Joel de Vahl
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5901e35e
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Added more upgraders
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7 年前 |
Evgenii Golubev
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54ddb928
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Improve the quality of the auto-thickness results
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7 年前 |
uygar
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3251dfad
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Fixed cascade selection when there are less than max cascades.
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7 年前 |
Paul Melamed
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6f570901
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Merge branch 'master' into decals/api_change
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
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7 年前 |
GitHub
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bd94f1f1
|
Merge pull request #1006 from Unity-Technologies/debug-menu-enum-fix
Fixed runtime enums in the debug window
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7 年前 |
Thomas
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29610ee1
|
Fixed runtime enums in the debug window
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7 年前 |
uygar
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a8fe18b9
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Fixed shadow normalbiasmax value not properly being set.
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7 年前 |
Evgenii Golubev
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0a2033df
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Merge upstream/master
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7 年前 |
GitHub
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28affc4f
|
Merge pull request #1004 from Unity-Technologies/volume-editor-indent-fix
Fixed override checkbox in volume editors
|
7 年前 |
Thomas
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dbc3bf08
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Fixed override checkbox in volume editors
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7 年前 |
GitHub
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897f5e29
|
Save a few ALUs
|
7 年前 |
Robert Srinivasiah
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071d7e11
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Start port of HDRP BigTile to XR
Adding support for stereo-ized matrices
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7 年前 |
Tim Cooper
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552f83af
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Update Callback's to show they are static calls (thanks Rob).
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7 年前 |
Peter Bay Bastian
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89956ea8
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Update ShaderGraph submodule
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7 年前 |
Paul Melamed
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bd99fade
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Store material ID instead of material reference in the DecalHandle
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7 年前 |
Alex Lian
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65ac8dec
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Initial documentation to get past validation checks
Initial extract of LW doc
Wiki docs for the others
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7 年前 |
Jens Holm
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8e243e0b
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Make floating windows serialize layout realtive to correct content area
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7 年前 |
Jens Holm
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43f24a85
|
Remove checks for within parent bonds in resize handles
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7 年前 |
Jens Holm
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daa8f8ad
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Make window draggable able to clamp to the parent window
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7 年前 |
Jens Holm
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ab80ca3c
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Make master preview resize rendertexture continuously
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7 年前 |
Jens Holm
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67b4a259
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Allow SubGraphOutputNode to supply shader data to master preview view
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7 年前 |
Jens Holm
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f3467681
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Make master preview collapse relative to mouse position and afterwards recalculate new docking position
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7 年前 |
Jens Holm
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a073faf1
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Make SubGraphOutputNode have 3D preview similar to MasterNodes
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7 年前 |
Jens Holm
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b1e38c12
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Add collapse button on master preview
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7 年前 |
Jens Holm
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0f82d00d
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Add preview to SubGraphOutputNode
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7 年前 |
Jens Holm
|
adf3203d
|
Fix typo in resizeBorderFrame name
|
7 年前 |
Jens Holm
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392166aa
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Add labels in Vector4MaterialSlot constructor
|
7 年前 |
Matt Dean
|
589cb99a
|
Add changes from previous branch
|
7 年前 |
Jens Holm
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cfaa488d
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Make serialized window layout serialize abosulte position properties
|
7 年前 |
GitHub
|
c08093e7
|
Merge pull request #298 from Unity-Technologies/fix-for-enum-control-size
Fixed the enum control size, so it is now aligning properly in the UI
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7 年前 |
Jens Holm
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11eb245d
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Add acess to master previews texture view and add default size for preveiw in uss
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7 年前 |
Martin Thorzen
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c4047df5
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Fixed the enum control size, so it is now aligning properly in the UI
|
7 年前 |
Martin Thorzen
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b0ebffa3
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Started the work on adding path functionality to shaders.
|
7 年前 |
Jens Holm
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6a079706
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Add function in WinowDockingLayout to apply layout position or size
|
7 年前 |
GitHub
|
eae8c0fc
|
Merge pull request #293 from Unity-Technologies/vector-input-fields
Vector input fields and IMayRequirePosition
|
7 年前 |
Jens Holm
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d411c659
|
Refactor resize side handels to use absolute position properties
|
7 年前 |
GitHub
|
0d17d3ed
|
Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control
[FIX] # 288
|
7 年前 |
Martin Thorzen
|
cfd61180
|
New node settings. Moved the createsettingselement to the master node
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7 年前 |
Martin Thorzen
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abd8a058
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Made IMayRequirePosition public
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7 年前 |
Jens Holm
|
839077f9
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Refactor WindowDraggable to use posiiton left and position right properties
|
7 年前 |
GitHub
|
685fecd6
|
Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
|
7 年前 |
Martin Thorzen
|
d36a05a1
|
Fix issues after merge with master
|
7 年前 |
Peter Bay Bastian
|
13a428be
|
More trunk compatibility fixes
|
7 年前 |
Martin Thorzen
|
57b10b82
|
[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
|
7 年前 |
Martin Thorzen
|
9720e0dc
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Added input fields to the vector nodes
|
7 年前 |
Jens Holm
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3531f878
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Make master preview have a default position similar to the blackboard
|
7 年前 |
Martin Thorzen
|
731a2018
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Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
|
7 年前 |
GitHub
|
03f44061
|
Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
|
7 年前 |
Peter Bay Bastian
|
c27172ce
|
Fix warnings from about unused variables that are kept there for legacy deserialization
|
7 年前 |
GitHub
|
0431024d
|
Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
|
7 年前 |