Evgenii Golubev
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0fce7106
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Remove hidden lights
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8 年前 |
GitHub
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442f36e7
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Merge pull request #16 from EvgeniiG/master
Add a reference implementation for line lights
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8 年前 |
Eduardo Chaves
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620b809b
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Adding the Add node with dynamic inputs and respective presenter (W.I.P)
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8 年前 |
Matt Dean
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d6b32a39
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Menu Reorg: UV
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8 年前 |
Evgenii Golubev
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a9ec88d9
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Merge branch 'LineLights'
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8 年前 |
Evgenii Golubev
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b423f828
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Add a test scene with a line light
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8 年前 |
Eduardo Chaves
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5eca2dca
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
bfogerty
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7246a740
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Added a procedural noise function.
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8 年前 |
Matt Dean
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5bed2efc
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Menu Reorg: Input
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8 年前 |
Evgenii Golubev
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9d2c4819
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Increase the line light ref. samples
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8 年前 |
bfogerty
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972f9e83
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Removed commented code from LineNode
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8 年前 |
RinaldoTjan
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efc8e110
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Add More Blend Modes.
Added Divide, HardMix, LinearDodge, Linear Light, Linear Burn, Vivid Light. Fix Soft light.
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8 年前 |
Evgenii Golubev
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9d05529b
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Relocate and enable the reference line light code path
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8 年前 |
bfogerty
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6259f4aa
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Evgenii Golubev
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50204d4c
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Add the 'Line' light archetype and fix the scene
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8 年前 |
Andre McGrail
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76834d6a
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Potential fix to the remap node, removed forward slash in input names
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8 年前 |
Evgenii Golubev
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4a02bcb9
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Implement the reference line light code
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8 年前 |
sebastienlagarde
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afe68ecc
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HDRenderLoop: Add detail map to lit shader
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8 年前 |
Andre McGrail
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e5548745
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Fixed Cube map preview
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8 年前 |
bfogerty
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1721483e
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Procedural Line Segments
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8 年前 |
sebastienlagarde
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c6feca5b
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HDRenderLoop: Really fix the previous Max area light limit - dumb commit
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8 年前 |
Andre McGrail
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8e7cca56
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Remap Resurrected again
Cubemap uses WorldViewReflection if no UVs plugged in
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8 年前 |
sebastienlagarde
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47e9e8a7
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HDRenderLoop: Fix bug regarding Max area light limit
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8 年前 |
bfogerty
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d1d62e5d
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The UV Rotator is now under the UV menu.
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8 年前 |
sebastienlagarde
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2591b2be
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HDRenderLoop: fix issue with HeightMap
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8 年前 |
bfogerty
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30bac3ab
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
GitHub
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3fc7db82
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Merge pull request #15 from Unity-Technologies/Merge-FPTL-2
HDRenderLoop: Fix issue with reference mode compil
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8 年前 |
Florent Guinier
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c51916c9
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
sebastienlagarde
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7693581b
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HDRenderLoop: Fix issue with reference mode compil
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8 年前 |
Matt Dean
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d6b72c9a
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Andre McGrail
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172b7d9c
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-CubeMap preview fix, added mip level input
-Resurrected the remap node, was lost to the sea of git for a while……
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8 年前 |
Florent Guinier
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24f3679d
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Added Function4Input & Function4InputTest
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8 年前 |
sebastienlagarde
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ca83feb0
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HDRenderLoop: Add support of directional split shadow
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8 年前 |
Julien Ignace
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44b015c9
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SkyRenderer now renders into a 256 cubemap RT and updates GI with it.
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8 年前 |
RinaldoTjan
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3cbb8230
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Add Substract blend mode.
Add Substract blend mode.
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8 年前 |
GitHub
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6c2d6f21
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Merge pull request #14 from EvgeniiG/master
Add a menu item to add "Additional Light Data"
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8 年前 |
Julien Ignace
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fd04e67f
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- First version of sky renderer
- Added an Utilities class for re-usable methods in the renderloop (SetRenderTarget, Material creation, etc...)
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8 年前 |
Matt Dean
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43f98d51
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Added RGBtoLinear and LinearToRGB
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8 年前 |
Eduardo Chaves
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d69b28bf
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Adding dynamic size function wrapper
Adding dynamic size function wrapper
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8 年前 |
Andre McGrail
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58870ccc
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Added Andre folder
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8 年前 |
bfogerty
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e776f48d
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Fix for Hex node type error.
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8 年前 |
Evgenii Golubev
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a628a7de
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Julien Ignace
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900253f2
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
vlad
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b1210c74
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Evgenii Golubev
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2fd73e64
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Add a menu item to add "Additional Light Data"
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8 年前 |
GitHub
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4bcb7368
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Merge pull request #12 from EvgeniiG/master
Use a new impl. of FastACos for area lights and fix the reference IBL impl.
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8 年前 |
RinaldoTjan
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c8fdeadc
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Re-Adding BlendMode Presenter definition.
Re-Adding BlendMode Presenter Definition.
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8 年前 |
vlad
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1fe84aa7
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Moved presenter cs file to an editor folder.
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8 年前 |
Evgenii Golubev
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0aace9e1
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
sebastienlagarde
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fa115002
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HDRenderLoop: Change light structure to better match FPTL
- merge area light and punctual together
- Change directional to better match FPTL
- Add EvaluateBSDF_Directional prototype
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8 年前 |