28 次代码提交 (bae5428b-232f-4982-b5d7-8426be204642)

作者 SHA1 备注 提交日期
Joachim Ante 7f741951 Initial ScriptableRenderLoop 9 年前
sebastienlagarde 0647d78b Add a test scene for HDRenderLoop 8 年前
Julien Ignace ad89bd6f My changes 8 年前
Sebastien Lagarde bb06ff58 HDRenderLoop: Update Debug view mode for new parameters 8 年前
Felipe Lira d2f48b79 Updated project and SRLs to use new GraphicsSettings registration interface. 8 年前
sebastienlagarde 898ec83d HDRenderLoop: Misc fix for making cluster FPTL work, still not working 8 年前
Felipe Lira e207e7f5 Updated GraphicsSettings to set the HDRenderLoop 8 年前
arnaudcarre d4b4b0be dupplicate BasicRenderLoopTutorial renderloop to make various tests about batching 8 年前
Felipe Lira 5ccdddfc LowEndMobile Pipeline - Added Shadows. 8 年前
sebastienlagarde cb97b488 HDRenderLoop: Rename renderLoop to renderContext 8 年前
Arnaud Carre cd5ffc43 SRP merge fix 8 年前
Arnaud Carre 05fd006e HDTest scene for fast batch rendering 8 年前
sebastienlagarde 34ba21bb HDRenderPipeline: Push draft for adding POM 8 年前
Antti Tapaninen cbf11282 add Hidden/CubeToPano to always included shaders 8 年前
sebastienlagarde 613a80ee HDRenderPipeline; Add Pom test level 8 年前
Tim Cooper 8f13ba4e Fix merge issues 8 年前
Arnaud Carre bfff24ea fix some scenes (too many point lights for 4096*4096 lightmap) 8 年前
Evgenii Golubev ac23a82e Merge branch 'master' into SSSSS 8 年前
Sebastien Lagarde a1e0f1e9 Rename scriptableRenderLoop Folder to ScriptableRenderPipeline 8 年前
Sebastien Lagarde 68f6880e HDRenderPipeline: Cleanup GUI for lit and layered lit material 8 年前
Mikko Strandborg fa549add Create branch for renderpass test scene 8 年前
Felipe Lira 52030767 Fixed a shader compiler error due to glsl optimiser not understand interpolator arrays. Added shader keywords for cascades and vertex lighting. 8 年前
Arnaud Carre 89e142b9 "reset all keywords" applied to fix lighting in my test scene 8 年前
Julien Ignace 6f47c87f Moved SSS settings to HDRenderPipeline asset (because it's an engine settings, not per scene). 8 年前
Filip Iliescu 7344b48c update project settings for iOS and metal 8 年前
Torbjorn Laedre 2d224a5c Re-enable builtin deferred render path. 8 年前
Filip Iliescu 3a226917 merged master 8 年前
sebastienlagarde e7e1f024 HDRenderPipeline: update Asset (revert size of atlas to 4096) 8 年前