91 次代码提交 (f615090a-d773-4a7c-8b2a-cb34ded2ed08)

作者 SHA1 备注 提交日期
GitHub 6f4203ae Merge pull request #662 from EvgeniiG/master 7 年前
GitHub dee4cb69 Merge pull request #663 from Unity-Technologies/asmdef-fixes 7 年前
Peter Bay Bastian 9ad0740a Bump version + Various fixes for assembly definition files: 7 年前
GitHub 85ff1e50 Update SS -> NDC 7 年前
GitHub 14ad9a70 Clean up 7 年前
GitHub 3c8f72bf Improve the naming convention 7 年前
GitHub efeee59b Merge pull request #661 from Unity-Technologies/volume-fixes 7 年前
Thomas efb29ec0 Fixed volume component editor accessors 7 年前
GitHub 911549bd Merge pull request #660 from Unity-Technologies/Fix-issue-after-movign-editor-folder 7 年前
sebastienlagarde 53b3b139 HDRenderPipeline: Fix upgrader class access 7 年前
Peter Bay Bastian f1dbee8e Make IShadowManager public and move material upgrader tests outside of package 7 年前
Peter Bay Bastian 39b44138 Add missing references 7 年前
Peter Bay Bastian 70d55380 Fix typo in high-definition 7 年前
Remy 2b555142 Add light parameters test scene. 7 年前
Peter Bay Bastian 605f57eb Bump package version & rename high-quality package to high-definition 7 年前
Remy 23f722b0 Add set dirty when updating multimaterialplacers 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Remy 64ca9729 Add text to Dynamic light test scene. 7 年前
sebastienlagarde 68400144 shaderLibrary: Optimize UnpackNormalOctEncode 7 年前
GitHub 2e8c02da Merge pull request #658 from Unity-Technologies/Update-decal 7 年前
Sebastien Lagarde 472e4d41 Update decal menu 7 年前
GitHub 30f50123 Remove the redundant test 7 年前
GitHub fe7019b2 Merge pull request #657 from Unity-Technologies/Disable-decal-for-now 7 年前
sebastienlagarde e1357721 Disable decal for now, (WIP) 7 年前
GitHub bb442f25 Merge pull request #645 from Unity-Technologies/prototype/decals 7 年前
GitHub fb8931c7 Merge pull request #656 from Unity-Technologies/Move-velocity-pass-to-earlier-in-the-frame 7 年前
sebastienlagarde cb7ed0c9 HDRenderPipeline: Move velocity pass to earlier in the frame 7 年前
sebastienlagarde 2fb1118f Update postprocess submodule 7 年前
GitHub fc5778fa Merge pull request #655 from Unity-Technologies/Fix-all-material-in-project 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
Evgenii Golubev 8bbcaa8f Factor out TilePass.hlsl 7 年前
GitHub d1768cbc Merge pull request #654 from Unity-Technologies/Add-transparent-depth-postpass-support 7 年前
Evgenii Golubev 11755834 Add #define USE_DEFERRED_DIRECTIONAL_SHADOWS 7 年前
GitHub 3fb63e42 Merge pull request #653 from Unity-Technologies/volume-improvements 7 年前
GitHub ab46a9d8 Merge pull request #650 from EvgeniiG/master 7 年前
sebastienlagarde fa6e0a3a Various typo fix + disable extra pass if distortion only 7 年前
Felipe Lira 167bf525 bumped version of packages. 7 年前
sebastienlagarde 0af1be7a HDRenderPipeline: Move Depth postpass to after transparent (solve issue) + add it to lit shader 7 年前
GitHub 2bd6f08b Merge pull request #652 from Unity-Technologies/HDRP-GraphicTests 7 年前
GitHub 4b15e9fc Merge pull request #651 from Unity-Technologies/add-xbone-one-support 7 年前
GitHub 8f12064e Merge pull request #648 from EvgeniiG/master 7 年前