sebastienlagarde
613a80ee
HDRenderPipeline; Add Pom test level
8 年前
Evgenii Golubev
37c3566f
Update material files with the definition of '_StenclRef'
{ material.SetInt("_StencilRef", x); } relies on serialization. Therefore, if the property is not declared in the *.mat file, attempting to set this property in C# has no effect.
8 年前
Evgenii Golubev
ff92221a
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Evgenii Golubev
d42f0b22
Upgrade all materials in the HD test scene
8 年前
Sebastien Lagarde
3f8a200e
HDRenderPipeline: Fix planar and triplanar + triplanar POM
8 年前
Evgenii Golubev
3cc7320b
Update heights of POM materials to match the tessellated versions
8 年前
Evgenii Golubev
9470df9a
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Evgenii Golubev
273792fc
Update material IDs of the HD test scene
8 年前
Sebastien Lagarde
1ed5cfbe
HDRenderPipeline: Update all material in test scene
8 年前
Evgenii Golubev
ce71162a
Update the HD test scene
7 年前
sebastienlagarde
5ee5c7a7
Update test scene with recent change
7 年前
sebastienlagarde
4c55d7e9
Merge pixel and vertex locak object scale, they are identical and the feature are mutually exclusive
7 年前
Frédéric Vauchelles
9c88dfd3
Updated keywords of materials
7 年前
Frédéric Vauchelles
0189956f
Updated material keywords
7 年前
sebastienlagarde
60296408
HDRenderPipeline: Update all material Keywords
7 年前
sebastienlagarde
2c9bfb4e
HDRenderPipeline: fix all material in current project
7 年前
sebastienlagarde
2b24ec8c
Update all material
7 年前
Julien Ignace
05efe29c
Updated Heightmap parametrization and converted all HDRP materials.
7 年前
sebastienlagarde
2fd0a788
HDRenderPipeline: Update all materials
7 年前
Julien Ignace
43f6d6eb
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Lit/BaseLitUI.cs
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Checker_Planar.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Checker_Triplanar.mat
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2101_GI_Metapass/Lit_Green_CheckerAlphaCutout.mat
7 年前
Julien Ignace
cdd44d73
Re-updated materials with new heightmap parametrization
7 年前
sebastienlagarde
01b7d081
HDRenderPipeline: Update all materils keyword in scene and project
7 年前
Sebastien Lagarde
5f384459
HDRenderPipeline: Update all materials
7 年前
Sebastien Lagarde
a28733e8
HDRenderPipeline: Update all materials
7 年前
sebastienlagarde
5f14b489
Update all materials with Last PR
7 年前