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Removed preview from vector nodes

/main
Peter Bay Bastian 8 年前
当前提交
f8cafbbb
共有 4 个文件被更改,包括 0 次插入20 次删除
  1. 5
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector1Node.cs
  2. 5
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector2Node.cs
  3. 5
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector3Node.cs
  4. 5
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector4Node.cs

5
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector1Node.cs


UpdateNodeAfterDeserialization();
}
public override bool hasPreview
{
get { return true; }
}
public sealed override void UpdateNodeAfterDeserialization()
{
AddSlot(new MaterialSlot(OutputSlotId, kOutputSlotName, kOutputSlotName, SlotType.Output, SlotValueType.Vector1, Vector4.zero));

5
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector2Node.cs


UpdateNodeAfterDeserialization();
}
public override bool hasPreview
{
get { return true; }
}
public sealed override void UpdateNodeAfterDeserialization()
{
AddSlot(new MaterialSlot(kOutputSlotId, kOutputSlotName, kOutputSlotName, SlotType.Output, SlotValueType.Vector2, Vector4.zero));

5
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector3Node.cs


UpdateNodeAfterDeserialization();
}
public override bool hasPreview
{
get { return true; }
}
public sealed override void UpdateNodeAfterDeserialization()
{
AddSlot(new MaterialSlot(kOutputSlotId, kOutputSlotName, kOutputSlotName, SlotType.Output, SlotValueType.Vector3, Vector4.zero));

5
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/Vector4Node.cs


UpdateNodeAfterDeserialization();
}
public override bool hasPreview
{
get { return true; }
}
public sealed override void UpdateNodeAfterDeserialization()
{
AddSlot(new MaterialSlot(kOutputSlotId, kOutputSlotName, kOutputSlotName, SlotType.Output, SlotValueType.Vector4, Vector4.zero));

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