39 次代码提交 (c268bca4-1d88-4fbf-9407-c236db92c2f7)

作者 SHA1 备注 提交日期
Tim Cooper 6f035d8a hack and slash. 7 年前
Tim Cooper f559320c 'working' previews. 7 年前
Tim Cooper 1d641fec For final shader generation use the master node. 7 年前
Tim Cooper a0602cf5 Generalised PBR / Unlit master 7 年前
Tim Cooper 0ceca805 Add transparency modes. 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Tim Cooper f79b8aa2 Add alpha clip threshold to PRB master. 7 年前
Tim Cooper 1f9b882d Fix up linar / gamma state of color nodes when they get inlined. 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Tim Cooper 8aab03fe Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean ccf55db8 Revert Master node changes 7 年前
Tim Cooper 179e0ef0 [FIX]#168 Add alpha into unlit node. 7 年前
Martin Thorzen 77b49204 Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu. 7 年前
Tim Cooper 8dc99cbc *Fefactor subshader / master node generation to be more uniform 7 年前
Tim Cooper 27b8deec Add API for modification of embedded supported subshaders 7 年前
Jens Holm bcf4854e Change normal slot in PBR Master node to display default space binding rather than a vector3 control 7 年前
Martin Thorzen f5ae4e88 Merge with master 7 年前
Matt Dean b3551b81 Master node improvements part 1 7 年前
Jens Holm 27242a3d Add slot type for bound types to be used in PBR Master node 7 年前
Matt Dean fcd875c3 Split blend enum into two 7 年前
Jens Holm a83bd958 Make PBR master node be able to require normal and remove BoundVector3MaterialSlot 7 年前
Peter Bay Bastian 8de769dd Move lightweight sub-shaders and templates to SRP repository 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前
GitHub df788737 Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 7 年前
GitHub 998d8e22 Merge pull request #250 from Unity-Technologies/bound-type-defualt-slots 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
Martin Thorzen d36a05a1 Fix issues after merge with master 7 年前
Martin Thorzen cfd61180 New node settings. Moved the createsettingselement to the master node 7 年前
Martin Thorzen 2ff4fbd7 Added new settings files for the common settings on the master nodes, PBR and Unlit Master 7 年前
Martin Thorzen 1dfe50bd Removed the control attributes 7 年前
Martin Thorzen 8f3d14dc Update with cleaning out unused code. And some formatting. 7 年前
Peter Bay Bastian e7f9893d Rebuild previous branch (see comments) 7 年前
Peter Bay Bastian 4dfbc988 Fix per-stage requirements and translations part 1 7 年前
Peter Bay Bastian 94ce8db1 Fix fragment slots adding data to vertex description 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前