浏览代码

add Hidden/CubeToPano to always included shaders

/main
Antti Tapaninen 8 年前
当前提交
cbf11282
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 3
      ProjectSettings/GraphicsSettings.asset

3
ProjectSettings/GraphicsSettings.asset


- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 4800000, guid: 36c23fe83f8e7a54d8fb168fa6cf2a3d, type: 3}
- {fileID: 4800000, guid: 595434cc3b6405246b6cd3086d0b6f7d, type: 3}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

正在加载...
取消
保存