4471 次代码提交 (dd1d4224-168c-4933-b5b0-62f956e16f0e)

作者 SHA1 备注 提交日期
Matt Dean 4ad43705 Vector1 property refactor and types 7 年前
Tim Cooper c1fe04ad Add Vector1 shader graph for matt 7 年前
Jens Holm b49f21d7 Tidy up resize handle 7 年前
Matt Dean 78db5ef1 Refactor float based shader properties 7 年前
Tim Cooper 7ab634f3 Apply remapping to all serialzied types 7 年前
Jens Holm af26c91a Add flag in resize handle to maintain aspect ratio 7 年前
Matt Dean 0292ae36 Color control refactor 7 年前
Peter Bay Bastian 484b4f58 * Add individual properties to node search 7 年前
GitHub 4df636c0 Merge pull request #188 from Unity-Technologies/window-layout-docking 7 年前
Jens Holm 6b956d8e Add dimension check when master preview is resized 7 年前
Peter Bay Bastian 8a1f3fbd Remove substance material due to support being removed in Unity 7 年前
GitHub 86e92a04 Merge pull request #191 from Unity-Technologies/fixes-for-blackboard 7 年前
Peter Bay Bastian 2fc16a9a Make blackboard only be draggable from the header to avoid conflicts with fields 7 年前
Peter Bay Bastian 84072c18 Add undo actions for blackboard 7 年前
Frédéric Vauchelles eff3ca9e [PlanarProbe] (wip) packing envlightdata structure 7 年前
Remy d9f6c7dd Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
sebastienlagarde f854707d Fix issue with tessellated object no renderer in reflection 7 年前
Frédéric Vauchelles 4ad995e4 [PlanarProbe] (wip) packing envlightdata structure 7 年前
sebastienlagarde 1b7573a4 HDRenderPipeline: Don't do depth pyramid if no refraction 7 年前
Frédéric Vauchelles af8ef26c [PlanarReflection] Updated basic profiling 7 年前
sebastienlagarde 4a59f964 HDRenderPipeline: fix naming of _DepthPyramidTexture => _PyramidDepthTexture 7 年前
Frédéric Vauchelles 2ad70a41 [PlanarReflection] Updated basic profiling 7 年前
Remy d5f2161a Add World Y and Speed control to FreeCamera 7 年前
sebastienlagarde 7c8c80ac HDRenderPipeline: Add NaN support in DrawFloat dbug function 7 年前
Frédéric Vauchelles 6950663c [PlanarReflection] Removed incorrect include 7 年前
Remy d731c271 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
sebastienlagarde 4dd82f2d HDRenderPipeline: Debug the correct texture when using FullscreenDebug 7 年前
Frédéric Vauchelles d6743fba Merge branch 'master' into feature/PlanarReflection 7 年前
John b2e8261d Feature CPU optimizations 7 年前
sebastienlagarde f80ece87 Fix NaN checker pass that can't work with intrinsic isnan (as it require /Gic) 7 年前
John b17eec2f Stripped remaining keyword checks for feature 7 年前
sebastienlagarde c6524756 HDRenderPipeline: Update NaN check visual 7 年前
John 7e059bd2 Feature config refactor and cleanup 7 年前
sebastienlagarde 579bce35 Add icon for decal component 7 年前
John 34fe29e6 Strip remaining UI additions to feature 7 年前
Remy 6d165864 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Felipe Lira 2bd5dc4b Added npmrc files to ignore list. 7 年前
John ba0245c3 Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
sebastienlagarde 1ad763a2 Fix z/y swap for normal to decal space, unity is column major 7 年前
sebastienlagarde f2ca455a HDRenderPipeline: Remove useless code 7 年前
sebastienlagarde bd05a03a Fix inconsistency of diffusion profile int -> uint 7 年前
GitHub a50e2899 Merge pull request #860 from Unity-Technologies/Fix-flip-issue 7 年前
sebastienlagarde c871526e Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue 7 年前
sebastienlagarde 3d2bbed4 Update graphic test template of motoin vector 7 年前
GitHub 39528822 Merge pull request #859 from Unity-Technologies/Fix-flip-issue 7 年前
sebastienlagarde 114acd41 Fix color picker in game 7 年前
sebastienlagarde 30f9fd22 Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue 7 年前
sebastienlagarde 25cb23c4 Fix various issue, remove previous code 7 年前
sebastienlagarde c43a2771 Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue 7 年前
uygar 4bf6ce24 Increased the default fov guard for now to handle seams for point lights. 7 年前