Julien Ignace
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ba7a39b0
|
Normal map influence now lerps to the tangent space vertex normal instead of lower mip of the normal map. Less artifacts and probably better performance.
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7 年前 |
Julien Ignace
|
27e00b17
|
Fixed a bug where main layer influence would show up even if the main layer blend mask was zero.
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7 年前 |
Julien Ignace
|
26608503
|
- "Opacity As Density" mode is now a checkbox
- Fixed Density mode when using Height based blend.
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7 年前 |
Julien Ignace
|
9ddbd02b
|
Heightmaps are now parametrized with Min/Max values instead of amplitude.
|
7 年前 |
sebastienlagarde
|
c1c97c18
|
push draft
|
7 年前 |
GitHub
|
1df4fb35
|
Merge pull request #389 from Unity-Technologies/Branch_UpdateShadowScene
Branch updateshadowscene
|
7 年前 |
Julien Ignace
|
09f867e5
|
Renamed CascadedShadowsTest to ShadowsTest
|
7 年前 |
rthompson-unity
|
9d156845
|
Further fptl tidy up
|
7 年前 |
Julien Ignace
|
e9449d38
|
Update Shadow Scene
|
7 年前 |
rthompson-unity
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7e1b650c
|
Added async compute to fptl light list build. Removed shader that was not in use and causing compile errors on ps4
|
7 年前 |
sebastienlagarde
|
eacc4ecd
|
HDRenderPipeline: Update some comment in UI and code
|
7 年前 |
GitHub
|
1068a386
|
Merge pull request #387 from EvgeniiG/volumetrics
Factor out volumetric lighting code
|
7 年前 |
Evgenii Golubev
|
a14273a0
|
Factor out volumetric lighting code
|
7 年前 |
Peter Bay Bastian
|
aa53d751
|
Add files for UPM
|
7 年前 |
Evgenii Golubev
|
f24c6a35
|
Add analytical transmittance integration
|
7 年前 |
Peter Bay Bastian
|
b7904f55
|
Update README to mention new folder structure
|
7 年前 |
Evgenii Golubev
|
4898d174
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics
|
7 年前 |
Peter Bay Bastian
|
87db2a13
|
Fix shader include paths in OnTileDeferred shader
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7 年前 |
Peter Bay Bastian
|
2cd62598
|
Update graphics test framework to work with new folder structure
|
7 年前 |
Peter Bay Bastian
|
8237416b
|
Fix capitalization in include path
|
7 年前 |
Peter Bay Bastian
|
d6b8a7e5
|
Change root of repository to Assets/
|
7 年前 |
Peter Bay Bastian
|
e621aacf
|
Convert absolute paths to relative paths in shader includes
|
7 年前 |
Peter Bay Bastian
|
5afa867d
|
Add PostProcessing submodule to new path
|
7 年前 |
Evgenii Golubev
|
f9a33825
|
Use the isotropic phase function as an optimization
|
7 年前 |
Peter Bay Bastian
|
a6468172
|
Remove PostProcessing submodule
|
7 年前 |
Felipe Lira
|
a6a01a17
|
Fixed merge errors in the scene lightweight lights scene.
|
7 年前 |
Felipe Lira
|
9c00a86c
|
Merge branch 'LightweightPipeline'
# Conflicts:
# Assets/Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/Shaders/StandardBlinnPhongShader/LightweightLights.unity
|
7 年前 |
GitHub
|
34abb246
|
Merge pull request #384 from EvgeniiG/volumetrics
Merge volumetrics code (WIP)
|
7 年前 |
Peter Bay Bastian
|
9a0518a6
|
Add render pipeline switcher component to test scenes, such that the relevant render pipeline is selected when the scene is opened
|
7 年前 |
GitHub
|
6b3902c9
|
Merge pull request #382 from Unity-Technologies/Branch_NewLayeredFix
Fixes for updated LayeredLit shader
|
7 年前 |
Julien Ignace
|
f0d202b1
|
Fixed UV Mapping mask for layered shader.
|
7 年前 |
Julien Ignace
|
beb12b20
|
Small UI improvement for Lit/Layered
|
7 年前 |
Tim Cooper
|
994119c6
|
Add showing invalid materials to HDpipe
|
7 年前 |
Matt Dean
|
7a860c7c
|
Initial functional PBR master
|
7 年前 |
Matt Dean
|
2c7d3d45
|
Some channels working
|
7 年前 |
Matt Dean
|
fc0d26d6
|
Merge remote-tracking branch 'refs/remotes/origin/master' into lt-pipeline-masters
|
7 年前 |
Peter Bay Bastian
|
960a174b
|
Move stuff out from Views and Presenters in Drawing/Inspector
|
7 年前 |
Tim Cooper
|
8a87c992
|
More refactoring.
|
7 年前 |
Peter Bay Bastian
|
64c9a49b
|
Purge usage of presenters and datawatch from graph inspector
|
7 年前 |
Tim Cooper
|
f6fa3513
|
Starting to extract properties.
|
7 年前 |
Peter Bay Bastian
|
4f6745e0
|
Add utility function for calculating hash codes
|
7 年前 |
Peter Bay Bastian
|
8139e3cb
|
Move GeneratedShader outside Unity project
|
7 年前 |
Matt Dean
|
e1d63321
|
Initial attempt
|
7 年前 |
Peter Bay Bastian
|
cffc8159
|
Update project version
|
7 年前 |
Matt Dean
|
316a1125
|
Cleanup, re-org and refactor
|
7 年前 |
Peter Bay Bastian
|
a39f97cc
|
Update to work with latest GraphView
|
7 年前 |
Matt Dean
|
ef853b6a
|
Added surface definition for FastBlinn
|
7 年前 |
Peter Bay Bastian
|
1e3fb5de
|
Add dictionary for storing `Node -> Edges` reference in SerializableGraph (faster/more scalable edge look-ups)
|
7 年前 |
Matt Dean
|
1e0ac7aa
|
Rename NonPBR to FastBlinn
|
7 年前 |
Peter Bay Bastian
|
b1ca732a
|
Rewrite `DepthFirstCollectNodesFromNode` to be non-recursive
|
7 年前 |