3910 次代码提交 (db534016-2a5e-4d61-b58d-b2b9798f2761)

作者 SHA1 备注 提交日期
Sebastien Lagarde e177132c HDrenderPipeline: Minor correction 7 年前
Sebastien Lagarde f36d965c HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display 7 年前
Sebastien Lagarde 994a2c45 HDRenderPipeline: Various clean and reformat of Profile Sampler 7 年前
Sebastien Lagarde 382663af Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code 7 年前
GitHub f940251c Merge pull request #580 from Unity-Technologies/script_profiling_c# 7 年前
GitHub 700ed39f Merge pull request #581 from Unity-Technologies/msvo-fixes 7 年前
Peter Bay Bastian 0d14ee02 [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
Thomas b0d82989 Small but important MSVO fixes 7 年前
Peter Bay Bastian 86201d62 Sub-package script now publishes packages automatically 7 年前
Jens Holm f0203715 Ensure inspector winow to stay in editor window rect after window resize 7 年前
Jens Holm 0ff2964b Improve resize handling of inspector window 7 年前
Jens Holm 429a5f71 Make resizeing from left and top not move the inspector window when reaching minimum size 7 年前
Jens Holm 9e48247a Enlarge preview handle-bar size on inspector window 7 年前
Jens Holm 4978e50e Put resize handles as invisible bars on edges of inspector window 7 年前
Jens Holm fc09a1d5 Change font-size in inspector window back to 11 7 年前
Jens Holm 89613602 Move addition of resize handle higher in inspector prevewi window to cause it to overlay other elements 7 年前
Jens Holm 8bd7923f Add check for capture when draggable manipulator releases 7 年前
Jens Holm 0b6e4066 Add resize icon to inspector preview and replace preview node resize handle with temporary icon 7 年前
Jens Holm 82f3473f Add resize handle to inspector window 7 年前
Jens Holm 22adea01 Make graph inspector window not pinned to the right side of the editor window 7 年前
Peter Bay Bastian 38e4110f Move static methods out of AbstractMaterialNode 7 年前
Peter Bay Bastian 41e06942 Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same. 7 年前
Peter Bay Bastian 35350e91 Remove function from Swizzle node, makes more sense to just write inline 7 年前
Peter Bay Bastian 0055dc00 Rename LegacyAttribute to FormerNameAttribute 7 年前
Peter Bay Bastian c2183225 Make GetChannelCount return an integer rather than a number enum thingie 7 年前
Peter Bay Bastian ce482316 Modify SwizzleNode such that it is possible to change channels without shader generation in preview mode 7 年前
Peter Bay Bastian 5ef7f04d Move GetRequirements into ShaderGraphRequirements and give it a nicer name 7 年前
Peter Bay Bastian d5813d06 Move legacy type remapping code outside of AbstractMaterialGraph and cache the result in a static field 7 年前
Peter Bay Bastian 409a35e4 Add LegacyAttribute for declaring old class names directly on the node class 7 年前
Peter Bay Bastian 83c052cb Various clean-ups to make code a bit more neat 7 年前
GitHub 1f3752d8 Merge pull request #133 from Unity-Technologies/inspector-preview-mesh 7 年前
GitHub 8e31e809 Merge branch 'master' into inspector-preview-mesh 7 年前
GitHub 1ebe97b0 Merge pull request #132 from Unity-Technologies/squash-serializablegraph 7 年前
Peter Bay Bastian b2224d93 Move remaining files out of SerializableGraph folder and remove a few unused files 7 年前
Peter Bay Bastian 5fe33b9e Squash `SerializableSlot` into `MaterialSlot` 7 年前
Jens Holm 923666b0 Improve applied scale to inspector preveiw 7 年前
Peter Bay Bastian e3aaf843 Squash `SerializableNode` into `AbstractMaterialNode` 7 年前
Jens Holm a4e8458d Remove zooming in inspector preview 7 年前
Peter Bay Bastian 11a83d08 Squash SerializableGraph into AbstractMaterialGraph 7 年前
Jens Holm 8454398a Center rotationin of preveiw mesh and fix serialization of preview mesh 7 年前
Peter Bay Bastian 66497f01 Bump package version 7 年前
Peter Bay Bastian f9685e94 Revert use of internal method 7 年前
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
GitHub d1d69177 Merge pull request #131 from Unity-Technologies/LinearColorFix 7 年前
GitHub f4e6a374 Merge pull request #130 from Unity-Technologies/inspector-preview-mesh 7 年前
Matt Dean 14f5c06b Fix Matrix Multiply Vector node 7 年前
GitHub e8ae5340 Merge pull request #129 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 056c4c90 Update serialization upgrader 7 年前
Matt Dean 1a08b1b1 Add DynamicMatrixMaterialSlot and fix all Matrix input types 7 年前
Matt Dean cef293ac Rename Texture2D and Cubemap node files 7 年前