4659 次代码提交 (dbef85a4-e8af-4e2c-906e-00494375f5d7)

作者 SHA1 备注 提交日期
sebastienlagarde d9e257bc HDRenderPipeline: Disable debug mode in reflection view 7 年前
sebastienlagarde 3f3b4ce9 Merge remote-tracking branch 'refs/remotes/origin/master' into Unity-2017.3 7 年前
sebastienlagarde aacf07b1 Merge remote-tracking branch 'refs/remotes/origin/master' into Disable-debug-mode-in-reflection-view 7 年前
Andre McGrail e2ca1632 Moved TemplatePreprocessor.cs to an Editor subfolder to avoid build errors. 7 年前
GitHub 0e0ab9d7 Merge pull request #408 from Unity-Technologies/Branch_MoveMatRefUI 7 年前
Julien Ignace 879855a5 Missing property in LayeredLitTessellation.shader 7 年前
Julien Ignace 36d8a5e0 Move Layered shader Material reference UI to the top and split the synchronize layer buttons in each layer. 7 年前
Julien Ignace 5be133ab Changed default PCF for HDRP for directional to Tent_5x5 and punctual lights to 9Tap 7 年前
Andre McGrail 7b93e827 Moved TemplatePreprocessor.cs to an Editor subfolder to avoid build errors. 7 年前
sebastienlagarde 18535921 Update HDRenderPipelineAsset 7 年前
sebastienlagarde 1d55ef91 Update version of postprocess submodule 7 年前
mmikk bd6c2940 minor clean up 7 年前
GitHub 42edd384 Merge pull request #406 from Unity-Technologies/Update-shader-pass 7 年前
sebastienlagarde 1a895aa3 Update after feedback, minor refactor 7 年前
sebastienlagarde 8f8eb990 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-shader-pass 7 年前
sebastienlagarde 8cd88913 HDRenderPipeline: Remove baked lighting configuration when rendering error 7 年前
sebastienlagarde 7934dae3 HDRenderPipeline: Refactor shader pass code + fix issue with error detection in editor 7 年前
Felipe Lira 4bf2abf5 Merge branch 'LightweightPipeline' 7 年前
GitHub 0682a517 Merge pull request #405 from EvgeniiG/refl_probe_fix 7 年前
Evgenii Golubev 57aa5358 Fix light culling while rendering reflection probes 7 年前
Filip Iliescu fc137b98 regenerate lighting and modify tests to update to latest changes like new skybox for ambient lighting 7 年前
Filip Iliescu 3f9c0792 fix regression in testbed ontile renderpipe introduced by shadow UI changes 7 年前
GitHub 6d29b3dd Merge pull request #404 from Unity-Technologies/Branch_OptiMaterialFeatureFlag 7 年前
Julien Ignace b497a9ed Last missing bit... For real this time. 7 年前
Julien Ignace bb02d156 Removed HasMaterialFeatureFlag where it was not needed. 7 年前
Julien Ignace 3961b899 Added missing usage of HasMaterialFeatureFlag 7 年前
Julien Ignace c4234616 Material Feature flags are now also used to statically remove code that is not needed in case there are 2 or more different materials in the same tile (thus preventing us from statically knowing the materialID) 7 年前
sebastienlagarde b9c4f6ce HDRenderPipeline: Update coat material in test scene not updated correctly with aniso change 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Jens Holm e5a6f66e Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data 7 年前
Peter Bay Bastian e91932f8 Node selector / search 7 年前
Jens Holm d52d83b7 Add SerializableMesh 7 年前
Tim Cooper e26f02bc remove non needed logs 7 年前
Tim Cooper 1eba56e9 run reformat tool 7 年前
Tim Cooper ff93dfe2 update package version 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 0e092ee5 remove files that should not be there. 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper b62f77e6 npmignore file 7 年前
Tim Cooper 03becbc9 Add shadergraph package 7 年前
Tim Cooper ec95c348 Add template path export. 7 年前
Tim Cooper 50b35144 First pass move file / folders. 7 年前
Tim Cooper 2460b1dc remove not needed files 7 年前
GitHub 5d9b28af Merge pull request #90 from Unity-Technologies/node-input-texture 7 年前
GitHub 35129ab8 Merge pull request #91 from Unity-Technologies/node-bugfixes 7 年前
GitHub d8578f92 Merge pull request #82 from Unity-Technologies/node-artistic-adjustment 7 年前
GitHub 9ddf9039 Merge pull request #85 from Unity-Technologies/node-channel 7 年前
Peter Bay Bastian 09c61d96 Fix bug causing ShaderGraph files to open in IDE rather than ShaderGraph editor (the issue was the plug-in that is bundled with Rider) 7 年前