Matt Dean
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da4c61fd
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Maths Part 4
- Maths/Vector (finish)
- Maths/Derivative
- Maths/Trigonometry
- Maths/Matrix (temporarily removed for rewrite)
- Moved CommonMatrix enum to MatrixCommonNode.cs and removed file
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7 年前 |
Matt Dean
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abed850e
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Merge master
And fix conflicts
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7 年前 |
Matt Dean
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e44629cb
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Fixes for PR
- Rename Tangent/Normal/Bitangent nodes
- Make GetHLSLSafeNAme static
- Rename MatrixCommonNode > TransformationMatrixNode
- Rename enums for Log and Exponential base
- String interpolation > Switch statement
- Full names for all Trigonometry nodes
- Rename Reflect/Project/Reject > Reflection/Projection/Rejection
- Rename Fresnel/FresnelEffect
- Rename unit enum in RotateNode (remove duplicate in UVTransform)
- Add min/max clamp to Gradient2D evaluation
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7 年前 |
Peter Bay Bastian
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1cf9ffde
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Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
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7 年前 |
Matt Dean
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1e450d4f
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Switch DDY node to dynamic dimension ports
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7 年前 |
Matt Dean
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df7a48db
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Remove partial derivative precision
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7 年前 |
Matt Dean
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98f88207
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Update documentation links
Math/Derivatives
Math/Interpolation
Math/Range
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7 年前 |
Peter Bay Bastian
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57a0eab1
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Remove unused imports in entire solution
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7 年前 |