph nodes. 9 年前
Tim Cooper 26c129c0 [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
Tim Cooper 516c1760 [Material graph]Mark asset as dirty on modification so it can be saved properly when modified. 9 年前
Tim Cooper cea17e49 [Material graph] Tidy up asset handling (generic graph drawer that can be used by all graphs) 9 年前
Tim Cooper c522adcc [material graph]Working on texture preview / regeneration of drawing layer workflow. 9 年前
Tim Cooper da4824f7 Readd all existing nodes. 9 年前
Tim Cooper 01366ee3 Custom UI for PixelShaderNode. 9 年前
Tim Cooper 98e18802 Fix position or Node preview 9 年前
Tim Cooper a2d8ad62 Add drawing of custom node preview 9 年前
Tim Cooper 4aaca84f [Shader Graph]Rename project folder 9 年前
Tim Cooper e354af51 [Shader Graph]Rename project folder 9 年前
Tim Cooper 2645e25c [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Tim Cooper 3e4c0174 [Material Graph]Add in general node collapse. 9 年前
Tim Cooper 1b5c5494 [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Tim Cooper b824e4af [material graph] ensure logger is valid 9 年前
Tim Cooper 3958bdb1 [Material Graph]Rearrange project. 9 年前
Tim Cooper 404ea34c [material graph]Moving namespaces / extract things to interface 9 年前
Tim Cooper 2630ebd1 [Material Graph]Material graph does not need reference to owner + more tests. 9 年前
Tim Cooper 0de2d9bd [Material Graph] Mode node collecton code to NodeUtils away from member functions 9 年前
Tim Cooper 6cf26ef3 [Material Graph] Add a test for serializable node 9 年前
Tim Cooper 8f52ff02 [Material Graph]Finish tests for serializable graph 9 年前
Tim Cooper ed811c3c [material graph]Tidy slot reference usages + update tests. 9 年前
Tim Cooper 327231db [Material graph]More tests + fixes along the way. 9 年前
Tim Cooper c142890b [Material graph]Logging 9 年前
Tim Cooper 07060e1e [materialgraph] start removing old things. 9 年前
Tim Cooper cf6628c6 [material graph]Fix serialization issues + start adding unit tests 9 年前
Tim Cooper 7a1ca7ce [material graph]Compiles again. 9 年前
Tim Cooper 418682b1 [Material Graph]Refactoring graph architecture. 9 年前
Tim Cooper 159a13a8 [shader graph]Renable delete. Fix guids so shaders generate properly. 9 年前
Tim Cooper a2b27b3c [Shader graph]Working on getting previews again. 9 年前
Tim Cooper 34db823b [shader graph]Data refactor 4 (working kind of now) 9 年前
Tim Cooper af2e75ab [shader graph]Data refactor 3 9 年前
Tim Cooper 6d78b98e [shader graph]data refactor pt2 9 年前
Tim Cooper 51415775 [shader graph]Data refactor begins. 9 年前
vlad-andreev 4382d424 fixed scene view 8 年前
vlad-andreev 95f2a88a fixed asserts 8 年前
vlad-andreev 0f3f4930 tabs 8 年前
vlad-andreev 63781976 fixed compute buffer leak 8 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 8 年前
mmikk 7c5b7deb adding a skydome 8 年前
mmikk c8549891 get rid of redundant blendmode routines 8 年前
mmikk 27ed7249 throwing in fptl project 8 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 9 年前
Joachim Ante 8c526b38 line endings and remove unused code 9 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 9 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 9 年前