Peter Bay Bastian
|
38b41ed7
|
Re-imported MaterialGraph USS
|
8 年前 |
Tim Cooper
|
9ea47ed4
|
working on shader compiler issues
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8 年前 |
Peter Bay Bastian
|
190ab48a
|
Improved node collapsing performance a lot
|
8 年前 |
GitHub
|
dc7e686b
|
Merge pull request #2 from stramit/NewUI
New ui
|
8 年前 |
GitHub
|
1172640f
|
Merge pull request #1 from stramit/MasterNode
Master node
|
8 年前 |
Tim Cooper
|
3a45f192
|
[mat graph]Fix up previews a bit more.
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8 年前 |
Tim Cooper
|
b3888385
|
Previews work properly again and switch between 2d and 3d properly.
|
8 年前 |
Tim Cooper
|
4dd59714
|
[mat graph]Fix style sheet issues
|
8 年前 |
Tim Cooper
|
1c332af5
|
[mat graph]Fix issue with edges not behaving well
|
8 年前 |
julienf-unity
|
b0e51cca
|
Fix ApplyWireMaterial reflection since there's two methods now
|
8 年前 |
Tim Cooper
|
313777e5
|
[Mat Graph] Master Node Inversion refactor
|
8 年前 |
Peter Bay Bastian
|
f1abf833
|
Implemented node collapsing
|
8 年前 |
Peter Bay Bastian
|
14f32a76
|
Fix visual selection issue (no border + title disappearing) and extract header into its own drawer
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8 年前 |
Peter Bay Bastian
|
7369250d
|
Fixed issue where dragging would not save new position
|
8 年前 |
Peter Bay Bastian
|
da353adb
|
MaterialNodeDrawer might have been not cleaning up old stuff if the dataProvider was null
|
8 年前 |
Tim Cooper
|
662d4eed
|
readdcode
|
8 年前 |
Tim Cooper
|
f4c0b482
|
[mat graph]More CSS
|
8 年前 |
Tim Cooper
|
f6ff69e4
|
[Mat Graph]More porting to new CSS
|
8 年前 |
Tim Cooper
|
3093c701
|
upgrading ui
|
8 年前 |
Peter Bay Bastian
|
81fc3b44
|
Refactored slots container creation into own function because it was messy to look at
|
8 年前 |
Peter Bay Bastian
|
860cb402
|
Refactored exposedState control into own NodeDrawData class
|
8 年前 |
Tim Cooper
|
f17d4796
|
[Material Graph] Fix tests.
|
8 年前 |
Tim Cooper
|
f6777ffb
|
[Material Graph]Restore first slot for normal map for now. Needs a real fix.
|
8 年前 |
Tim Cooper
|
39086dd7
|
[Mat Graph]Remove light functions and instead have multiple master nodes.
|
8 年前 |
Peter Bay Bastian
|
234030ae
|
Corrected onModified calls for various nodes
|
8 年前 |
Peter Bay Bastian
|
92dd5d89
|
Replaced MarkDirtyHack with scoped OnModified and optimised preview rendering
|
8 年前 |
Peter Bay Bastian
|
f8cafbbb
|
Removed preview from vector nodes
|
8 年前 |
vlad-andreev
|
6d674ea7
|
forgot to commit a file
|
8 年前 |
vlad-andreev
|
258d1284
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
runes
|
c4b3eb4f
|
Tile Debug: Omit zeros
|
8 年前 |
vlad-andreev
|
1f804bdc
|
moved editor-specific shader generator code to an Editor folder
|
8 年前 |
vlad-andreev
|
7a51ba61
|
submodule commit
|
8 年前 |
Aras Pranckevicius
|
a219411f
|
Update after API changes
|
8 年前 |
mmikk
|
e94fe786
|
minor clean up
minor clean up
|
8 年前 |
sebastienlagarde
|
77789151
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
mmikk
|
5802bde9
|
remove some code duplication for sphere vs. tile overlap
remove some code duplication for sphere vs. tile overlap
|
8 年前 |
sebastienlagarde
|
115b193a
|
HDRenderLoop: fix shadow code
|
8 年前 |
sebastienlagarde
|
cf14676d
|
HDRenderLoop: regenerate header hlsl after merge
|
8 年前 |
sebastienlagarde
|
22c94004
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
vlad-andreev
|
d51bbb44
|
subproject commit
|
8 年前 |
vlad-andreev
|
2e2c8f30
|
meta file for the external test scenes
|
8 年前 |
vlad-andreev
|
ff751a5a
|
add ScriptableRenderLoopScenes as a submodule
|
8 年前 |
vlad-andreev
|
da9f3bfc
|
Revert "add test scenes submodule"
This reverts commit 466244c3f3e66761390eb8915c063f30aab49ed5.
|
8 年前 |
vlad-andreev
|
ba65c3af
|
add test scenes submodule
|
8 年前 |
vlad-andreev
|
070a44dc
|
added include guards to hlsl codegen
|
8 年前 |
vlad-andreev
|
88b6b90d
|
fix missing shader in fptl renderloop asset
|
8 年前 |
vlad-andreev
|
61cde378
|
remove old prototype
|
8 年前 |
sebastienlagarde
|
fd7cfe17
|
HDRenderLoop: Move file/create file/Rename stuff - Related to lighting and shadow
- Effort on shadow design still need to be done
|
8 年前 |
GitHub
|
89924c46
|
Merge pull request #7 from Unity-Technologies/ShadowMapSupport
First draft design of shadowmap
|
8 年前 |
Sebastien Lagarde
|
eed1a7a3
|
Merge remote-tracking branch 'refs/remotes/origin/master' into ShadowMapSupport
|
8 年前 |