Martin Thorzen
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c4047df5
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Fixed the enum control size, so it is now aligning properly in the UI
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7 年前 |
Martin Thorzen
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b0ebffa3
|
Started the work on adding path functionality to shaders.
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7 年前 |
Jens Holm
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6a079706
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Add function in WinowDockingLayout to apply layout position or size
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7 年前 |
GitHub
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eae8c0fc
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Merge pull request #293 from Unity-Technologies/vector-input-fields
Vector input fields and IMayRequirePosition
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7 年前 |
Jens Holm
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d411c659
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Refactor resize side handels to use absolute position properties
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7 年前 |
GitHub
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0d17d3ed
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Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control
[FIX] # 288
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7 年前 |
Martin Thorzen
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cfd61180
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New node settings. Moved the createsettingselement to the master node
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7 年前 |
Martin Thorzen
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abd8a058
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Made IMayRequirePosition public
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7 年前 |
Jens Holm
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839077f9
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Refactor WindowDraggable to use posiiton left and position right properties
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7 年前 |
GitHub
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685fecd6
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Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
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7 年前 |
Martin Thorzen
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d36a05a1
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Fix issues after merge with master
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7 年前 |
Peter Bay Bastian
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13a428be
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More trunk compatibility fixes
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7 年前 |
Martin Thorzen
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57b10b82
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[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
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7 年前 |
Martin Thorzen
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9720e0dc
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Added input fields to the vector nodes
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7 年前 |
Jens Holm
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3531f878
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Make master preview have a default position similar to the blackboard
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7 年前 |
Martin Thorzen
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731a2018
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Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
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7 年前 |
GitHub
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03f44061
|
Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
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7 年前 |
Peter Bay Bastian
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c27172ce
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Fix warnings from about unused variables that are kept there for legacy deserialization
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7 年前 |
GitHub
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0431024d
|
Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
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7 年前 |
GitHub
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230aeda4
|
Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
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7 年前 |
GitHub
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dba26376
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Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
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7 年前 |
Peter Bay Bastian
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9e3b2fca
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Remove GraphTypeMapper
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7 年前 |
GitHub
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47d42b36
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Merge pull request #1 from Unity-Technologies/master
Merge from main
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7 年前 |
GitHub
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c1b7ac66
|
Merge pull request #1012 from Unity-Technologies/HDRP_MaterialUpgrader
Hdrp material upgrader
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7 年前 |
Remy
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50623c84
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Merge remote-tracking branch 'origin/master' into HDRP_MaterialUpgrader
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7 年前 |
sebastienlagarde
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29c37387
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HDRenderPipeline: fix compil issue in upgrader
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7 年前 |
Joel de Vahl
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398a11e4
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Fixed a few upgrading bugs
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7 年前 |
sebastienlagarde
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00c5c204
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Fix wrong pragma
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7 年前 |
Joel de Vahl
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56f21e1e
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Merge remote-tracking branch 'origin/master' into LW-MaterialUpgrades
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7 年前 |
GitHub
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456f99ff
|
Merge pull request #1011 from Unity-Technologies/decals/tex2dlod_and_atlas_fix
Fix compiler warning for sampling textures without lod in dynamic bra…
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7 年前 |
Paul Melamed
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66660c1e
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Fix compiler warning for sampling textures without lod in dynamic branch, and fix decal atlas and mesh initialization.
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7 年前 |
GitHub
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a29f9db9
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Merge pull request #1010 from Unity-Technologies/fix-shader-warning
Fix several shader and C# warning
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7 年前 |
Sebastien Lagarde
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edfea7bc
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Fix several shader and C# warning
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7 年前 |
GitHub
|
2571ef70
|
Merge pull request #983 from Kink3d/master
Upgrade Lightweight shaders and UI to closer match HD and Shader Graph
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7 年前 |
GitHub
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5536e887
|
Merge pull request #1001 from Unity-Technologies/build/automation
Further preparation for automation
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7 年前 |
GitHub
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18c59b2f
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Merge pull request #1009 from Unity-Technologies/LW-gles2-fix
Added 'prefer_hlslcc' directive
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7 年前 |
uygar
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3e0f23cb
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Added flow control macros to more platforms. The source initially passes through the hlsl compiler which understands these directives, independent of the platform compiler.
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7 年前 |
Paul Melamed
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ace24f84
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After cleanup set texture atlas and decal mesh to null so that they get recreated.
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7 年前 |
Andre McGrail
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1c97d1e4
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Added 'prefer_hlslcc' directive
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7 年前 |
Tim Cooper
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ab32fa26
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Fix minor warnings
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7 年前 |
Paul Melamed
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b41682f1
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Remove old version of UpdateCachedData
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7 年前 |
Evgenii Golubev
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021ed220
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Rename auto thickness to mixed thickness
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7 年前 |
uygar
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db49ba68
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Changed atlasing errors to warnings.
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7 年前 |
Paul Melamed
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92ea94ec
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clean up api refactor
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7 年前 |
Remy
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ada0ecaa
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Support for non-linear texture as input for the texture combiner.
Make _Metallic attribute 1 if a map is used.
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7 年前 |
Joel de Vahl
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5901e35e
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Added more upgraders
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7 年前 |
Evgenii Golubev
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54ddb928
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Improve the quality of the auto-thickness results
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7 年前 |
uygar
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3251dfad
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Fixed cascade selection when there are less than max cascades.
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7 年前 |
Paul Melamed
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6f570901
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Merge branch 'master' into decals/api_change
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
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7 年前 |
GitHub
|
bd94f1f1
|
Merge pull request #1006 from Unity-Technologies/debug-menu-enum-fix
Fixed runtime enums in the debug window
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7 年前 |