7595 次代码提交 (ab616f85-d22f-4c97-aba2-86b46bf31250)

作者 SHA1 备注 提交日期
bfogerty af4518e0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Tim Cooper 435b3c0e Add names to property nodes in the editor 7 年前
Evgenii Golubev 0e0ec260 Use a more reasonable depth value 8 年前
Andre McGrail bc8714b2 Added nodes: 7 年前
RinaldoTjan 5d59a7b3 Adding Demo Scene stuff. 7 年前
Evgenii Golubev 1b282239 Fix the cause of the warning 8 年前
Tim Cooper c8eb7c61 Reenable sub graphs 7 年前
Evgenii Golubev a7733afe Port the scattering code 8 年前
bfogerty 331ea7b4 Bug Fix for the Custom Code Node. Nodes will keep the code when reopened. 7 年前
Matt Dean bce48128 Added TangentToWorld and Eye master 7 年前
Evgenii Golubev 6d44fd19 Remove the per-vertex atmospherics support 8 年前
bfogerty 04080286 Fixed bug. The Cartesian to Polar Node now outputs a vector 2d. 7 年前
Evgenii Golubev 5bec13fc Merge branch 'master' into SkySystem 8 年前
runes 1ff2ff4b Moved debug rendering of tile lists to separate shader pass 8 年前
bfogerty 1f0971d6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev 864cf908 Include "AtmosphericScattering.hlsl" correctly 8 年前
Sebastien Lagarde ab8c4846 HDRenderLoop: FPTL merge - Enable bigtile, need to fix cluster 8 年前
vlad 005911a3 TriPlanar now has blend and tile properties 7 年前
Evgenii Golubev dba78a68 Fix compile errors 8 年前
Evgenii Golubev 0b91e7aa Fix the incorrect texture API usage 8 年前
Sebastien Lagarde 41117464 HDRenderLoop: FPTL Tile pass working with direct light, not working correctly with cubemap 8 年前
vlad 12603c9a Changing all Texture2D types to Teture to allow custom render textures to be added. 7 年前
Evgenii Golubev 3e4e0ca6 Use the SRL texture API 8 年前
Evgenii Golubev 22b19840 Add missing macro parameters 8 年前
Sebastien Lagarde 557e77d1 HDRenderLoop: First almost working version of tile from FPTL 8 年前
Florent Guinier f13a8ff6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev 54cf6a15 Merge branch 'master' into SkySystem 8 年前
Evgenii Golubev 845ca501 Fix gather macros 8 年前
Sebastien Lagarde 6088f80d HDRenderLoop: Fix few warning 8 年前
Julien Ignace 7e712073 Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
RinaldoTjan 0a68f589 Remove addSub and change to linearlight_addsub 7 年前
Evgenii Golubev 4e63bc81 Merge branch 'master' into SkySystem 8 年前
Evgenii Golubev a22137fb Add gather support 8 年前
sebastienlagarde 814ebce6 HDRenderLoop: Fix some warning in compute shaders 8 年前
Julien Ignace 49d22f53 Fixed Texcoord debug rendering. 8 年前
RinaldoTjan e8450e60 Added AddSub Blending mode. 7 年前
Evgenii Golubev 2c2a918f Add the initial (broken!) version of the atmospheric shader 8 年前
Evgenii Golubev 1b21bc2e Remove dangerous texture coordinate casts 8 年前
Julien Ignace 3e457cb8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Eduardo Chaves 96948d3d Putting channel blend under Art 7 年前
Evgenii Golubev 0eb1758a Merge branch 'master' into SkySystem 8 年前
GitHub 5c32602e Merge pull request #22 from EvgeniiG/master 8 年前
Eduardo Chaves 1cc319e4 Adding Reciprocal square root 7 年前
Evgenii Golubev b2ff5346 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
sebastienlagarde ace22e14 HDRenderLoop: Submit optimization from Rune on area lights 8 年前
Julien Ignace c4eb0aa1 Fixed vertex color mask for LayeredLit shader. 8 年前
Eduardo Chaves 7658d069 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean aecc198d Added cloth master 7 年前
Jennifer Nordwall 2adf665a Added input/output checking 7 年前
Julien Ignace 5e462c50 Reactivated GGX convolution and fixed crash in sky renderer when loading RenderDoc. 8 年前