4646 次代码提交 (e3effde7-2ea4-45e0-ae3b-f871a416bafe)

作者 SHA1 备注 提交日期
Keijiro Takahashi 746b96e3 Added Gradient Noise node. 7 年前
Keijiro Takahashi 820e58c3 Improvements to artistic nodes. 7 年前
GitHub b3f61fbc Merge pull request #213 from keijiro/fix-range 7 年前
Matt Dean 6298bd34 Add axis selection to Matrix Split and Construction nodes 7 年前
Jens Holm 9647fad6 Make blackboard resize handles stay within the parent bounds 7 年前
GitHub 0a42bbd9 Merge pull request #214 from keijiro/fix-delete-node 7 年前
Matt Dean da78abd3 Added Matrix Construction node 7 年前
Jens Holm 40d78c85 Implement aspect ratio maintaining for vertical resize handles 7 年前
Keijiro Takahashi 28918b9a Clear node selection when deleting nodes. 7 年前
Matt Dean a6899bcf Combine and Split node fixes 7 年前
GitHub f44e12ea Merge pull request #212 from keijiro/fix-docmenuitem 7 年前
Matt Dean e9026c65 Fix implicit conversion check for non dynamic casts 7 年前
Keijiro Takahashi 02a50c76 Small fixes to "Open Documentation" menu item. 7 年前
Keijiro Takahashi 39a5af4a Fix to RandomRangeNode 7 年前
Matt Dean dc41a21f Add Matrix Split node 7 年前
Matt Dean 394859b7 Remove old matrix multiply nodes 7 年前
Matt Dean 8348d52e Refactor matrix validation functions 7 年前
Matt Dean e5591143 Add declaration overrides for matrix shader properties 7 年前
Matt Dean 06549ef3 Add Matrix Determinant node 7 年前
Matt Dean 3ad21797 Fix Matrix Transpose node 7 年前
Matt Dean e5bdf43e Add preview serialization for matrices 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
Matt Dean 41740d78 First pass dynamic Multiply node 7 年前
GitHub a3f9fb6c Merge pull request #895 from Unity-Technologies/Fix-framesettings-and-preview 7 年前
sebastienlagarde b5aa10da Fix framesettings and preview 7 年前
sebastienlagarde 5498f33f Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 7d777161 Merge pull request #894 from Unity-Technologies/Fix-display-of-depth-pyramid 7 年前
sebastienlagarde aea87dab HDRenderPipeline: Fix display of debug pyramid 7 年前
sebastienlagarde 62649623 Update template for refraction/distortion after change in pyramid 7 年前
GitHub 9f5cddad Merge pull request #892 from Unity-Technologies/feature/ReflectionRefraction 7 年前
GitHub 6b6f5bee Merge pull request #893 from Unity-Technologies/Fix-camera-relative-mode 7 年前
sebastienlagarde 71d0b5b0 Fix camera relative issue 7 年前
Remy 7cebde26 Planar reflections tests. 7 年前
sebastienlagarde bca8be27 HDRenderPipeline: NaN correction - missing file 7 年前
Remy e305488e Add Load Scene button in the test result window 7 年前
sebastienlagarde 4a7e93dd HDRenderPipeline: Small NaN correction (naming and test) 7 年前
Remy 9ca1f654 Update 9001 decals template. Bug was corrected. 7 年前
sebastienlagarde ae7b43f7 HDRenderPipeline: Re-add #ifeditor to compile standalone player 7 年前
Remy ed433ef9 Prevent trying to destroy base black texture from test result window 7 年前
Sebastien Lagarde 2b305b91 HDRenderPipeline: Remove unused code 7 年前
Remy 1210c14d Update 3001 with zbuffer debug view 7 年前
GitHub e3f10134 Merge pull request #891 from Unity-Technologies/Fix-issue-with-depth-offset-and-velocity-pass 7 年前
sebastienlagarde 52efe7dd Fix issue with depth offset and velocity pass 7 年前
Remy 22d1cf5d Update 2201 template, priority seems corrected 7 年前
sebastienlagarde 83b753ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
GitHub 4c36ac1b Merge pull request #890 from Unity-Technologies/Disable-Unused-camera-draw-mode 7 年前
Julien Ignace d57bd221 Fixed viewport for post HDRP rendering in the editor. 7 年前
sebastienlagarde 0a639940 Split files 7 年前
Julien Ignace bac44977 Post merge fixes 7 年前
sebastienlagarde 6b5a7931 Apply on array 7 年前