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Merge pull request #661 from Unity-Technologies/volume-fixes

Fixed volume component editor accessors
/namespace
GitHub 7 年前
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efeee59b
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 8
      ScriptableRenderPipeline/Core/Editor/Volume/VolumeComponentEditor.cs

8
ScriptableRenderPipeline/Core/Editor/Volume/VolumeComponentEditor.cs


public class VolumeComponentEditor
{
internal VolumeComponent target { get; private set; }
internal SerializedObject serializedObject { get; private set; }
public VolumeComponent target { get; private set; }
public SerializedObject serializedObject { get; private set; }
internal SerializedProperty baseProperty;
internal SerializedProperty activeProperty;
public SerializedProperty baseProperty { get; internal set; }
public SerializedProperty activeProperty { get; internal set; }
Editor m_Inspector;
List<SerializedDataParameter> m_Parameters;

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