Sebastien Lagarde
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e177132c
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HDrenderPipeline: Minor correction
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7 年前 |
Sebastien Lagarde
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f36d965c
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HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display
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7 年前 |
Sebastien Lagarde
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994a2c45
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HDRenderPipeline: Various clean and reformat of Profile Sampler
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7 年前 |
Sebastien Lagarde
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382663af
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Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code
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7 年前 |
GitHub
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f940251c
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Merge pull request #580 from Unity-Technologies/script_profiling_c#
fix profiling markers for C#
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7 年前 |
GitHub
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700ed39f
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Merge pull request #581 from Unity-Technologies/msvo-fixes
MSVO fixes
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7 年前 |
Peter Bay Bastian
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0d14ee02
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[subpackage] master-package.json now specifies relative paths to the sub-packages that should be used
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7 年前 |
Thomas
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b0d82989
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Small but important MSVO fixes
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7 年前 |
Peter Bay Bastian
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86201d62
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Sub-package script now publishes packages automatically
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7 年前 |
Jens Holm
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f0203715
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Ensure inspector winow to stay in editor window rect after window resize
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7 年前 |
Jens Holm
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0ff2964b
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Improve resize handling of inspector window
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7 年前 |
Jens Holm
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429a5f71
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Make resizeing from left and top not move the inspector window when reaching minimum size
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7 年前 |
Jens Holm
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9e48247a
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Enlarge preview handle-bar size on inspector window
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7 年前 |
Jens Holm
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4978e50e
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Put resize handles as invisible bars on edges of inspector window
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7 年前 |
Jens Holm
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fc09a1d5
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Change font-size in inspector window back to 11
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7 年前 |
Jens Holm
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89613602
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Move addition of resize handle higher in inspector prevewi window to cause it to overlay other elements
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7 年前 |
Jens Holm
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8bd7923f
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Add check for capture when draggable manipulator releases
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7 年前 |
Jens Holm
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0b6e4066
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Add resize icon to inspector preview and replace preview node resize handle with temporary icon
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7 年前 |
Jens Holm
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82f3473f
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Add resize handle to inspector window
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7 年前 |
Jens Holm
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22adea01
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Make graph inspector window not pinned to the right side of the editor window
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7 年前 |
Peter Bay Bastian
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38e4110f
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Move static methods out of AbstractMaterialNode
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7 年前 |
Peter Bay Bastian
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41e06942
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Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same.
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7 年前 |
Peter Bay Bastian
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35350e91
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Remove function from Swizzle node, makes more sense to just write inline
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7 年前 |
Peter Bay Bastian
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0055dc00
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Rename LegacyAttribute to FormerNameAttribute
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7 年前 |
Peter Bay Bastian
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c2183225
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Make GetChannelCount return an integer rather than a number enum thingie
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7 年前 |
Peter Bay Bastian
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ce482316
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Modify SwizzleNode such that it is possible to change channels without shader generation in preview mode
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7 年前 |
Peter Bay Bastian
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5ef7f04d
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Move GetRequirements into ShaderGraphRequirements and give it a nicer name
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7 年前 |
Peter Bay Bastian
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d5813d06
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Move legacy type remapping code outside of AbstractMaterialGraph and cache the result in a static field
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7 年前 |
Peter Bay Bastian
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409a35e4
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Add LegacyAttribute for declaring old class names directly on the node class
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7 年前 |
Peter Bay Bastian
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83c052cb
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Various clean-ups to make code a bit more neat
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7 年前 |
GitHub
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1f3752d8
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Merge pull request #133 from Unity-Technologies/inspector-preview-mesh
Inspector preview mesh
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7 年前 |
GitHub
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8e31e809
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Merge branch 'master' into inspector-preview-mesh
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7 年前 |
GitHub
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1ebe97b0
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Merge pull request #132 from Unity-Technologies/squash-serializablegraph
Squash SerializableGraph into AbstractMaterialGraph
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7 年前 |
Peter Bay Bastian
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b2224d93
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Move remaining files out of SerializableGraph folder and remove a few unused files
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7 年前 |
Peter Bay Bastian
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5fe33b9e
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Squash `SerializableSlot` into `MaterialSlot`
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7 年前 |
Jens Holm
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923666b0
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Improve applied scale to inspector preveiw
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7 年前 |
Peter Bay Bastian
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e3aaf843
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Squash `SerializableNode` into `AbstractMaterialNode`
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7 年前 |
Jens Holm
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a4e8458d
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Remove zooming in inspector preview
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7 年前 |
Peter Bay Bastian
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11a83d08
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Squash SerializableGraph into AbstractMaterialGraph
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7 年前 |
Jens Holm
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8454398a
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Center rotationin of preveiw mesh and fix serialization of preview mesh
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7 年前 |
Peter Bay Bastian
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66497f01
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Bump package version
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7 年前 |
Peter Bay Bastian
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f9685e94
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Revert use of internal method
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7 年前 |
Peter Bay Bastian
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929cf786
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Add ShaderStringBuilder and change non-CodeFunctionNodes to use it
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7 年前 |
GitHub
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d1d69177
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Merge pull request #131 from Unity-Technologies/LinearColorFix
Linear color fix
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7 年前 |
GitHub
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f4e6a374
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Merge pull request #130 from Unity-Technologies/inspector-preview-mesh
Inspector preview mesh
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7 年前 |
Matt Dean
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14f5c06b
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Fix Matrix Multiply Vector node
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7 年前 |
GitHub
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e8ae5340
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Merge pull request #129 from Unity-Technologies/node-bugfixes
Rename Texture2D and Cubemap nodes
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7 年前 |
Matt Dean
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056c4c90
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Update serialization upgrader
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7 年前 |
Matt Dean
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1a08b1b1
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Add DynamicMatrixMaterialSlot and fix all Matrix input types
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7 年前 |
Matt Dean
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cef293ac
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Rename Texture2D and Cubemap node files
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7 年前 |