528 次代码提交 (da353adb-ef01-4271-82dd-6f2542906e3f)

作者 SHA1 备注 提交日期
Sebastien Lagarde eed1a7a3 Merge remote-tracking branch 'refs/remotes/origin/master' into ShadowMapSupport 8 年前
Sebastien Lagarde 55ac2b41 HDRenderLoop: Add shadow.hlsl - refine design of shadowmap (not working yet) 8 年前
sebastienlagarde d2827571 Merge remote-tracking branch 'refs/remotes/origin/master' into ShadowMapSupport 8 年前
sebastienlagarde cb428a02 HDRednerLoop: Again msising file... 8 年前
sebastienlagarde f53cd1c7 HDRenderloop: Progress in supporting IES and shadowmap 8 年前
mmikk 6761d9b5 slot in new compute shader lightlistbuild-bigtile.compute 8 年前
mmikk 6062ecfb enable big tile pruning by default 8 年前
mmikk dd5961c9 added an exact 2D rejection prepass at 64x64 tile level 8 年前
mmikk 0ea8b5f2 make disable fptl when clust a displayed option 8 年前
Peter Bay Bastian da353adb MaterialNodeDrawer might have been not cleaning up old stuff if the dataProvider was null 8 年前
Tim Cooper 662d4eed readdcode 8 年前
Tim Cooper f4c0b482 [mat graph]More CSS 8 年前
Tim Cooper f6ff69e4 [Mat Graph]More porting to new CSS 8 年前
Tim Cooper 3093c701 upgrading ui 8 年前
Peter Bay Bastian 81fc3b44 Refactored slots container creation into own function because it was messy to look at 8 年前
Peter Bay Bastian 860cb402 Refactored exposedState control into own NodeDrawData class 8 年前
Tim Cooper f17d4796 [Material Graph] Fix tests. 8 年前
Tim Cooper f6777ffb [Material Graph]Restore first slot for normal map for now. Needs a real fix. 8 年前
Tim Cooper 39086dd7 [Mat Graph]Remove light functions and instead have multiple master nodes. 8 年前
Peter Bay Bastian 234030ae Corrected onModified calls for various nodes 8 年前
Peter Bay Bastian 92dd5d89 Replaced MarkDirtyHack with scoped OnModified and optimised preview rendering 8 年前
Peter Bay Bastian f8cafbbb Removed preview from vector nodes 8 年前
Tim Cooper 151572ca Quick fix for graphs not saving, needs more investigation. 8 年前
GitHub 685cbab5 Merge pull request #6 from Unity-Technologies/ReflectionArchiTest 8 年前
sebastienlagarde 8cf763ef HDRenderLoop: Add concept of lightLoopContext to handle various sampling scheme 8 年前
sebastienlagarde e0f00a34 Merge remote-tracking branch 'refs/remotes/origin/master' into ReflectionArchiTest 8 年前
Sebastien Lagarde 2ffcb7f1 HDRenderLoop: Misc test 8 年前
Sebastien Lagarde edd76a17 HDRenderLoop: miss a meta file 8 年前
runes 344748a4 Added checkbox for enabling Tile Debug Visualization 8 年前
Sebastien Lagarde fab6bd80 HDRenderLoop: Miss two file 8 年前
runes 86db7d67 Debug code for visualizing light bounds 8 年前
Sebastien Lagarde 00afee16 HDRenderLoop: Lot of stuffs - try to prepare for various lighting architecture 8 年前
runes 7b5fc7e9 Added numbers to OverlayHeatMap 8 年前
Sebastien Lagarde 1602a326 HDRenderLoop: Push draft not compiling 8 年前
mmikk eadf975e helps if the index actually IS impossible :) 8 年前
GitHub ca67bebf Merge pull request #5 from Unity-Technologies/LightmapSupport 8 年前
Sebastien Lagarde 79cd240f HDRenderLoop: Rename metalic to mettalic 8 年前
Sebastien Lagarde f3b6f913 Merge remote-tracking branch 'refs/remotes/origin/master' into LightmapSupport 8 年前
Sebastien Lagarde 236dada1 HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
mmikk 542eb324 enable gi in fwd shader (already enabled in deferred) 8 年前
sebastienlagarde e11a6cc5 HDREnderLoop: Push misc refactor 8 年前
mmikk 03526e2a name fix 8 年前
sebastienlagarde 05769d33 HDREnderLoop: Fix various stuff - still don't compile 8 年前
vlad-andreev 3b8e0543 moved to the experimental namespace 8 年前
Sebastien Lagarde 3ff1088c HDRenderLoop: More misc change + try to compile meta pass (not working yet) 8 年前
mmikk 23c478d1 simplify zBuf to linear and prep for remaining simplifcation 8 年前
sebastienlagarde a149a4db HDRednerLoop: First draft of meta pass for lighttransport 8 年前
mmikk 0266cd69 add support for lighting tab ibl 8 年前
sebastienlagarde bfedb067 HDRenderLoop: Update Unlit material 8 年前
sebastienlagarde 616b95a2 HDRenderLoop: Create shaderPassXXX file to prepare for shader graph 8 年前