Felipe Lira
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61f8c6ac
|
shadow strength already account for attenuation in non shadow casting lights.
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7 年前 |
Aleksandr Kirillov
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4671f074
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Fixed an issue with spawning "non-msaa texture bound to an msaa sampler" in the console in scene view.
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7 年前 |
Felipe Lira
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cc538d3c
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Fixed multiple local shadows.
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7 年前 |
Aleksandr Kirillov
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7e7e8ed5
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WIP fix depth copy to scene view camera
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7 年前 |
GitHub
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0c7c73e4
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Merge pull request #1252 from Unity-Technologies/lw/shader-keywords-stripping-v2
Stripped invalid variants.
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7 年前 |
Evgenii Golubev
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ad3d1e7c
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Enable volumetric fog by default
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7 年前 |
Evgenii Golubev
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c2bcff92
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Fix the bug preventing decals and density volumes from coexisting
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7 年前 |
Felipe Lira
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fab1cd33
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Stripped invalid variants. Reduced Standard shader with full settings to 43.75% variants. Furter reduced tandard shader with minimal settings to 2.08%.
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7 年前 |
Evgenii Golubev
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16866dfe
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Fix numerical issues with the default volumetric fog mean free path
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7 年前 |
GitHub
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7d6d0696
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Enable stripping by default
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7 年前 |
GitHub
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36539f3e
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Merge pull request #359 from Unity-Technologies/node-placement-copy
Node placement copy
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7 年前 |
jensgholm15@gmail.com
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045f025b
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Update changelog to reflect changes
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7 年前 |
GitHub
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d657628e
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Merge pull request #361 from Unity-Technologies/fix-obsolete-methods
Fix obsolete warnings
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7 年前 |
Martin Thorzen
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3a802291
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Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions.
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7 年前 |
jensgholm15@gmail.com
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ed51c9ec
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Make nodes spawn in the center of the view when copied from another graph
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7 年前 |
GitHub
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16622af3
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Merge pull request #351 from Unity-Technologies/added-group-for-test-graphs
Added groups to the test graphs
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7 年前 |
GitHub
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8a2e5a5e
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Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline
Warning incompatible pipeline
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7 年前 |
Peter Bay Bastian
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8fcaa92a
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Merge branch 'master' into warning-incompatible-pipeline
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7 年前 |
Martin Thorzen
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5fb91dea
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Added groups to the test graphs so they are not directly in the root of all shaders.
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7 年前 |
GitHub
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9696a5d1
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Merge pull request #326 from Unity-Technologies/editable-property-reference-names
Editable property reference names
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7 年前 |
GitHub
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deb17f95
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Merge pull request #350 from Unity-Technologies/fix-subshader-null
Fix null ref exception
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7 年前 |
Jens Holm
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18629e21
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Update gif for changelog
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7 年前 |
Peter Bay Bastian
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c17cc7e1
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Fix null ref exception and update images to be large files
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7 年前 |
Jens Holm
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2a2148ce
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Add mssing filename in image referene in changelog
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7 年前 |
GitHub
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753d4c0f
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Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes
Fix font sizes in blackboard
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7 年前 |
Jens Holm
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f9c5e139
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Update lfs for gif and changelog for editable properties
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7 年前 |
GitHub
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c833d39e
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Merge pull request #325 from Unity-Technologies/node-settings
Node settings
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7 年前 |
Jens Holm
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60639f41
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Merge branch 'master' into editable-property-reference-names
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7 年前 |
GitHub
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a3897b8c
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Merge pull request #317 from Unity-Technologies/copy-property-nodes
Make property nodes into concrete nodes when copied between graphs
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7 年前 |
Peter Bay Bastian
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3a6a96fd
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Update change log
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7 年前 |
Martin Thorzen
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11b55c02
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Removed the lines from the other .uss file
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7 年前 |
Peter Bay Bastian
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abdeff3a
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Implement Copy() for GradientShaderProperty
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7 年前 |
Martin Thorzen
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82aecff4
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Needed to add .uss file to make things display correctly
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7 年前 |
Peter Bay Bastian
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8076c27e
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Merge branch 'master' into copy-property-nodes
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7 年前 |
GitHub
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f0162ace
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Merge pull request #345 from Unity-Technologies/added-changelog-md
Added a changelog for upcoming releases.
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7 年前 |
GitHub
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a49aec2e
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Merge pull request #343 from Unity-Technologies/control-edge-callback
Callback on edge change to ControlView
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7 年前 |
GitHub
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3b2ecd50
|
Merge pull request #344 from Unity-Technologies/update-license
Update license
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7 年前 |
Peter Bay Bastian
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669ed900
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Update LICENSE
|
7 年前 |
Peter Bay Bastian
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fd4ac45a
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Add CONTRIBUTIONS and rename LICENSE to markdown
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7 年前 |
Martin Thorzen
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34997ed9
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Cleaned up the code
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7 年前 |
GitHub
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9e68ec0c
|
Merge pull request #342 from Unity-Technologies/fix-vector1-node
Fixed an issue where vector 1 node was not evaluating properly.
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7 年前 |
Martin Thorzen
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01126a2f
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Fixed an issue where vector 1 node was not evaluating properly.
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7 年前 |
Peter Bay Bastian
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83dbd5d0
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Add change callback to controls when edge changes
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7 年前 |
Martin Thorzen
|
da54bfac
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Added a changelog for upcoming releases.
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7 年前 |
Martin Thorzen
|
3c602bad
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Added base functionality to give an error on incompatible render pipeline
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7 年前 |
Jens Holm
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f86ab019
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Add toggle for whether properties are exposed or not
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7 年前 |
Peter Bay Bastian
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a2b1f9e5
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Fix warnings
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7 年前 |
Martin Thorzen
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e34a3053
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Fixed the PR feedback I got.
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7 年前 |
GitHub
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8e4f252c
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Merge pull request #1250 from Unity-Technologies/HDRP_GraphicTests
UTF tests are working !
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7 年前 |
GitHub
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02f12d93
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Update CHANGELOG.md
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7 年前 |