浏览代码

Include "AtmosphericScattering.hlsl" correctly

/main
Evgenii Golubev 8 年前
当前提交
864cf908
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      Assets/ScriptableRenderLoop/HDRenderLoop/Sky/Resources/SkyHDRI.shader

2
Assets/ScriptableRenderLoop/HDRenderLoop/Sky/Resources/SkyHDRI.shader


#include "Common.hlsl"
#include "CommonLighting.hlsl"
#include "Assets/ScriptableRenderLoop/HDRenderLoop/ShaderVariables.hlsl"
#define IS_RENDERING_SKY
#include "AtmosphericScattering.hlsl"
TEXTURECUBE(_Cubemap);

正在加载...
取消
保存