4113 次代码提交 (d60a0f8d-3332-44a5-9fa4-282e4d903b45)

作者 SHA1 备注 提交日期
sebastienlagarde 64839789 Working version 7 年前
Remy 585366d1 Correct pipeline assets not beeing set up correctly after running the tests. 7 年前
sebastienlagarde 0579d059 Merge remote-tracking branch 'refs/remotes/origin/master' into Fix-flip-issue 7 年前
GitHub 7b9f9990 Merge pull request #855 from Unity-Technologies/LW-Resources 7 年前
Remy 5c26bacc Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
sebastienlagarde 3623b5e1 add mipindex for blit + add a separate sahder resources 7 年前
GitHub 0e9b43a3 Merge pull request #856 from Unity-Technologies/Volumetric_Lighting_Fix 7 年前
Remy 2a269903 Evgenii : Fix volumetric lighting causing assertion in new scene 7 年前
sebastienlagarde 9269e0af First draft 7 年前
Remy ae087b6d Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed 163fdc44 Intermediate commit 7 年前
Sebastien Lagarde 8d423a94 Update package version to 0.1.26 7 年前
Tim Cooper 55238b57 Split resources into editor and runtime resources 7 年前
GitHub 52d33a88 Merge pull request #854 from Unity-Technologies/LW-Resources 7 年前
Tim Cooper 20f2f82e [Fix]Move all LW resources into the resources asset. 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
GitHub f1dcea79 Merge pull request #853 from EvgeniiG/master 7 年前
GitHub 7d86032b Merge pull request #852 from Unity-Technologies/Add-transparent-priority-support 7 年前
sebastienlagarde 054213ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-transparent-priority-support 7 年前
Remy d7fec4b5 Correct sky settigns in ShadowMask scene to have the shadow mask more obvious 7 年前
sebastienlagarde 2345a375 Rename transparentQueuePriority to transparentSortPriority 7 年前
GitHub 4cb77cb7 Merge pull request #851 from Unity-Technologies/Add-transparent-priority-support 7 年前
Remy 7d2a78de Rename file because of filename case issue, before going into berserk mode. 7 年前
sebastienlagarde c99235da Move range renderqueue to class HDRenderQueue 7 年前
Remy 5e8994c2 Replace emissive maps by spotlights 7 年前
sebastienlagarde 10a938eb Add support for transparent queue priority 7 年前
GitHub cc8c318a Merge pull request #850 from EvgeniiG/master 7 年前
Remy bf0c641c File names case getting me crazy 2/2 7 年前
GitHub 1f961a99 Merge pull request #849 from Unity-Technologies/prototype/decals_workflow 7 年前
sebastienlagarde 02e0282c Add default decal material + add support dbuffer on lit material 7 年前
Remy b5ffd536 File names case getting me crazy 1/2 7 年前
sebastienlagarde 1d94ca60 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals_workflow 7 年前
sebastienlagarde 9354740d HDRenderPipeline: Revert minor code done by decals PR that should have been reverted also 7 年前
GitHub 6e5bc8c0 Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha 7 年前
GitHub 1b26f1fe Merge pull request #847 from EvgeniiG/master 7 年前
GitHub 647cbfdb Merge pull request #846 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 4c0e5f45 Case fix ... again ? 7 年前
Remy 0c94a893 Stupid case issue fix 2 7 年前
Evgenii Golubev ffea0999 Add more phase functions 7 年前
Remy eda4b46b Stupid case issue fix 1 7 年前
Evgenii Golubev 9a866381 Perform a minor clean up 7 年前
Remy 5f60d1a8 Make SSS max distance test more readable 7 年前
Evgenii Golubev 5db1724a Factor out VolumetricLightingModule 7 年前
Remy 98d4ec69 Fix name : 2 - re-add 7 年前
Evgenii Golubev 9e4045c2 Make VBuffer view handling less error prone 7 年前
GitHub 0a952cb2 Merge pull request #845 from Unity-Technologies/adress-PR-837-feedback 7 年前
Frédéric Vauchelles 4790fa79 [PlanarReflection] Use Object space vp matrices to sample in planar reflection texture 7 年前
Remy 5c57f0c2 Fixe file name : 1 - delete 7 年前
GitHub 5b4c84ab Merge pull request #844 from Unity-Technologies/fix/PreviewDebugFrameSettings 7 年前
Frédéric Vauchelles c34bc1a2 [PlanarReflection] Renamed CameraUtils -> GeometryUtils 7 年前